Player Matchup

Ra
Ra
BRUNO DOMINANTE
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Daddy turkey 69
Sun Wukong
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 14L
1,544 Elo+
Solo
Hel
Hel
EdRussell15
Hel
Level 25
God Stats
2W - 0L
1,673 SR
Queue Stats
2W - 0L
1,691 Elo+
Solo
Osiris
Osiris
I88GabeI2272
Osiris
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 19L
1,924 Elo+
Solo
Bellona
Bellona
macabrerow
Bellona
Level 13
God Stats
8W - 6L
1,500 SR
Queue Stats
64W - 74L
1,393 Elo+
Solo
Team Averages
Level 12
1,535 SR
1,610 Elo+

VS

Team Averages
Level 17
1,644 SR
1,522 Elo+
Jing Wei
Jing Wei
Crespolocos
Jing Wei
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 32L
1,617 Elo+
Solo
Horus
Horus
ForceBlast
Horus
Level 18
God Stats
3W - 1L
1,769 SR
Queue Stats
105W - 143L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
KroshkaBarny
Baron Samedi
Level 13
God Stats
1W - 1L
1,731 SR
Queue Stats
17W - 28L
1,378 Elo+
Solo
Thor
Thor
Noodle_Legs2
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Shark_Bait457
Hercules
Level 26
God Stats
9W - 4L
1,720 SR
Queue Stats
317W - 294L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
9,335
333
0
5,631
1,213
Sun Wukong
Daddy turkey 69
Sun Wukong
20
12 / 8 / 7
14,215
508
22,887
30,300
29,011
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
4 / 7 / 9
13,570
485
16,151
23,810
11,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
20
27 / 3 / 7
17,835
637
35,961
29,050
31,766
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
macabrerow
Bellona
18
1 / 7 / 7
12,451
445
8,543
20,155
18,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crespolocos
Jing Wei
20
14 / 6 / 3
17,253
616
30,254
30,603
12,637
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Horus
15
1 / 7 / 9
11,751
420
4,717
21,616
18,903
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
KroshkaBarny
Baron Samedi
15
0 / 14 / 5
11,055
395
2,359
14,713
5,019
11
2 / 14 / 2
9,933
355
4,448
14,549
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Shark_Bait457
Hercules
20
13 / 5 / 8
16,514
590
27,822
33,338
52,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
57
44
Kills
30
30
Deaths
46
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
5
0
0
L
Jing Wei
Crespolocos
Jing Wei
14
6
3
2.58
W
Sun Wukong
Daddy turkey 69
Sun Wukong
12
8
7
1.94
W
4
7
9
1.21
L
Horus
1
7
9
0.79
W
Osiris
27
3
7
10.17
L
Baron Samedi
KroshkaBarny
Baron Samedi
0
14
5
0.18
L
2
14
2
0.21
L
Hercules
Shark_Bait457
Hercules
13
5
8
3.4
W
Bellona
macabrerow
Bellona
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,542
Damage
69,600
108,946
Taken
114,819
91,181
Mitigated
92,838
33,440
Healing
38,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
5,631
1,213
0
0
5,631
8,454
0
L
Jing Wei
Crespolocos
Jing Wei
30,254
23,888
0
16,255
30,603
12,637
8,636
3,510
26,918
0
170,188
W
Sun Wukong
Daddy turkey 69
Sun Wukong
22,887
8,873
0
3,249
30,300
29,011
2,156
1,567
28,733
0
98,119
W
16,151
1,560
8,150
11,613
23,810
11,097
780
886
22,924
67,455
0
L
Horus
4,717
2,410
1,468
2,759
21,616
18,903
0
4,919
16,472
0
31,989
W
Osiris
35,961
21,164
0
7,989
29,050
31,766
5,136
1,060
27,990
0
130,663
L
Baron Samedi
KroshkaBarny
Baron Samedi
2,359
508
459
375
14,713
5,019
253
1,694
12,819
11,034
0
L
4,448
1,676
0
607
14,549
3,926
177
2,187
12,253
0
22,941
L
Hercules
Shark_Bait457
Hercules
27,822
10,831
0
16,930
33,338
52,353
463
4,522
28,038
0
87,544
W
Bellona
macabrerow
Bellona
8,543
2,974
0
2,439
20,155
18,094
1,306
264
19,891
0
55,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,406
Gold Earned
66,506
486
Minions Killed
468
0
Camps Cleared
0
2,319,751
Distance Traveled
2,077,555
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,335
333
15
1
0
208,066
0
L
Jing Wei
17,253
616
233
8
0
527,430
0
W
Sun Wukong
14,215
508
124
4
0
455,579
6
W
Hel
13,570
485
97
3
0
504,895
0
L
Horus
11,751
420
54
2
0
407,455
0
W
Osiris
17,835
637
148
5
0
607,912
2
L
Baron Samedi
11,055
395
13
0
0
357,714
0
L
Thor
9,933
355
25
1
0
264,468
3
L
Hercules
16,514
590
143
5
0
520,488
0
W
Bellona
12,451
445
102
4
0
543,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role