Player Matchup

Medusa
Medusa
Andora82
Medusa
Level 27
God Stats
7W - 18L
1,140 SR
Queue Stats
114W - 142L
1,172 Elo+
Party 1
Tyr
Tyr
Hardi GB
Tyr
Level 6
God Stats
1W - 1L
1,305 SR
Queue Stats
8W - 5L
1,473 Elo+
Solo
Yemoja
Yemoja
Pogacsa97
Yemoja
Level 33
God Stats
2W - 5L
1,183 SR
Queue Stats
72W - 103L
1,201 Elo+
Party 1
Janus
Janus
Thugz_Bunns
Janus
Level 19
God Stats
22W - 19L
1,633 SR
Queue Stats
103W - 123L
1,509 Elo+
Solo
Hun Batz
Hun Batz
ferblazcar2710
Hun Batz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 123L
1,510 Elo+
Solo
Team Averages
Level 22
1,352 SR
1,373 Elo+

VS

Team Averages
Level 22
1,584 SR
1,533 Elo+
Tyr
Tyr
Gustavofernadez3
Tyr
Level 27
God Stats
17W - 16L
1,750 SR
Queue Stats
103W - 118L
1,414 Elo+
Solo
Cerberus
Cerberus
Jotuh3259
Cerberus
Level 29
God Stats
9W - 9L
1,767 SR
Queue Stats
479W - 447L
1,496 Elo+
Solo
Athena
Athena
Legioner_69
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Merlin
Merlin
Samwolds
Merlin
Level 18
God Stats
5W - 6L
1,140 SR
Queue Stats
27W - 42L
1,459 Elo+
Solo
Cupid
Cupid
Sopj3ss
Cupid
Level 13
God Stats
1W - 1L
1,763 SR
Queue Stats
4W - 4L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andora82
Medusa
14
6 / 2 / 3
8,600
478
9,470
7,689
2,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
12 / 0 / 7
10,995
611
15,822
14,306
14,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Pogacsa97
Yemoja
13
2 / 1 / 8
8,958
498
5,036
7,631
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 0 / 8
10,678
593
15,647
9,844
3,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
15
5 / 2 / 6
9,571
532
6,180
12,805
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
6,778
377
7,996
13,810
12,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Jotuh3259
Cerberus
9
0 / 5 / 1
6,195
344
5,688
16,679
15,807
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
9
1 / 9 / 1
6,358
353
3,442
14,539
8,376
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Samwolds
Merlin
13
0 / 6 / 0
7,524
418
2,548
14,286
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Sopj3ss
Cupid
14
2 / 3 / 1
8,860
492
6,175
9,773
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
30
Kills
5
5
Deaths
30
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Andora82
Medusa
6
2
3
3.75
L
2
7
0
0.29
W
12
0
7
15.5
L
Cerberus
Jotuh3259
Cerberus
0
5
1
0.1
L
Athena
1
9
1
0.17
W
Yemoja
Pogacsa97
Yemoja
2
1
8
6
L
Merlin
Samwolds
Merlin
0
6
0
0
L
Cupid
Sopj3ss
Cupid
2
3
1
0.83
W
5
0
8
9
W
Hun Batz
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,155
Damage
25,849
52,275
Taken
69,087
28,864
Mitigated
45,571
22,095
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Andora82
Medusa
9,470
5,251
0
0
7,689
2,531
634
809
6,755
0
40,408
L
7,996
1,264
576
2,764
13,810
12,280
0
1,701
12,109
0
24,111
W
15,822
3,341
0
5,445
14,306
14,444
0
3,592
10,589
0
81,926
L
Cerberus
Jotuh3259
Cerberus
5,688
139
258
3,537
16,679
15,807
45
5,392
11,287
25,257
0
L
Athena
3,442
1,152
0
1,721
14,539
8,376
21
3,524
11,015
20,876
0
W
Yemoja
Pogacsa97
Yemoja
5,036
1,453
2,553
3,499
7,631
4,112
800
270
7,286
29,496
0
L
Merlin
Samwolds
Merlin
2,548
883
17
2,497
14,286
5,365
608
7,569
6,717
43,880
0
L
Cupid
Sopj3ss
Cupid
6,175
2,763
657
3,805
9,773
3,743
0
2,497
7,276
0
61,407
W
15,647
1,661
0
5,229
9,844
3,172
1,575
4,717
5,052
74,713
0
W
Hun Batz
6,180
2,092
0
5,369
12,805
4,605
319
2,290
10,440
0
61,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,802
Gold Earned
35,715
477
Minions Killed
297
0
Camps Cleared
0
1,705,594
Distance Traveled
1,416,582
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,600
478
61
3
0
338,163
0
L
Tyr
6,778
377
21
1
0
329,033
3
W
Tyr
10,995
611
138
8
0
360,149
3
L
Cerberus
6,195
344
39
2
0
313,455
0
L
Athena
6,358
353
34
2
0
240,701
0
W
Yemoja
8,958
498
47
3
0
277,907
4
L
Merlin
7,524
418
82
5
0
237,710
2
L
Cupid
8,860
492
121
7
0
295,683
2
W
Janus
10,678
593
133
7
0
354,574
4
W
Hun Batz
9,571
532
98
5
0
374,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role