Player Matchup

Cu Chulainn
Cu Chulainn
Dpeu
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Solo
Ymir
Ymir
DudeHey
Ymir
Level 7
God Stats
2W - 1L
1,699 SR
Queue Stats
12W - 8L
1,544 Elo+
Party 1
Izanami
Izanami
McCatra
Izanami
Level 17
God Stats
10W - 2L
1,637 SR
Queue Stats
18W - 15L
1,544 Elo+
Party 1
Hun Batz
Hun Batz
NotDescrip
Hun Batz
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 16L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mateusbr435
Ah Muzen Cab
Level 13
God Stats
2W - 4L
1,419 SR
Queue Stats
10W - 11L
1,408 Elo+
Solo
Team Averages
Level 15
1,551 SR
1,526 Elo+

VS

Team Averages
Level 23
1,546 SR
1,475 Elo+
Neith
Neith
DestinyHeroES
Neith
Level 12
God Stats
31W - 31L
1,504 SR
Queue Stats
93W - 112L
1,285 Elo+
Solo
King Arthur
King Arthur
DeusPrimata
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 104L
1,614 Elo+
Solo
Cthulhu
Cthulhu
TioPatinho013
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,297 Elo+
Solo
Nu Wa
Nu Wa
Xirozin
Nu Wa
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
47W - 31L
1,650 Elo+
Solo
Da Ji
Da Ji
Yasmim chan9037
Da Ji
Level 24
God Stats
3W - 4L
1,725 SR
Queue Stats
20W - 17L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dpeu
Cu Chulainn
12
2 / 3 / 1
7,706
550
4,499
7,564
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
DudeHey
Ymir
11
3 / 3 / 9
7,863
562
6,477
11,039
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
McCatra
Izanami
13
7 / 3 / 4
8,428
602
9,810
9,549
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
NotDescrip
Hun Batz
16
7 / 1 / 3
9,505
679
5,615
9,344
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
mateusbr435
Ah Muzen Cab
12
2 / 2 / 3
7,784
556
7,044
11,290
3,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,619
544
6,147
9,527
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DeusPrimata
King Arthur
7
0 / 4 / 1
5,218
373
3,930
7,758
2,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
10
0 / 4 / 3
6,447
461
3,087
8,470
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Xirozin
Nu Wa
11
4 / 4 / 1
7,115
508
10,732
10,454
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 6 / 2
7,245
518
5,381
10,511
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
21
Kills
12
12
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
King Arthur
DeusPrimata
King Arthur
0
4
1
0.13
W
Cu Chulainn
Dpeu
Cu Chulainn
2
3
1
0.83
W
Ymir
DudeHey
Ymir
3
3
9
2.5
W
Izanami
McCatra
Izanami
7
3
4
3
W
Hun Batz
NotDescrip
Hun Batz
7
1
3
8.5
L
Cthulhu
0
4
3
0.38
L
Nu Wa
Xirozin
Nu Wa
4
4
1
1.13
L
5
6
2
1
W
Ah Muzen Cab
mateusbr435
Ah Muzen Cab
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,445
Damage
29,277
48,786
Taken
46,720
19,255
Mitigated
16,113
15,724
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,147
3,436
0
4,684
9,527
3,159
718
230
9,072
0
42,455
L
King Arthur
DeusPrimata
King Arthur
3,930
398
0
720
7,758
2,785
0
1,193
6,491
0
19,790
W
Cu Chulainn
Dpeu
Cu Chulainn
4,499
1,227
0
475
7,564
4,236
173
1,334
6,140
0
24,470
W
Ymir
DudeHey
Ymir
6,477
1,911
0
1,780
11,039
5,873
510
2,001
8,962
19,339
0
W
Izanami
McCatra
Izanami
9,810
6,572
879
4,614
9,549
2,805
4,671
2,386
7,096
0
46,443
W
Hun Batz
NotDescrip
Hun Batz
5,615
1,390
0
4,244
9,344
3,064
0
1,940
7,318
0
64,008
L
Cthulhu
3,087
291
88
385
8,470
3,571
26
2,598
5,822
17,134
0
L
Nu Wa
Xirozin
Nu Wa
10,732
3,364
0
2,897
10,454
2,981
132
503
9,951
32,425
0
L
5,381
2,030
99
2,160
10,511
3,617
0
1,953
8,558
0
28,805
W
Ah Muzen Cab
mateusbr435
Ah Muzen Cab
7,044
2,737
0
3,732
11,290
3,277
774
5,419
5,451
0
45,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,286
Gold Earned
33,644
322
Minions Killed
276
0
Camps Cleared
0
1,269,361
Distance Traveled
1,160,288
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,619
544
95
7
0
208,391
0
L
King Arthur
5,218
373
34
2
0
209,427
2
W
Cu Chulainn
7,706
550
42
3
0
259,833
0
W
Ymir
7,863
562
25
2
0
255,189
1
W
Izanami
8,428
602
79
6
0
237,229
3
W
Hun Batz
9,505
679
114
8
0
269,962
4
L
Cthulhu
6,447
461
44
3
0
259,215
1
L
Nu Wa
7,115
508
49
4
0
235,383
1
L
Da Ji
7,245
518
54
4
0
247,872
0
W
Ah Muzen Cab
7,784
556
62
4
0
247,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role