Player Matchup

Neith
Neith
 
Neith
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CSTS117
Cthulhu
Level 6
God Stats
9W - 14L
1,315 SR
Queue Stats
62W - 58L
1,268 Elo+
Party 1
Anubis
Anubis
DarkKenpachi145
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,225 Elo+
Party 1
Arachne
Arachne
SoldierXZL
Arachne
Level 17
God Stats
7W - 6L
1,387 SR
Queue Stats
48W - 48L
1,394 Elo+
Solo
Bellona
Bellona
graphic_hallway7
Bellona
Level 27
God Stats
27W - 25L
1,457 SR
Queue Stats
271W - 301L
1,485 Elo+
Solo
Team Averages
Level 14
1,432 SR
1,374 Elo+

VS

Team Averages
Level 15
1,556 SR
1,442 Elo+
Bacchus
Bacchus
FinMadalin
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
ImColourBlind
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,357 Elo+
Solo
Neith
Neith
Kryptic Saint22
Neith
Level 18
God Stats
8W - 6L
1,606 SR
Queue Stats
30W - 34L
1,436 Elo+
Solo
Medusa
Medusa
Mokumoon
Medusa
Level 13
God Stats
3W - 0L
1,801 SR
Queue Stats
13W - 16L
1,483 Elo+
Solo
Jormungandr
Jormungandr
shadowblade12074
Jormungandr
Level 22
God Stats
48W - 52L
1,375 SR
Queue Stats
118W - 135L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
2 / 9 / 7
14,545
856
8,893
19,958
8,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
CSTS117
Cthulhu
20
4 / 8 / 8
15,248
897
19,707
31,992
39,106
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
1 / 13 / 13
15,235
896
30,563
33,588
16,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SoldierXZL
Arachne
20
4 / 2 / 9
15,710
924
22,930
30,476
26,552
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 7 / 7
16,473
969
27,331
24,838
28,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FinMadalin
Bacchus
20
4 / 8 / 23
16,500
971
32,798
35,888
49,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ImColourBlind
Sun Wukong
20
11 / 6 / 17
17,421
1,025
31,681
34,559
34,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 2 / 13
18,608
1,095
37,855
19,390
8,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Mokumoon
Medusa
17
1 / 0 / 1
12,694
747
470
390
93
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
shadowblade12074
Jormungandr
20
9 / 3 / 20
18,300
1,076
26,031
25,169
26,539
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
113
19
Kills
39
39
Deaths
19
44
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
9
7
0.61
L
Cthulhu
CSTS117
Cthulhu
4
8
8
1
L
1
13
13
0.58
W
Bacchus
FinMadalin
Bacchus
4
8
23
1.94
W
Sun Wukong
ImColourBlind
Sun Wukong
11
6
17
3.25
W
14
2
13
10.25
W
Medusa
Mokumoon
Medusa
1
0
1
1.5
L
Arachne
SoldierXZL
Arachne
4
2
9
4.25
L
8
7
7
1.64
W
Jormungandr
shadowblade12074
Jormungandr
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,424
Damage
128,835
140,852
Taken
115,396
119,139
Mitigated
118,957
21,698
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,893
3,773
0
2,084
19,958
8,106
0
9,359
10,549
0
39,693
L
Cthulhu
CSTS117
Cthulhu
19,707
1,823
1,490
1,136
31,992
39,106
0
12,202
19,555
48,982
0
L
30,563
3,003
0
9,712
33,588
16,732
0
14,143
19,295
56,980
0
W
Bacchus
FinMadalin
Bacchus
32,798
4,626
0
0
35,888
49,549
0
12,664
22,642
57,800
0
W
Sun Wukong
ImColourBlind
Sun Wukong
31,681
10,114
0
6,308
34,559
34,638
0
13,055
20,830
0
48,045
W
37,855
24,401
486
7,525
19,390
8,138
0
9,953
9,312
0
62,905
W
Medusa
Mokumoon
Medusa
470
308
0
0
390
93
0
0
390
0
1,559
L
Arachne
SoldierXZL
Arachne
22,930
17,068
0
5,148
30,476
26,552
0
16,079
14,272
0
43,362
L
27,331
10,808
0
2,128
24,838
28,643
0
7,046
17,526
247
47,292
W
Jormungandr
shadowblade12074
Jormungandr
26,031
3,546
0
0
25,169
26,539
0
13,800
10,888
74,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,211
Gold Earned
83,523
256
Minions Killed
292
9
Camps Cleared
3
1,557,760
Distance Traveled
1,259,067
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,545
856
76
4
0
311,135
0
L
Cthulhu
15,248
897
39
2
0
353,279
1
L
Anubis
15,235
896
64
4
2
226,521
0
W
Bacchus
16,500
971
59
3
0
309,476
0
W
Sun Wukong
17,421
1,025
43
3
2
309,196
1
W
Neith
18,608
1,095
68
4
0
281,255
0
W
Medusa
12,694
747
3
0
1
12,587
0
L
Arachne
15,710
924
43
3
2
368,628
0
L
Bellona
16,473
969
34
2
5
298,197
0
W
Jormungandr
18,300
1,076
119
7
0
346,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role