Player Matchup

Chaac
Chaac
JoseMane
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,054 Elo+
Party 2
Izanami
Izanami
KX718
Izanami
Level 29
God Stats
12W - 6L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Ymir
Ymir
Lemiggnotas
Ymir
Level 4
God Stats
0W - 2L
1,266 SR
Queue Stats
16W - 36L
1,054 Elo+
Party 2
Fenrir
Fenrir
Ra1kos
Fenrir
Level 6
God Stats
2W - 3L
1,059 SR
Queue Stats
7W - 12L
1,112 Elo+
Party 3
Cerberus
Cerberus
Spooklmao
Cerberus
Level 6
God Stats
1W - 2L
1,262 SR
Queue Stats
6W - 8L
1,298 Elo+
Party 3
Team Averages
Level 10
1,317 SR
1,204 Elo+

VS

Team Averages
Level 9
1,475 SR
1,322 Elo+
Camazotz
Camazotz
AdanMcHueheuheu
Camazotz
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,493 Elo+
Party 1
Achilles
Achilles
Dafayb
Achilles
Level 8
God Stats
12W - 10L
1,342 SR
Queue Stats
26W - 23L
1,354 Elo+
Party 1
Fafnir
Fafnir
KrazyMatrix
Fafnir
Level 6
God Stats
2W - 0L
1,695 SR
Queue Stats
3W - 8L
1,075 Elo+
Party 1
Ra
Ra
attheTOP
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,369 Elo+
Party 1
Jing Wei
Jing Wei
sojuum
Jing Wei
Level 9
God Stats
6W - 8L
1,335 SR
Queue Stats
14W - 16L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JoseMane
Chaac
17
2 / 10 / 7
11,535
961
14,128
21,093
26,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
KX718
Izanami
17
2 / 6 / 5
11,340
945
20,460
13,553
5,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
0 / 16 / 12
12,089
1,007
12,696
29,894
27,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Ra1kos
Fenrir
18
11 / 8 / 3
13,991
1,166
20,469
20,086
11,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Spooklmao
Cerberus
19
5 / 5 / 10
13,540
1,128
13,778
25,719
28,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
12 / 3 / 23
14,129
1,177
21,710
23,859
16,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Dafayb
Achilles
20
16 / 5 / 19
13,972
1,164
24,308
17,623
16,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
19
3 / 3 / 29
13,679
1,140
12,658
19,662
29,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 7 / 23
12,274
1,023
13,781
12,177
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
sojuum
Jing Wei
20
8 / 2 / 25
13,311
1,109
28,244
13,003
5,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
164
20
Kills
45
45
Deaths
20
37
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Camazotz
12
3
23
7.83
W
Achilles
Dafayb
Achilles
16
5
19
5.1
L
Chaac
JoseMane
Chaac
2
10
7
0.55
L
Izanami
KX718
Izanami
2
6
5
0.75
W
Fafnir
3
3
29
5.83
L
0
16
12
0.38
L
Fenrir
Ra1kos
Fenrir
11
8
3
1.56
L
Cerberus
Spooklmao
Cerberus
5
5
10
2
W
6
7
23
2.5
W
Jing Wei
sojuum
Jing Wei
8
2
25
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,531
Damage
100,701
110,345
Taken
86,324
99,648
Mitigated
71,759
11,765
Healing
24,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
21,710
11,106
0
12,068
23,859
16,127
0
6,053
17,631
0
51,701
W
Achilles
Dafayb
Achilles
24,308
11,090
0
1,277
17,623
16,137
0
7,501
10,047
327
32,890
L
Chaac
JoseMane
Chaac
14,128
2,748
0
3,216
21,093
26,617
0
5,921
14,972
0
32,133
L
Izanami
KX718
Izanami
20,460
17,135
0
1,859
13,553
5,305
0
4,147
9,281
0
50,435
W
Fafnir
12,658
5,117
0
4,071
19,662
29,065
0
3,944
15,368
19,630
0
L
12,696
2,878
0
403
29,894
27,358
0
6,729
23,015
20,009
0
L
Fenrir
Ra1kos
Fenrir
20,469
7,428
0
1,426
20,086
11,421
0
4,841
15,024
0
43,878
L
Cerberus
Spooklmao
Cerberus
13,778
1,717
0
4,861
25,719
28,947
0
5,128
20,402
25,993
0
W
13,781
630
3,533
1,927
12,177
4,436
0
3,965
8,137
38,332
0
W
Jing Wei
sojuum
Jing Wei
28,244
27,147
0
1,536
13,003
5,994
0
5,011
7,917
0
41,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,495
Gold Earned
67,365
185
Minions Killed
208
6
Camps Cleared
8
1,003,092
Distance Traveled
1,040,613
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,129
1,177
68
6
3
210,872
1
W
Achilles
13,972
1,164
27
2
2
222,692
2
L
Chaac
11,535
961
37
3
0
202,463
0
L
Izanami
11,340
945
79
7
1
162,382
0
W
Fafnir
13,679
1,140
12
1
1
221,167
0
L
Ymir
12,089
1,007
15
1
2
182,286
2
L
Fenrir
13,991
1,166
33
3
1
239,878
0
L
Cerberus
13,540
1,128
21
2
2
216,083
0
W
Ra
12,274
1,023
64
5
0
187,920
1
W
Jing Wei
13,311
1,109
37
3
2
197,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role