Player Matchup

Ullr
Ullr
 
Ullr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Swordmanº
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
VidaLokaParte2XD
Sylvanus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 85L
1,378 Elo+
Solo
Pele
Pele
denis11982
Pele
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,441 Elo+
Party 1
Arachne
Arachne
hoying
Arachne
Level 58
God Stats
1W - 1L
1,682 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Team Averages
Level 95
1,536 SR
1,464 Elo+

VS

Team Averages
Level 105
1,438 SR
1,503 Elo+
Ao Kuang
Ao Kuang
Gustavo10jds
Ao Kuang
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 128L
1,490 Elo+
Solo
Fafnir
Fafnir
HolaSoyAlf
Fafnir
Level 146
God Stats
2W - 2L
1,345 SR
Queue Stats
247W - 266L
1,568 Elo+
Solo
Artemis
Artemis
Lucask79
Artemis
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MauGabri
King Arthur
Level 139
God Stats
2W - 8L
1,258 SR
Queue Stats
72W - 77L
1,388 Elo+
Solo
Chang'e
Chang'e
vieiraguto
Chang'e
Level 87
God Stats
52W - 52L
1,585 SR
Queue Stats
216W - 249L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 2 / 0
6,695
478
5,311
8,026
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 3 / 2
8,330
595
8,315
6,954
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 2
7,423
530
6,221
10,884
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 1
6,332
452
4,247
11,852
3,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
hoying
Arachne
11
2 / 5 / 1
7,205
515
7,371
12,258
6,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gustavo10jds
Ao Kuang
13
4 / 1 / 2
7,664
547
3,160
10,079
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
HolaSoyAlf
Fafnir
12
3 / 1 / 6
8,067
576
6,155
14,829
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Lucask79
Artemis
13
2 / 0 / 0
7,512
537
6,723
8,651
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MauGabri
King Arthur
15
8 / 1 / 3
9,082
649
13,816
10,252
8,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
vieiraguto
Chang'e
12
1 / 5 / 5
6,956
497
5,094
10,856
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
18
18
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
W
Ao Kuang
Gustavo10jds
Ao Kuang
4
1
2
5
W
Fafnir
HolaSoyAlf
Fafnir
3
1
6
6
W
Artemis
Lucask79
Artemis
2
0
0
2
W
King Arthur
MauGabri
King Arthur
8
1
3
9.5
L
4
3
2
1.67
L
2
2
2
1.5
L
0
6
1
0.08
L
Arachne
hoying
Arachne
2
5
1
0.5
W
Chang'e
vieiraguto
Chang'e
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,465
Damage
34,948
49,974
Taken
54,667
21,296
Mitigated
30,787
14,266
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,311
1,819
0
1,635
8,026
2,545
0
897
7,129
0
43,413
W
Ao Kuang
Gustavo10jds
Ao Kuang
3,160
601
0
4,692
10,079
3,662
370
2,042
8,015
34,341
0
W
Fafnir
HolaSoyAlf
Fafnir
6,155
1,306
0
6,515
14,829
12,247
167
5,369
9,310
18,135
0
W
Artemis
Lucask79
Artemis
6,723
1,935
123
5,353
8,651
2,702
1,012
594
8,057
0
47,987
W
King Arthur
MauGabri
King Arthur
13,816
1,374
0
2,352
10,252
8,301
123
820
9,424
0
58,724
L
8,315
2,002
0
770
6,954
2,398
0
4,148
2,806
50,071
0
L
6,221
1,652
2,007
4,176
10,884
5,810
0
3,558
7,326
22,151
0
L
4,247
663
0
2,823
11,852
3,790
0
1,497
10,355
0
35,346
L
Arachne
hoying
Arachne
7,371
3,831
0
2,855
12,258
6,753
0
4,309
7,890
0
42,105
W
Chang'e
vieiraguto
Chang'e
5,094
390
1,618
4,408
10,856
3,875
129
5,279
5,325
43,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,985
Gold Earned
39,281
373
Minions Killed
392
0
Camps Cleared
0
1,263,321
Distance Traveled
1,335,972
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,695
478
78
6
0
249,262
3
W
Ao Kuang
7,664
547
81
6
0
260,901
0
W
Fafnir
8,067
576
20
1
0
296,829
3
W
Artemis
7,512
537
89
6
0
233,988
0
W
King Arthur
9,082
649
127
9
0
290,202
5
L
Zeus
8,330
595
104
7
0
254,566
6
L
Sylvanus
7,423
530
42
3
0
241,895
1
L
Pele
6,332
452
75
5
0
240,273
3
L
Arachne
7,205
515
74
5
0
277,325
1
W
Chang'e
6,956
497
75
5
0
254,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role