Player Matchup

Nox
Nox
ButtonEyes04
Nox
Level 7
God Stats
1W - 1L
1,498 SR
Queue Stats
6W - 10L
1,202 Elo+
Solo
Ares
Ares
ChiefG
Ares
Level 14
God Stats
36W - 28L
1,681 SR
Queue Stats
210W - 187L
1,596 Elo+
Solo
Izanami
Izanami
EdacThe2nd
Izanami
Level 26
God Stats
9W - 10L
1,198 SR
Queue Stats
59W - 50L
1,428 Elo+
Solo
Vamana
Vamana
Noujfi
Vamana
Level 26
God Stats
60W - 55L
1,514 SR
Queue Stats
76W - 70L
1,517 Elo+
Solo
Thor
Thor
Victor13dvd
Thor
Level 9
God Stats
30W - 15L
1,860 SR
Queue Stats
862W - 844L
1,501 Elo+
Solo
Team Averages
Level 16
1,550 SR
1,449 Elo+

VS

Team Averages
Level 19
1,598 SR
1,507 Elo+
Cthulhu
Cthulhu
AMovingCar
Cthulhu
Level 18
God Stats
6W - 12L
1,897 SR
Queue Stats
95W - 92L
1,794 Elo+
Solo
Danzaburou
Danzaburou
EMT灬郑
Danzaburou
Level 15
God Stats
1W - 1L
1,723 SR
Queue Stats
22W - 19L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheKaaaNG
Tsukuyomi
Level 11
God Stats
13W - 8L
1,371 SR
Queue Stats
28W - 27L
1,326 Elo+
Solo
Persephone
Persephone
diva77
Persephone
Level 28
God Stats
29W - 26L
1,500 SR
Queue Stats
190W - 189L
1,464 Elo+
Solo
Fenrir
Fenrir
ÆWiluzÆ
Fenrir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,454
525
5,355
9,761
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
ChiefG
Ares
15
7 / 4 / 11
10,607
589
13,430
14,828
14,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
EdacThe2nd
Izanami
16
8 / 2 / 6
10,216
568
11,355
9,245
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
Noujfi
Vamana
16
6 / 2 / 3
10,015
556
10,477
13,354
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
7 / 0 / 8
10,301
572
10,217
13,387
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMovingCar
Cthulhu
12
2 / 7 / 2
7,561
420
7,423
17,126
12,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
EMT灬郑
Danzaburou
12
1 / 8 / 3
8,019
446
7,102
14,057
3,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
TheKaaaNG
Tsukuyomi
15
1 / 8 / 1
9,261
515
10,644
13,700
5,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
diva77
Persephone
15
5 / 4 / 0
9,428
524
8,689
8,460
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
ÆWiluzÆ
Fenrir
15
4 / 5 / 2
9,405
523
4,606
16,427
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
32
Kills
13
13
Deaths
32
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AMovingCar
Cthulhu
2
7
2
0.43
W
4
5
3
1.1
W
Ares
ChiefG
Ares
7
4
11
3.13
L
Danzaburou
EMT灬郑
Danzaburou
1
8
3
0.31
W
Izanami
EdacThe2nd
Izanami
8
2
6
5.5
W
Vamana
Noujfi
Vamana
6
2
3
3.75
L
Tsukuyomi
TheKaaaNG
Tsukuyomi
1
8
1
0.19
W
7
0
8
11
L
Persephone
diva77
Persephone
5
4
0
1.25
L
Fenrir
ÆWiluzÆ
Fenrir
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,834
Damage
38,464
60,575
Taken
69,770
34,024
Mitigated
32,135
16,206
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AMovingCar
Cthulhu
7,423
504
19
4,150
17,126
12,524
0
6,805
10,321
23,850
0
W
5,355
578
0
500
9,761
3,633
1,014
6,085
3,676
33,644
0
W
Ares
ChiefG
Ares
13,430
278
0
3,585
14,828
14,079
206
3,836
10,767
43,347
0
L
Danzaburou
EMT灬郑
Danzaburou
7,102
2,729
0
2,890
14,057
3,794
0
3,593
10,464
0
42,496
W
Izanami
EdacThe2nd
Izanami
11,355
7,792
0
1,659
9,245
4,594
2,533
3,341
5,640
0
64,201
W
Vamana
Noujfi
Vamana
10,477
4,902
0
7,723
13,354
6,596
2,812
136
13,218
0
58,124
L
Tsukuyomi
TheKaaaNG
Tsukuyomi
10,644
2,022
0
450
13,700
5,197
274
0
13,700
0
60,596
W
10,217
2,303
0
2,739
13,387
5,122
0
2,200
11,162
0
52,200
L
Persephone
diva77
Persephone
8,689
573
0
2,109
8,460
2,873
517
4,434
4,023
41,716
0
L
Fenrir
ÆWiluzÆ
Fenrir
4,606
1,120
0
5,757
16,427
7,747
0
3,951
12,476
0
54,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,593
Gold Earned
43,674
444
Minions Killed
367
0
Camps Cleared
0
1,755,901
Distance Traveled
1,606,373
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,561
420
31
2
0
323,771
3
W
Nox
9,454
525
82
5
0
321,598
3
W
Ares
10,607
589
38
2
0
348,277
3
L
Danzaburou
8,019
446
69
4
0
304,645
4
W
Izanami
10,216
568
125
7
0
331,202
2
W
Vamana
10,015
556
105
6
0
386,161
0
L
Tsukuyomi
9,261
515
113
6
0
301,928
2
W
Thor
10,301
572
94
5
0
368,663
1
L
Persephone
9,428
524
70
4
0
318,546
0
L
Fenrir
9,405
523
84
5
0
357,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role