Player Matchup

Aphrodite
Aphrodite
Alita1607
Aphrodite
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,596 Elo+
Solo
Neith
Neith
Bosniak1
Neith
Level 28
God Stats
13W - 5L
1,747 SR
Queue Stats
91W - 78L
1,627 Elo+
Solo
Anubis
Anubis
MtTrevorest
Anubis
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
87W - 103L
1,776 Elo+
Solo
Nu Wa
Nu Wa
WhiteWalker06
Nu Wa
Level 28
God Stats
76W - 56L
1,713 SR
Queue Stats
145W - 173L
1,604 Elo+
Solo
Arachne
Arachne
valk33
Arachne
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 314L
1,476 Elo+
Solo
Team Averages
Level 23
1,592 SR
1,616 Elo+

VS

Team Averages
Level 26
1,589 SR
1,601 Elo+
Cupid
Cupid
KeeblerElf64
Cupid
Level 25
God Stats
7W - 2L
1,702 SR
Queue Stats
32W - 22L
1,576 Elo+
Solo
Hercules
Hercules
LSY666
Hercules
Level 28
God Stats
0W - 2L
1,226 SR
Queue Stats
34W - 38L
1,455 Elo+
Solo
Awilix
Awilix
LightningThor
Awilix
Level 28
God Stats
7W - 9L
1,460 SR
Queue Stats
33W - 32L
1,569 Elo+
Solo
Anubis
Anubis
TransgenderBTW
Anubis
Level 22
God Stats
1W - 2L
1,845 SR
Queue Stats
53W - 19L
1,886 Elo+
Solo
Kukulkan
Kukulkan
dSKalation89
Kukulkan
Level 25
God Stats
29W - 25L
1,711 SR
Queue Stats
144W - 170L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alita1607
Aphrodite
10
1 / 1 / 6
6,553
504
3,477
5,639
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Bosniak1
Neith
12
5 / 4 / 2
7,206
554
9,060
8,798
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
10
2 / 2 / 2
6,338
488
5,105
7,754
3,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 5
7,186
553
5,453
7,823
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
valk33
Arachne
11
4 / 3 / 2
7,245
557
3,895
8,979
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,809
447
4,704
8,242
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
LSY666
Hercules
8
1 / 1 / 2
5,930
456
1,947
7,285
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 2
7,459
574
5,817
7,673
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 2
7,983
614
8,955
7,963
3,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
dSKalation89
Kukulkan
10
0 / 5 / 2
6,411
493
4,383
6,247
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
13
Kills
13
14
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alita1607
Aphrodite
1
1
6
4
W
Neith
Bosniak1
Neith
5
4
2
1.5
L
1
4
3
0.63
L
Hercules
LSY666
Hercules
1
1
2
2
L
5
1
2
6
W
Anubis
2
2
2
1.5
L
6
2
2
3.5
W
1
4
5
0.88
L
Kukulkan
dSKalation89
Kukulkan
0
5
2
0.2
W
Arachne
valk33
Arachne
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,990
Damage
25,806
38,993
Taken
37,410
13,899
Mitigated
12,550
14,574
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alita1607
Aphrodite
3,477
541
1,921
2,604
5,639
1,994
406
1,706
3,891
15,223
0
W
Neith
Bosniak1
Neith
9,060
4,055
0
2,707
8,798
2,439
768
485
8,275
0
35,013
L
4,704
2,169
938
3,229
8,242
1,932
29
3,046
5,196
0
23,011
L
Hercules
LSY666
Hercules
1,947
516
0
1,941
7,285
2,517
0
3,097
4,188
0
9,642
L
5,817
2,171
231
3,398
7,673
2,278
0
2,501
5,172
0
43,452
W
Anubis
5,105
279
0
3,129
7,754
3,655
572
2,150
5,410
37,119
0
L
8,955
505
0
4,173
7,963
3,848
0
2,907
5,056
50,462
0
W
5,453
656
0
1,745
7,823
1,818
0
4,568
3,255
40,721
0
L
Kukulkan
dSKalation89
Kukulkan
4,383
197
0
614
6,247
1,975
138
2,484
3,763
32,821
0
W
Arachne
valk33
Arachne
3,895
2,758
0
2,468
8,979
3,993
0
4,081
4,824
0
32,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
33,592
288
Minions Killed
336
0
Camps Cleared
0
1,122,503
Distance Traveled
1,100,193
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,553
504
25
2
0
263,655
1
W
Neith
7,206
554
57
4
0
214,188
2
L
Cupid
5,809
447
48
4
0
203,726
0
L
Hercules
5,930
456
23
2
0
193,386
0
L
Awilix
7,459
574
87
7
0
280,863
0
W
Anubis
6,338
488
63
5
0
179,990
0
L
Anubis
7,983
614
97
7
0
216,783
4
W
Nu Wa
7,186
553
80
6
0
203,227
4
L
Kukulkan
6,411
493
81
6
0
205,435
2
W
Arachne
7,245
557
63
5
0
261,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role