Player Matchup

Artemis
Artemis
Cendauri
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,476 Elo+
Solo
Sylvanus
Sylvanus
CoUcH GUY 9190
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,682 Elo+
Solo
Anubis
Anubis
Lew10itDan4270
Anubis
Level 26
God Stats
5W - 9L
1,768 SR
Queue Stats
41W - 70L
1,500 Elo+
Solo
Thanatos
Thanatos
RedEyedPython99
Thanatos
Level 18
God Stats
6W - 10L
1,241 SR
Queue Stats
83W - 80L
1,156 Elo+
Solo
Bellona
Bellona
geauxmi
Bellona
Level 18
God Stats
0W - 3L
1,269 SR
Queue Stats
169W - 218L
1,609 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,485 Elo+

VS

Team Averages
Level 21
1,573 SR
1,566 Elo+
Medusa
Medusa
BrisaDT7
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EdIga48
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SrVax_
Skadi
Level 24
God Stats
60W - 35L
1,560 SR
Queue Stats
117W - 100L
1,539 Elo+
Solo
Thoth
Thoth
SymbioticFusion
Thoth
Level 16
God Stats
2W - 0L
1,802 SR
Queue Stats
18W - 5L
1,791 Elo+
Solo
Ymir
Ymir
TKIxCatDog
Ymir
Level 27
God Stats
10W - 8L
1,500 SR
Queue Stats
231W - 237L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cendauri
Artemis
16
5 / 4 / 3
9,553
531
11,822
18,439
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
11
0 / 9 / 3
7,460
414
2,648
18,578
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 13 / 1
6,650
369
5,720
12,731
4,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
11
3 / 9 / 3
7,287
405
3,902
15,687
4,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
geauxmi
Bellona
13
3 / 7 / 2
8,134
452
6,905
15,502
10,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BrisaDT7
Medusa
12
4 / 4 / 5
9,030
502
5,990
9,060
3,341
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
EdIga48
Danzaburou
16
8 / 2 / 15
11,190
622
14,467
14,246
14,172
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
SrVax_
Skadi
15
5 / 2 / 7
9,881
549
12,346
8,696
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
24 / 0 / 5
13,133
730
26,730
11,330
4,467
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 6
8,135
452
5,468
12,659
5,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
12
Kills
42
42
Deaths
12
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
BrisaDT7
Medusa
4
4
5
1.63
L
Artemis
Cendauri
Artemis
5
4
3
1.63
L
Sylvanus
0
9
3
0.17
W
Danzaburou
EdIga48
Danzaburou
8
2
15
7.75
L
1
13
1
0.12
L
Thanatos
3
9
3
0.5
W
Skadi
SrVax_
Skadi
5
2
7
4.25
W
24
0
5
26.5
W
1
4
6
1
L
Bellona
geauxmi
Bellona
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,997
Damage
65,001
80,937
Taken
55,991
37,729
Mitigated
30,572
17,541
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BrisaDT7
Medusa
5,990
4,310
0
882
9,060
3,341
1,907
1,015
8,045
0
32,102
L
Artemis
Cendauri
Artemis
11,822
4,484
390
6,311
18,439
5,204
410
9,208
9,056
0
65,262
L
Sylvanus
2,648
1,179
530
2,061
18,578
13,247
170
5,706
12,626
22,571
0
W
Danzaburou
EdIga48
Danzaburou
14,467
5,183
402
4,413
14,246
14,172
4,584
2,104
12,142
0
61,824
L
5,720
218
0
1,497
12,731
4,135
60
6,596
5,879
25,754
0
L
Thanatos
3,902
854
576
5,246
15,687
4,570
150
4,620
11,001
0
25,557
W
Skadi
SrVax_
Skadi
12,346
6,961
669
3,519
8,696
3,197
2,560
1,238
7,458
0
58,095
W
26,730
779
442
4,250
11,330
4,467
1,703
2,673
8,657
100,678
0
W
5,468
264
1,214
1,360
12,659
5,395
428
1,338
11,321
26,596
0
L
Bellona
geauxmi
Bellona
6,905
1,690
0
930
15,502
10,573
0
5,213
10,177
0
39,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,084
Gold Earned
51,369
291
Minions Killed
466
0
Camps Cleared
0
1,314,082
Distance Traveled
1,493,827
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,030
502
53
3
0
261,499
0
L
Artemis
9,553
531
100
6
0
246,680
0
L
Sylvanus
7,460
414
42
2
0
233,734
0
W
Danzaburou
11,190
622
88
5
0
285,276
6
L
Anubis
6,650
369
28
2
0
238,326
0
L
Thanatos
7,287
405
52
3
0
290,510
0
W
Skadi
9,881
549
102
6
0
289,301
1
W
Thoth
13,133
730
174
10
0
347,732
5
W
Ymir
8,135
452
49
3
0
310,019
2
L
Bellona
8,134
452
69
4
0
304,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role