Player Matchup

Danzaburou
Danzaburou
AleazyyReformed
Danzaburou
Level 27
God Stats
5W - 8L
1,444 SR
Queue Stats
124W - 101L
1,607 Elo+
Solo
Agni
Agni
Manu98891
Agni
Level 11
God Stats
4W - 8L
1,560 SR
Queue Stats
25W - 27L
1,682 Elo+
Solo
Jing Wei
Jing Wei
Tooto64
Jing Wei
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,326 Elo+
Party 1
Artemis
Artemis
Vahkoey
Artemis
Level 9
God Stats
4W - 5L
1,492 SR
Queue Stats
31W - 25L
1,543 Elo+
Solo
Skadi
Skadi
gregor12345
Skadi
Level 15
God Stats
3W - 1L
1,754 SR
Queue Stats
3W - 1L
1,742 Elo+
Party 1
Team Averages
Level 19
1,550 SR
1,580 Elo+

VS

Team Averages
Level 16
1,546 SR
1,519 Elo+
Set
Set
DestroUwU
Set
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 12L
1,500 Elo+
Solo
Artemis
Artemis
Eikkiw1464
Artemis
Level 14
God Stats
2W - 3L
1,396 SR
Queue Stats
20W - 29L
1,358 Elo+
Solo
Ganesha
Ganesha
MrBurning
Ganesha
Level 9
God Stats
7W - 4L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Odin
Odin
Pyτhαgσras
Odin
Level 25
God Stats
28W - 16L
1,857 SR
Queue Stats
94W - 65L
1,769 Elo+
Solo
Aphrodite
Aphrodite
YöeI
Aphrodite
Level 28
God Stats
6W - 1L
1,476 SR
Queue Stats
7W - 2L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AleazyyReformed
Danzaburou
15
3 / 4 / 5
10,040
1,004
12,279
11,638
3,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
15
1 / 7 / 5
9,286
929
10,209
14,934
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Tooto64
Jing Wei
15
0 / 7 / 8
9,089
909
6,590
20,061
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Vahkoey
Artemis
16
5 / 4 / 4
10,520
1,052
14,526
13,831
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 8 / 4
9,336
934
6,845
16,223
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

99

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
22 / 2 / 3
13,814
1,381
26,746
11,372
7,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Eikkiw1464
Artemis
15
0 / 4 / 7
8,985
899
3,978
9,705
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
MrBurning
Ganesha
18
0 / 3 / 24
11,513
1,151
11,188
18,464
21,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 1 / 15
10,255
1,026
13,199
10,571
9,758
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
YöeI
Aphrodite
18
5 / 1 / 20
11,270
1,127
16,661
9,547
10,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
99
11
Kills
30
30
Deaths
11
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AleazyyReformed
Danzaburou
3
4
5
1.38
W
22
2
3
11.75
W
Artemis
Eikkiw1464
Artemis
0
4
7
0.88
L
Agni
1
7
5
0.5
W
Ganesha
MrBurning
Ganesha
0
3
24
4
W
3
1
15
10.5
L
Jing Wei
Tooto64
Jing Wei
0
7
8
0.57
L
Artemis
Vahkoey
Artemis
5
4
4
1.75
W
Aphrodite
YöeI
Aphrodite
5
1
20
15
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,449
Damage
71,772
76,687
Taken
59,659
25,688
Mitigated
54,201
6,963
Healing
24,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AleazyyReformed
Danzaburou
12,279
6,274
0
1,249
11,638
3,939
0
4,287
7,274
0
25,839
W
26,746
16,673
0
2,534
11,372
7,003
0
1,769
8,846
0
36,871
W
Artemis
Eikkiw1464
Artemis
3,978
1,382
0
1,697
9,705
4,752
0
994
8,667
0
19,665
L
Agni
10,209
874
120
620
14,934
4,794
0
4,913
9,920
30,790
0
W
Ganesha
MrBurning
Ganesha
11,188
1,061
1,447
2,295
18,464
21,996
0
2,670
15,574
18,738
0
W
13,199
2,998
1,301
780
10,571
9,758
0
1,460
8,996
0
31,875
L
Jing Wei
Tooto64
Jing Wei
6,590
5,244
0
1,558
20,061
6,757
0
6,059
13,800
0
20,195
L
Artemis
Vahkoey
Artemis
14,526
8,064
0
2,554
13,831
4,772
0
5,932
7,824
0
29,954
W
Aphrodite
YöeI
Aphrodite
16,661
916
8,385
5,866
9,547
10,692
0
2,603
6,802
44,790
0
L
6,845
3,154
0
862
16,223
5,426
0
6,658
9,490
0
17,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,271
Gold Earned
55,837
155
Minions Killed
188
8
Camps Cleared
5
870,248
Distance Traveled
945,083
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,040
1,004
21
2
3
171,027
2
W
Set
13,814
1,381
32
3
1
164,432
2
W
Artemis
8,985
899
41
4
2
142,776
0
L
Agni
9,286
929
67
7
0
166,730
1
W
Ganesha
11,513
1,151
2
0
0
208,146
2
W
Odin
10,255
1,026
39
4
0
230,158
2
L
Jing Wei
9,089
909
22
2
1
221,080
0
L
Artemis
10,520
1,052
34
3
3
168,611
1
W
Aphrodite
11,270
1,127
74
7
2
199,571
1
L
Skadi
9,336
934
11
1
1
142,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role