Player Matchup

Mercury
Mercury
BigDaddyTocino
Mercury
Level 81
God Stats
9W - 7L
1,415 SR
Queue Stats
129W - 144L
1,422 Elo+
Solo
Thoth
Thoth
Jutzsu
Thoth
Level 10
God Stats
5W - 4L
1,585 SR
Queue Stats
10W - 9L
1,559 Elo+
Solo
Cthulhu
Cthulhu
Samuru_Dee
Cthulhu
Level 88
God Stats
25W - 14L
1,746 SR
Queue Stats
54W - 56L
1,564 Elo+
Solo
Team Averages
Level 60
1,582 SR
1,515 Elo+

VS

Team Averages
Level 85
1,469 SR
1,633 Elo+
Bellona
Bellona
KasaanCuhh-
Bellona
Level 7
God Stats
23W - 17L
1,407 SR
Queue Stats
27W - 22L
1,720 Elo+
Party 1
Freya
Freya
Sena_Hime21
Freya
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,457 Elo+
Party 1
Ratatoskr
Ratatoskr
Toxic-Shidou
Ratatoskr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 10
11,452
716
8,975
8,033
3,206
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Jutzsu
Thoth
16
10 / 1 / 6
12,196
762
17,628
6,674
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Samuru_Dee
Cthulhu
13
2 / 2 / 14
11,730
733
7,617
16,985
18,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KasaanCuhh-
Bellona
12
0 / 3 / 3
8,976
561
3,129
12,113
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 1
9,300
581
5,387
13,131
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Toxic-Shidou
Ratatoskr
11
1 / 10 / 1
9,308
582
6,494
16,253
6,917
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
3
3
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
Thoth
Jutzsu
Thoth
10
1
6
13
L
Bellona
KasaanCuhh-
Bellona
0
3
3
0.5
W
Cthulhu
Samuru_Dee
Cthulhu
2
2
14
4.5
L
2
4
1
0.63
L
Ratatoskr
Toxic-Shidou
Ratatoskr
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,220
Damage
15,010
31,692
Taken
41,497
23,658
Mitigated
23,306
6,037
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,975
3,887
0
655
8,033
3,206
983
2,173
5,860
0
46,018
W
Thoth
Jutzsu
Thoth
17,628
147
0
1,132
6,674
2,435
567
1,579
5,045
63,038
0
L
Bellona
KasaanCuhh-
Bellona
3,129
1,278
0
446
12,113
10,793
0
7,155
4,610
0
10,790
W
Cthulhu
Samuru_Dee
Cthulhu
7,617
391
1,053
3,197
16,985
18,017
329
1,494
15,251
31,191
0
L
5,387
1,333
0
2,860
13,131
5,596
0
8,412
4,252
44,572
2,139
L
Ratatoskr
Toxic-Shidou
Ratatoskr
6,494
1,747
0
1,108
16,253
6,917
0
8,576
7,265
0
33,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
27,584
183
Minions Killed
127
0
Camps Cleared
0
974,574
Distance Traveled
823,306
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,452
716
62
4
0
368,246
3
W
Thoth
12,196
762
100
6
0
307,929
0
L
Bellona
8,976
561
23
1
0
295,536
0
W
Cthulhu
11,730
733
21
1
0
298,399
3
L
Freya
9,300
581
58
4
0
257,205
4
L
Ratatoskr
9,308
582
46
3
0
270,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role