Player Matchup

Camazotz
Camazotz
CAMbodian_00
Camazotz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,299 Elo+
Party 1
Nemesis
Nemesis
TooClutchYaBish
Nemesis
Level 4
God Stats
1W - 1L
1,283 SR
Queue Stats
2W - 3L
1,299 Elo+
Party 1
Sol
Sol
YT almostTTV
Sol
Level 8
God Stats
8W - 3L
1,471 SR
Queue Stats
9W - 18L
1,259 Elo+
Solo
Cernunnos
Cernunnos
abood-hamdan1239
Cernunnos
Level 26
God Stats
10W - 10L
1,655 SR
Queue Stats
64W - 74L
1,498 Elo+
Solo
Ne Zha
Ne Zha
dodysmoQ
Ne Zha
Level 18
God Stats
23W - 34L
1,453 SR
Queue Stats
401W - 492L
1,321 Elo+
Solo
Team Averages
Level 12
1,472 SR
1,335 Elo+

VS

Team Averages
Level 24
1,389 SR
1,367 Elo+
Medusa
Medusa
DarthChillax
Medusa
Level 28
God Stats
78W - 80L
1,468 SR
Queue Stats
122W - 146L
1,337 Elo+
Solo
Scylla
Scylla
DaysWithoutSun
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,515 Elo+
Solo
Nemesis
Nemesis
axel_2882
Nemesis
Level 24
God Stats
0W - 3L
1,118 SR
Queue Stats
18W - 32L
1,259 Elo+
Solo
Ullr
Ullr
deftestseeker
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,433 Elo+
Solo
Yemoja
Yemoja
zombielust420
Yemoja
Level 24
God Stats
11W - 17L
1,359 SR
Queue Stats
21W - 42L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CAMbodian_00
Camazotz
8
1 / 3 / 2
5,219
522
2,296
6,938
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 0 / 1
6,137
614
3,096
3,731
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 3
4,973
497
4,920
5,469
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
10
2 / 2 / 0
6,012
601
3,185
5,445
1,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
dodysmoQ
Ne Zha
10
6 / 1 / 1
6,144
614
3,705
6,227
1,795
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 5 / 1
4,793
479
2,072
7,098
1,919
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 1
4,660
466
511
3,268
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
axel_2882
Nemesis
5
0 / 2 / 2
4,032
403
0
3,620
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
2 / 2 / 1
4,971
497
4,381
5,975
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 3 / 0
5,034
503
2,469
5,144
1,799

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
13
Kills
7
10
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Camazotz
CAMbodian_00
Camazotz
1
3
2
0.67
L
Medusa
1
5
1
0.3
L
0
2
1
0.25
W
4
0
1
4.5
W
0
4
3
0.38
W
Cernunnos
2
2
0
1
L
Nemesis
axel_2882
Nemesis
0
2
2
0.5
L
2
2
1
1.25
W
Ne Zha
dodysmoQ
Ne Zha
6
1
1
6.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,202
Damage
9,433
27,810
Taken
25,105
8,314
Mitigated
6,938
9,271
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
CAMbodian_00
Camazotz
2,296
835
0
3,148
6,938
2,805
413
1,218
5,720
0
11,427
L
Medusa
2,072
1,027
0
2,026
7,098
1,919
621
690
6,283
0
18,259
L
511
0
0
175
3,268
629
396
0
3,268
10,989
0
W
3,096
1,331
0
767
3,731
1,010
1,014
471
3,162
0
16,168
W
4,920
1,249
0
1,827
5,469
1,238
919
659
4,810
17,836
0
W
Cernunnos
3,185
1,897
0
2,565
5,445
1,466
3,157
0
5,445
0
26,030
L
Nemesis
axel_2882
Nemesis
0
0
0
0
3,620
962
0
1,278
2,292
0
2,045
L
4,381
2,678
0
1,766
5,975
1,629
0
1,626
4,274
0
14,637
W
Ne Zha
dodysmoQ
Ne Zha
3,705
2,166
0
964
6,227
1,795
0
534
5,693
0
21,622
L
2,469
703
243
0
5,144
1,799
423
1,326
3,768
13,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,485
Gold Earned
23,490
197
Minions Killed
102
0
Camps Cleared
0
880,188
Distance Traveled
799,111
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,219
522
28
3
0
166,185
5
L
Medusa
4,793
479
36
4
0
121,499
1
L
Scylla
4,660
466
25
3
0
151,411
1
W
Nemesis
6,137
614
39
4
0
210,360
0
W
Sol
4,973
497
31
3
0
171,512
1
W
Cernunnos
6,012
601
51
5
0
151,751
0
L
Nemesis
4,032
403
5
1
0
184,827
0
L
Ullr
4,971
497
18
2
0
186,098
0
W
Ne Zha
6,144
614
48
5
0
180,380
1
L
Yemoja
5,034
503
18
2
0
155,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role