Player Matchup

Danzaburou
Danzaburou
Gilgamesh420
Danzaburou
Level 156
God Stats
37W - 26L
1,595 SR
Queue Stats
708W - 658L
1,522 Elo+
Solo
Terra
Terra
Paragon2abyss
Terra
Level 120
God Stats
16W - 12L
1,574 SR
Queue Stats
557W - 530L
1,455 Elo+
Solo
Cerberus
Cerberus
Ponysaurusrex
Cerberus
Level 106
God Stats
1W - 3L
1,289 SR
Queue Stats
35W - 31L
1,666 Elo+
Solo
Nemesis
Nemesis
STEVEN11
Nemesis
Level 157
God Stats
4W - 0L
1,867 SR
Queue Stats
17W - 29L
1,419 Elo+
Party 1
Apollo
Apollo
Thazmania
Apollo
Level 155
God Stats
3W - 4L
1,345 SR
Queue Stats
183W - 204L
1,567 Elo+
Party 1
Team Averages
Level 139
1,534 SR
1,526 Elo+

VS

Team Averages
Level 76
1,568 SR
1,491 Elo+
Izanami
Izanami
GrimmSinSanity
Izanami
Level 38
God Stats
10W - 7L
1,589 SR
Queue Stats
171W - 175L
1,569 Elo+
Solo
King Arthur
King Arthur
HawawiiMox
King Arthur
Level 46
God Stats
45W - 50L
1,450 SR
Queue Stats
261W - 263L
1,428 Elo+
Solo
Athena
Athena
LEVIheco
Athena
Level 121
God Stats
3W - 5L
1,734 SR
Queue Stats
394W - 366L
1,550 Elo+
Solo
Baba Yaga
Baba Yaga
bigtimer4223
Baba Yaga
Level 45
God Stats
6W - 11L
1,565 SR
Queue Stats
230W - 246L
1,422 Elo+
Solo
Thanatos
Thanatos
wramil
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gilgamesh420
Danzaburou
20
13 / 8 / 12
15,348
590
31,638
25,699
10,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 3 / 29
13,499
519
13,334
22,050
24,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Ponysaurusrex
Cerberus
20
4 / 3 / 19
13,930
536
20,018
26,455
27,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
STEVEN11
Nemesis
20
18 / 4 / 13
16,094
619
21,160
26,275
15,440
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Thazmania
Apollo
19
8 / 7 / 27
13,743
529
23,490
22,733
9,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 4
12,001
462
19,282
28,486
11,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
HawawiiMox
King Arthur
19
11 / 3 / 5
13,113
504
31,595
33,029
30,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
LEVIheco
Athena
14
1 / 13 / 12
10,216
393
7,480
33,602
33,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
bigtimer4223
Baba Yaga
16
2 / 10 / 8
10,937
421
14,055
20,961
8,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
wramil
Thanatos
16
7 / 12 / 9
11,737
451
12,034
24,414
10,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
63
47
Kills
25
25
Deaths
47
100
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gilgamesh420
Danzaburou
13
8
12
2.38
L
4
9
4
0.67
L
King Arthur
HawawiiMox
King Arthur
11
3
5
4.5
L
Athena
LEVIheco
Athena
1
13
12
0.54
W
4
3
29
6.17
W
Cerberus
Ponysaurusrex
Cerberus
4
3
19
4.5
W
Nemesis
STEVEN11
Nemesis
18
4
13
6.13
W
Apollo
Thazmania
Apollo
8
7
27
3.07
L
Baba Yaga
bigtimer4223
Baba Yaga
2
10
8
0.6
L
Thanatos
wramil
Thanatos
7
12
9
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,640
Damage
84,446
123,212
Taken
140,492
87,478
Mitigated
94,121
43,775
Healing
41,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gilgamesh420
Danzaburou
31,638
17,819
0
11,290
25,699
10,925
6,424
5,056
20,643
0
114,532
L
19,282
15,468
0
8,163
28,486
11,796
524
5,125
23,285
0
99,300
L
King Arthur
HawawiiMox
King Arthur
31,595
3,637
0
10,985
33,029
30,546
108
12,189
20,337
1,450
87,370
L
Athena
LEVIheco
Athena
7,480
2,353
0
3,704
33,602
33,176
42
8,488
24,939
20,833
0
W
13,334
1,746
1,651
5,764
22,050
24,148
221
5,864
16,186
33,778
0
W
Cerberus
Ponysaurusrex
Cerberus
20,018
1,449
0
11,292
26,455
27,615
582
4,855
21,600
85,168
0
W
Nemesis
STEVEN11
Nemesis
21,160
11,956
0
3,530
26,275
15,440
1,784
4,755
21,520
0
104,831
W
Apollo
Thazmania
Apollo
23,490
14,454
0
10,248
22,733
9,350
4,195
4,820
17,913
0
77,618
L
Baba Yaga
bigtimer4223
Baba Yaga
14,055
911
1,395
4,198
20,961
8,128
168
2,183
18,713
65,444
0
L
Thanatos
wramil
Thanatos
12,034
2,722
0
12,853
24,414
10,475
225
4,421
19,866
0
48,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,614
Gold Earned
58,004
502
Minions Killed
476
0
Camps Cleared
0
2,484,851
Distance Traveled
2,283,378
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,348
590
127
5
0
463,995
4
L
Izanami
12,001
462
144
6
0
394,430
0
L
King Arthur
13,113
504
136
5
0
542,353
14
L
Athena
10,216
393
26
1
0
434,058
4
W
Terra
13,499
519
30
1
0
487,209
9
W
Cerberus
13,930
536
136
5
0
474,291
4
W
Nemesis
16,094
619
114
4
0
553,590
4
W
Apollo
13,743
529
95
4
0
505,766
8
L
Baba Yaga
10,937
421
92
4
0
478,834
8
L
Thanatos
11,737
451
78
3
0
433,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role