Player Matchup

Chaac
Chaac
GHOST REC0N 001
Chaac
Level 27
God Stats
0W - 2L
1,294 SR
Queue Stats
139W - 111L
1,577 Elo+
Party 1
Thor
Thor
HomeReKter
Thor
Level 26
God Stats
9W - 10L
1,385 SR
Queue Stats
946W - 881L
1,544 Elo+
Party 1
Xbalanque
Xbalanque
SaltOddPenguin
Xbalanque
Level 23
God Stats
8W - 5L
1,808 SR
Queue Stats
346W - 313L
1,592 Elo+
Party 1
Sobek
Sobek
SnippierCross8
Sobek
Level 22
God Stats
47W - 45L
1,838 SR
Queue Stats
1,129W - 1,011L
1,691 Elo+
Party 1
Ra
Ra
Straxj
Ra
Level 19
God Stats
9W - 3L
1,656 SR
Queue Stats
97W - 54L
1,636 Elo+
Party 1
Team Averages
Level 23
1,596 SR
1,608 Elo+

VS

Team Averages
Level 22
1,500 SR
1,638 Elo+
Khepri
Khepri
 
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChloeeReddish
Ne Zha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,765 Elo+
Solo
Amaterasu
Amaterasu
Essu-Bon
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 34L
1,603 Elo+
Solo
Ra
Ra
Frollic1127
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,741 Elo+
Solo
Jing Wei
Jing Wei
zeus_the_creeper
Jing Wei
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
97W - 72L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,657
566
4,934
8,351
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
1 / 4 / 1
4,591
459
1,731
7,093
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
SaltOddPenguin
Xbalanque
6
0 / 3 / 1
4,008
401
1,947
6,144
1,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 2 / 1
4,467
447
1,109
7,344
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
8
0 / 4 / 0
4,446
445
2,240
4,363
1,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 0 / 7
5,559
556
3,154
2,950
1,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 7
5,624
562
4,098
5,201
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Essu-Bon
Amaterasu
11
0 / 1 / 0
5,904
590
3,920
6,371
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 1 / 3
7,223
722
6,398
6,600
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 0 / 2
5,981
598
5,161
4,798
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
14
14
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
7
3.5
W
2
0
7
5.5
W
Amaterasu
Essu-Bon
Amaterasu
0
1
0
0
W
7
1
3
8.5
L
1
1
1
1.5
L
1
4
1
0.38
L
Xbalanque
SaltOddPenguin
Xbalanque
0
3
1
0.17
L
0
2
1
0.25
L
Ra
0
4
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,961
Damage
22,731
33,295
Taken
25,920
13,936
Mitigated
10,756
7,770
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,154
0
0
1,863
2,950
1,374
0
267
2,683
11,322
0
W
4,098
1,409
0
2,627
5,201
1,355
0
536
4,615
0
20,387
W
Amaterasu
Essu-Bon
Amaterasu
3,920
1,703
0
2,168
6,371
4,033
562
168
5,920
0
33,309
W
6,398
1,285
334
3,279
6,600
2,578
1,170
1,918
4,657
44,511
0
L
4,934
906
0
4,077
8,351
5,640
0
822
7,529
0
24,358
L
1,731
763
0
0
7,093
2,084
0
1,576
5,517
0
15,054
L
Xbalanque
SaltOddPenguin
Xbalanque
1,947
607
0
1,633
6,144
1,642
0
2,429
3,715
0
12,441
L
1,109
2
0
1,620
7,344
3,073
0
2,908
4,436
6,784
0
L
Ra
2,240
549
102
338
4,363
1,497
0
1,817
2,546
22,449
0
W
5,161
3,999
0
2,369
4,798
1,416
1,607
460
4,338
0
30,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,169
Gold Earned
30,291
144
Minions Killed
271
0
Camps Cleared
0
920,299
Distance Traveled
929,476
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,559
556
15
2
0
195,256
2
W
Ne Zha
5,624
562
39
4
0
191,678
3
W
Amaterasu
5,904
590
67
7
0
200,457
5
W
Ra
7,223
722
94
9
0
181,472
2
L
Chaac
5,657
566
45
5
0
160,816
0
L
Thor
4,591
459
30
3
0
185,085
1
L
Xbalanque
4,008
401
23
2
0
172,539
1
L
Sobek
4,467
447
6
1
0
209,302
0
L
Ra
4,446
445
40
4
0
192,557
2
W
Jing Wei
5,981
598
56
6
0
160,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role