Player Matchup

Bacchus
Bacchus
Bardella_16
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,344 Elo+
Solo
Olorun
Olorun
IvarTBoneless
Olorun
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Okaipora
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Odin
Odin
SeuCuzinhoEuComo
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 119L
1,500 Elo+
Solo
Merlin
Merlin
dangee113
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,414 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,452 Elo+

VS

Team Averages
Level 17
1,477 SR
1,388 Elo+
Neith
Neith
LemoNadew
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,361 Elo+
Solo
Thanatos
Thanatos
Susachy
Thanatos
Level 15
God Stats
11W - 12L
1,565 SR
Queue Stats
39W - 34L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
ggus1905
Kuzenbo
Level 25
God Stats
6W - 2L
1,611 SR
Queue Stats
108W - 97L
1,567 Elo+
Solo
Merlin
Merlin
jpsms0511
Merlin
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 32L
1,469 Elo+
Solo
Anubis
Anubis
luemerick
Anubis
Level 10
God Stats
17W - 22L
1,210 SR
Queue Stats
185W - 228L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bardella_16
Bacchus
14
1 / 10 / 5
9,138
1,015
3,027
16,038
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 0 / 4
10,674
1,186
13,352
6,474
2,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Okaipora
Ah Muzen Cab
15
0 / 7 / 6
8,868
985
6,488
10,433
3,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 2 / 4
9,211
1,023
6,925
11,393
9,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
dangee113
Merlin
14
1 / 1 / 2
8,485
943
7,367
5,977
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

205

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LemoNadew
Neith
16
5 / 1 / 12
9,899
1,100
11,379
6,966
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Susachy
Thanatos
15
7 / 2 / 5
9,898
1,100
8,216
8,040
4,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
ggus1905
Kuzenbo
15
2 / 0 / 12
9,962
1,107
8,525
10,564
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
jpsms0511
Merlin
16
5 / 3 / 9
10,140
1,127
13,517
7,952
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
luemerick
Anubis
14
1 / 5 / 10
8,629
959
3,164
8,248
3,653
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
11
Kills
20
20
Deaths
11
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bardella_16
Bacchus
1
10
5
0.35
L
5
0
4
7
W
Neith
LemoNadew
Neith
5
1
12
11
L
Ah Muzen Cab
Okaipora
Ah Muzen Cab
0
7
6
0.43
L
4
2
4
3
W
Thanatos
Susachy
Thanatos
7
2
5
4.75
L
Merlin
dangee113
Merlin
1
1
2
2
W
Kuzenbo
ggus1905
Kuzenbo
2
0
12
8
W
Merlin
jpsms0511
Merlin
5
3
9
3.17
W
Anubis
luemerick
Anubis
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,159
Damage
44,801
50,315
Taken
41,770
27,193
Mitigated
25,050
6,916
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bardella_16
Bacchus
3,027
1,035
0
564
16,038
9,974
0
7,802
8,236
6,123
0
L
13,352
7,448
778
4,151
6,474
2,395
0
3,333
3,141
54,131
0
W
Neith
LemoNadew
Neith
11,379
7,605
332
3,102
6,966
2,706
0
3,388
3,528
0
29,443
L
Ah Muzen Cab
Okaipora
Ah Muzen Cab
6,488
2,762
0
907
10,433
3,622
0
5,679
4,754
0
27,106
L
6,925
2,592
0
305
11,393
9,091
0
5,556
5,712
0
11,690
W
Thanatos
Susachy
Thanatos
8,216
3,432
0
3,005
8,040
4,464
0
4,101
3,764
0
12,084
L
Merlin
dangee113
Merlin
7,367
472
0
211
5,977
2,111
0
2,711
3,266
18,923
0
W
Kuzenbo
ggus1905
Kuzenbo
8,525
2,680
0
970
10,564
11,133
0
6,229
4,272
20,104
0
W
Merlin
jpsms0511
Merlin
13,517
1,193
0
558
7,952
3,094
0
4,506
3,371
40,619
0
W
Anubis
luemerick
Anubis
3,164
786
0
915
8,248
3,653
0
5,522
2,626
19,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
48,528
196
Minions Killed
193
5
Camps Cleared
4
739,941
Distance Traveled
814,813
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,138
1,015
6
1
0
117,132
0
L
Olorun
10,674
1,186
95
11
3
161,115
0
W
Neith
9,899
1,100
44
5
1
149,357
0
L
Ah Muzen Cab
8,868
985
56
6
0
158,798
0
L
Odin
9,211
1,023
14
2
0
175,001
1
W
Thanatos
9,898
1,100
8
1
1
164,666
3
L
Merlin
8,485
943
25
3
2
127,895
0
W
Kuzenbo
9,962
1,107
15
2
0
233,234
0
W
Merlin
10,140
1,127
75
8
2
161,592
0
W
Anubis
8,629
959
51
6
0
105,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role