Player Matchup

Achilles
Achilles
Asap_Matt2504
Achilles
Level 151
God Stats
13W - 9L
1,719 SR
Queue Stats
113W - 126L
1,438 Elo+
Solo
Khepri
Khepri
Crunchy92
Khepri
Level 62
God Stats
31W - 33L
1,513 SR
Queue Stats
169W - 221L
1,445 Elo+
Solo
Apollo
Apollo
ZarotiX
Apollo
Level 106
God Stats
4W - 12L
1,296 SR
Queue Stats
30W - 48L
1,080 Elo+
Solo
Thanatos
Thanatos
georgekafant
Thanatos
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 22L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
ghetto_pirate99
Zhong Kui
Level 95
God Stats
3W - 2L
1,500 SR
Queue Stats
485W - 560L
1,395 Elo+
Solo
Team Averages
Level 100
1,506 SR
1,378 Elo+

VS

Team Averages
Level 86
1,557 SR
1,451 Elo+
Izanami
Izanami
Adrispache
Izanami
Level 64
God Stats
6W - 6L
1,496 SR
Queue Stats
49W - 71L
1,373 Elo+
Party 1
Anubis
Anubis
Imanolmartiin
Anubis
Level 51
God Stats
12W - 9L
1,660 SR
Queue Stats
41W - 57L
1,365 Elo+
Party 1
Cerberus
Cerberus
Pony_Hop
Cerberus
Level 100
God Stats
11W - 10L
1,255 SR
Queue Stats
550W - 510L
1,407 Elo+
Solo
Ymir
Ymir
psyhcogunniboy
Ymir
Level 81
God Stats
254W - 218L
1,473 SR
Queue Stats
389W - 387L
1,404 Elo+
Solo
Guan Yu
Guan Yu
vinc3ntXv3ga83
Guan Yu
Level 135
God Stats
2W - 1L
1,899 SR
Queue Stats
25W - 20L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asap_Matt2504
Achilles
15
4 / 1 / 1
8,991
599
11,075
14,219
10,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Crunchy92
Khepri
13
0 / 1 / 4
7,456
497
2,595
7,215
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
ZarotiX
Apollo
10
2 / 2 / 0
6,709
447
6,063
6,068
1,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
georgekafant
Thanatos
13
2 / 3 / 4
7,749
517
5,773
10,285
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ghetto_pirate99
Zhong Kui
13
4 / 4 / 1
8,212
547
11,201
10,488
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adrispache
Izanami
11
1 / 3 / 2
6,883
459
5,304
9,985
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 2
8,440
563
7,704
9,676
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Pony_Hop
Cerberus
13
2 / 3 / 0
7,751
517
6,734
14,326
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 2 / 4
7,869
525
7,242
14,145
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 0 / 1
7,275
485
1,329
5,562
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
12
Kills
11
11
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Adrispache
Izanami
1
3
2
0.67
W
Achilles
Asap_Matt2504
Achilles
4
1
1
4.5
W
Khepri
Crunchy92
Khepri
0
1
4
2
L
4
4
2
1.25
L
Cerberus
Pony_Hop
Cerberus
2
3
0
0.67
W
Apollo
ZarotiX
Apollo
2
2
0
1
W
Thanatos
georgekafant
Thanatos
2
3
4
1.33
W
Zhong Kui
ghetto_pirate99
Zhong Kui
4
4
1
1.13
L
2
2
4
2
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,707
Damage
28,313
48,275
Taken
53,694
26,773
Mitigated
23,974
19,441
Healing
19,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Adrispache
Izanami
5,304
4,718
124
2,611
9,985
2,519
1,122
3,822
6,037
0
40,482
W
Achilles
Asap_Matt2504
Achilles
11,075
6,410
0
5,247
14,219
10,960
26
7,731
5,939
0
55,547
W
Khepri
Crunchy92
Khepri
2,595
110
0
649
7,215
4,859
386
2,050
5,052
21,243
0
L
7,704
1,032
414
3,853
9,676
4,045
488
3,493
6,049
48,421
0
L
Cerberus
Pony_Hop
Cerberus
6,734
718
0
4,654
14,326
7,980
0
0
14,326
42,504
0
W
Apollo
ZarotiX
Apollo
6,063
3,688
0
1,822
6,068
1,695
528
1,750
4,255
0
37,203
W
Thanatos
georgekafant
Thanatos
5,773
502
0
8,940
10,285
2,919
0
4,582
5,533
0
42,185
W
Zhong Kui
ghetto_pirate99
Zhong Kui
11,201
1,759
0
2,783
10,488
6,340
896
4,506
5,723
46,238
0
L
7,242
1,734
0
4,069
14,145
5,873
153
4,389
9,614
50,569
0
L
1,329
211
1,178
2,840
5,562
3,557
0
1,600
3,872
0
30,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
38,218
385
Minions Killed
454
0
Camps Cleared
0
1,320,729
Distance Traveled
1,377,552
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,883
459
75
5
0
266,322
0
W
Achilles
8,991
599
100
7
0
306,354
0
W
Khepri
7,456
497
33
2
0
292,634
4
L
Anubis
8,440
563
106
7
0
229,592
0
L
Cerberus
7,751
517
120
8
0
281,593
2
W
Apollo
6,709
447
76
5
0
185,955
1
W
Thanatos
7,749
517
79
5
0
296,733
2
W
Zhong Kui
8,212
547
97
6
0
239,053
0
L
Ymir
7,869
525
99
7
0
281,838
2
L
Guan Yu
7,275
485
54
4
0
318,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role