Player Matchup

Guan Yu
Guan Yu
Feartiz
Guan Yu
Level 28
God Stats
19W - 9L
1,691 SR
Queue Stats
94W - 66L
1,673 Elo+
Solo
Bellona
Bellona
NarutoIsTrash
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,620 Elo+
Solo
Hachiman
Hachiman
fakerello
Hachiman
Level 18
God Stats
6W - 8L
1,443 SR
Queue Stats
61W - 71L
1,591 Elo+
Solo
Ra
Ra
yoloXDmanco
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Thanatos
Thanatos
yoloXDpro
Thanatos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,464 Elo+
Party 2
Team Averages
Level 37
1,527 SR
1,569 Elo+

VS

Team Averages
Level 18
1,591 SR
1,724 Elo+
Nu Wa
Nu Wa
Aleduve
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,856 Elo+
Party 1
Hercules
Hercules
DaRoPa90
Hercules
Level 8
God Stats
2W - 3L
1,617 SR
Queue Stats
4W - 5L
1,856 Elo+
Party 1
Ares
Ares
Dinocryst
Ares
Level 29
God Stats
4W - 4L
1,753 SR
Queue Stats
254W - 252L
1,604 Elo+
Solo
Skadi
Skadi
Skrammyy
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 74L
1,711 Elo+
Solo
Tsukuyomi
Tsukuyomi
frithlord
Tsukuyomi
Level 17
God Stats
4W - 6L
1,585 SR
Queue Stats
37W - 34L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Feartiz
Guan Yu
10
5 / 1 / 2
6,416
583
5,381
6,063
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
13
9 / 1 / 2
7,606
691
8,795
6,698
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
fakerello
Hachiman
10
1 / 1 / 5
5,525
502
3,518
4,706
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 1
6,523
593
782
4,193
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
yoloXDpro
Thanatos
11
1 / 3 / 2
6,416
583
3,621
8,949
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aleduve
Nu Wa
12
3 / 2 / 2
7,113
647
5,563
4,483
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
DaRoPa90
Hercules
7
0 / 5 / 1
4,695
427
380
6,248
1,985
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
7
0 / 4 / 2
4,917
447
2,067
7,753
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Skrammyy
Skadi
8
0 / 2 / 2
4,870
443
1,971
4,922
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
frithlord
Tsukuyomi
10
5 / 4 / 1
6,249
568
4,435
7,181
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
17
Kills
8
8
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aleduve
Nu Wa
3
2
2
2
L
Hercules
DaRoPa90
Hercules
0
5
1
0.1
L
Ares
0
4
2
0.25
W
Guan Yu
Feartiz
Guan Yu
5
1
2
6
W
Bellona
9
1
2
10
L
Skadi
Skrammyy
Skadi
0
2
2
0.5
W
Hachiman
fakerello
Hachiman
1
1
5
3.5
L
Tsukuyomi
frithlord
Tsukuyomi
5
4
1
1.38
W
1
2
1
0.75
W
Thanatos
yoloXDpro
Thanatos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,097
Damage
14,416
30,609
Taken
30,587
14,210
Mitigated
8,580
16,786
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aleduve
Nu Wa
5,563
980
0
230
4,483
1,307
126
729
3,754
42,443
0
L
Hercules
DaRoPa90
Hercules
380
124
0
522
6,248
1,985
0
148
6,100
0
7,593
L
Ares
2,067
210
0
1,784
7,753
2,541
0
30
7,723
9,305
0
W
Guan Yu
Feartiz
Guan Yu
5,381
549
0
2,286
6,063
3,059
0
1,812
4,251
0
17,112
W
Bellona
8,795
2,008
0
2,920
6,698
5,970
676
1,755
4,943
5,717
38,656
L
Skadi
Skrammyy
Skadi
1,971
1,087
0
1,256
4,922
816
0
64
4,858
0
24,040
W
Hachiman
fakerello
Hachiman
3,518
1,238
0
2,488
4,706
1,229
210
1,124
3,582
0
25,037
L
Tsukuyomi
frithlord
Tsukuyomi
4,435
1,727
0
1,631
7,181
1,931
0
405
6,776
0
22,403
W
782
80
33
1,011
4,193
1,311
748
1,791
2,402
34,004
0
W
Thanatos
yoloXDpro
Thanatos
3,621
1,286
0
8,048
8,949
2,641
0
1,148
7,801
0
40,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
27,844
330
Minions Killed
212
0
Camps Cleared
0
1,042,468
Distance Traveled
954,856
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,113
647
75
7
0
190,837
2
L
Hercules
4,695
427
21
2
0
177,189
4
L
Ares
4,917
447
19
2
0
193,963
1
W
Guan Yu
6,416
583
34
3
0
212,027
4
W
Bellona
7,606
691
95
9
0
230,522
0
L
Skadi
4,870
443
46
4
0
188,834
1
W
Hachiman
5,525
502
44
4
0
195,357
0
L
Tsukuyomi
6,249
568
51
5
0
204,033
0
W
Ra
6,523
593
77
7
0
192,102
1
W
Thanatos
6,416
583
80
7
0
212,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role