Player Matchup

Chang'e
Chang'e
DrStar
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KingClint
Merlin
Level 99
God Stats
3W - 0L
1,474 SR
Queue Stats
133W - 108L
1,568 Elo+
Solo
Thoth
Thoth
SmOrEoz
Thoth
Level 125
God Stats
9W - 4L
1,500 SR
Queue Stats
321W - 308L
1,477 Elo+
Solo
Jing Wei
Jing Wei
elprimo20
Jing Wei
Level 123
God Stats
15W - 11L
1,715 SR
Queue Stats
606W - 619L
1,436 Elo+
Solo
Anubis
Anubis
xXPrimulaXx
Anubis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,496 Elo+

VS

Team Averages
Level 110
1,512 SR
1,497 Elo+
Bacchus
Bacchus
GorrillaMagilla
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 45L
1,343 Elo+
Solo
Discordia
Discordia
Itrustn0Body
Discordia
Level 158
God Stats
17W - 14L
1,248 SR
Queue Stats
672W - 704L
1,501 Elo+
Solo
Rama
Rama
RacconS
Rama
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,716 Elo+
Solo
Yemoja
Yemoja
munguia8090
Yemoja
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 115L
1,483 Elo+
Solo
Ganesha
Ganesha
reinavallucas
Ganesha
Level 108
God Stats
6W - 5L
1,811 SR
Queue Stats
393W - 393L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrStar
Chang'e
17
2 / 4 / 15
10,676
667
7,177
18,697
17,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
KingClint
Merlin
20
2 / 1 / 15
11,543
721
21,934
12,214
6,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
SmOrEoz
Thoth
19
3 / 3 / 13
11,346
709
15,036
13,814
6,534
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
elprimo20
Jing Wei
19
7 / 4 / 8
11,888
743
17,646
16,481
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
18
9 / 4 / 7
11,794
737
12,960
17,237
24,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 9
8,563
535
7,652
19,078
24,789
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Itrustn0Body
Discordia
19
8 / 4 / 4
10,923
683
19,009
13,138
6,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
RacconS
Rama
18
5 / 4 / 6
10,236
640
19,096
15,183
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
19
3 / 2 / 7
9,835
615
8,859
14,243
19,420
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
16
0 / 5 / 13
9,164
573
7,851
17,286
19,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
55
23
Kills
16
16
Deaths
23
58
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DrStar
Chang'e
2
4
15
2.38
L
0
8
9
0.56
L
Discordia
Itrustn0Body
Discordia
8
4
4
2.5
W
Merlin
KingClint
Merlin
2
1
15
9.5
L
Rama
RacconS
Rama
5
4
6
2
W
Thoth
SmOrEoz
Thoth
3
3
13
3.17
W
Jing Wei
elprimo20
Jing Wei
7
4
8
2.75
L
Yemoja
3
2
7
3.25
L
Ganesha
0
5
13
1.3
W
Anubis
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,753
Damage
62,467
78,443
Taken
78,928
62,703
Mitigated
77,345
45,125
Healing
26,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DrStar
Chang'e
7,177
888
13,710
7,828
18,697
17,336
603
9,767
8,930
15,175
0
L
7,652
657
0
0
19,078
24,789
0
13,156
5,518
10,485
0
L
Discordia
Itrustn0Body
Discordia
19,009
254
4,062
2,850
13,138
6,719
0
9,017
3,863
41,803
0
W
Merlin
KingClint
Merlin
21,934
1,636
2,715
4,087
12,214
6,659
1,066
7,780
4,434
50,883
0
L
Rama
RacconS
Rama
19,096
8,686
1,638
3,891
15,183
7,281
160
10,912
3,857
0
38,916
W
Thoth
SmOrEoz
Thoth
15,036
464
3,777
1,673
13,814
6,534
1,618
8,396
5,418
32,547
0
W
Jing Wei
elprimo20
Jing Wei
17,646
9,866
2,600
3,736
16,481
7,325
3,407
8,629
7,852
11
35,289
L
Yemoja
8,859
553
7,862
3,223
14,243
19,420
0
9,710
4,073
24,143
0
L
Ganesha
7,851
0
1,650
1,211
17,286
19,136
0
12,275
4,499
16,285
0
W
Anubis
12,960
1,158
2,131
2,868
17,237
24,849
355
8,799
8,438
24,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,247
Gold Earned
48,721
179
Minions Killed
144
0
Camps Cleared
0
1,411,311
Distance Traveled
1,374,397
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,676
667
13
1
0
279,093
1
L
Bacchus
8,563
535
7
0
0
283,230
1
L
Discordia
10,923
683
57
4
0
291,773
0
W
Merlin
11,543
721
66
4
0
301,569
0
L
Rama
10,236
640
52
3
0
254,831
0
W
Thoth
11,346
709
34
2
0
310,742
1
W
Jing Wei
11,888
743
39
2
0
268,582
1
L
Yemoja
9,835
615
27
2
0
272,928
0
L
Ganesha
9,164
573
1
0
0
271,635
2
W
Anubis
11,794
737
27
2
0
251,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role