Player Matchup

Jing Wei
Jing Wei
BetterFlie
Jing Wei
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 21L
1,033 Elo+
Solo
Nemesis
Nemesis
Valormorn
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Solo
Anubis
Anubis
smeechan
Anubis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,400 Elo+
Solo
Odin
Odin
倔强的大牛子
Odin
Level 24
God Stats
10W - 6L
1,570 SR
Queue Stats
44W - 29L
1,506 Elo+
Party 2
Neith
Neith
爸爸好1314
Neith
Level 15
God Stats
14W - 3L
1,695 SR
Queue Stats
30W - 17L
1,495 Elo+
Party 2
Team Averages
Level 12
1,553 SR
1,345 Elo+

VS

Team Averages
Level 13
1,520 SR
1,429 Elo+
Nemesis
Nemesis
beast丶
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Chaac
Chaac
dreniorr
Chaac
Level 16
God Stats
11W - 14L
1,450 SR
Queue Stats
749W - 867L
1,337 Elo+
Solo
Olorun
Olorun
jdizzle132
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
tttiiitttooo
Athena
Level 40
God Stats
58W - 50L
1,650 SR
Queue Stats
159W - 160L
1,521 Elo+
Party 1
Cupid
Cupid
xXRevaniteXx
Cupid
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BetterFlie
Jing Wei
8
1 / 8 / 4
5,586
559
2,368
7,305
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Valormorn
Nemesis
10
1 / 1 / 5
5,941
594
1,962
5,171
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
smeechan
Anubis
10
6 / 1 / 4
6,621
662
6,459
4,686
2,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 0
6,982
698
2,130
3,475
1,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
11 / 0 / 1
7,575
758
8,639
8,627
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
beast丶
Nemesis
6
0 / 4 / 1
4,396
440
354
5,996
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
dreniorr
Chaac
8
0 / 4 / 0
4,546
455
2,679
6,107
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
jdizzle132
Olorun
7
1 / 7 / 6
4,922
492
4,723
8,445
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
9
6 / 3 / 0
5,867
587
4,234
6,943
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 6 / 1
4,082
408
1,627
4,985
1,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
23
Kills
8
10
Deaths
24
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BetterFlie
Jing Wei
1
8
4
0.38
W
Nemesis
Valormorn
Nemesis
1
1
5
3.5
L
Nemesis
beast丶
Nemesis
0
4
1
0.13
L
Chaac
dreniorr
Chaac
0
4
0
0
L
Olorun
jdizzle132
Olorun
1
7
6
0.57
W
Anubis
smeechan
Anubis
6
1
4
8
L
Athena
6
3
0
2
L
1
6
1
0.25
W
4
0
0
4
W
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,558
Damage
13,617
29,264
Taken
32,476
10,532
Mitigated
9,107
10,969
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BetterFlie
Jing Wei
2,368
2,062
0
802
7,305
2,060
283
3,227
4,078
0
13,130
W
Nemesis
Valormorn
Nemesis
1,962
868
0
2,172
5,171
1,437
280
434
4,737
0
25,436
L
Nemesis
beast丶
Nemesis
354
150
0
1,739
5,996
1,139
0
75
5,921
0
16,185
L
Chaac
dreniorr
Chaac
2,679
332
0
1,565
6,107
2,909
0
1,759
4,248
0
17,453
L
Olorun
jdizzle132
Olorun
4,723
2,997
0
1,883
8,445
1,663
0
2,023
6,397
14,149
0
W
Anubis
smeechan
Anubis
6,459
1,145
0
2,779
4,686
2,355
720
1,156
3,380
27,244
0
L
Athena
4,234
1,888
159
514
6,943
2,395
0
1,896
5,047
18,867
0
L
1,627
944
30
385
4,985
1,001
0
706
4,279
0
9,028
W
2,130
792
0
625
3,475
1,713
531
461
2,789
0
32,365
W
8,639
3,666
0
4,591
8,627
2,967
2,290
3,679
4,948
0
37,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,705
Gold Earned
23,813
279
Minions Killed
133
0
Camps Cleared
0
939,222
Distance Traveled
892,217
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,586
559
22
2
0
187,484
3
W
Nemesis
5,941
594
53
5
0
200,713
0
L
Nemesis
4,396
440
34
3
0
180,163
2
L
Chaac
4,546
455
26
3
0
177,829
2
L
Olorun
4,922
492
21
2
0
183,519
0
W
Anubis
6,621
662
50
5
0
164,747
0
L
Athena
5,867
587
43
4
0
207,500
1
L
Cupid
4,082
408
9
1
0
143,206
0
W
Odin
6,982
698
85
9
0
212,477
3
W
Neith
7,575
758
69
7
0
173,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role