Player Matchup

Sun Wukong
Sun Wukong
Durin23
Sun Wukong
Level 28
God Stats
34W - 55L
1,411 SR
Queue Stats
450W - 537L
1,378 Elo+
Solo
Merlin
Merlin
MonstraStore
Merlin
Level 28
God Stats
1W - 2L
1,782 SR
Queue Stats
20W - 15L
1,517 Elo+
Party 3
Ganesha
Ganesha
RepentWalpurgis
Ganesha
Level 11
God Stats
2W - 5L
1,729 SR
Queue Stats
20W - 17L
1,480 Elo+
Party 3
Nemesis
Nemesis
crovitocro
Nemesis
Level 11
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 7L
1,241 Elo+
Solo
Izanami
Izanami
iElectra
Izanami
Level 29
God Stats
78W - 70L
1,234 SR
Queue Stats
580W - 657L
1,315 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,386 Elo+

VS

Team Averages
Level 16
1,526 SR
1,343 Elo+
Sol
Sol
Freya010
Sol
Level 21
God Stats
11W - 10L
1,393 SR
Queue Stats
37W - 47L
1,275 Elo+
Party 2
Tyr
Tyr
Monkeyz_RoLL
Tyr
Level 24
God Stats
3W - 0L
1,737 SR
Queue Stats
46W - 50L
1,337 Elo+
Party 2
Anubis
Anubis
Ot4enash
Anubis
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 14L
1,224 Elo+
Solo
Xbalanque
Xbalanque
Quinny420
Xbalanque
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,336 Elo+
Party 1
Jormungandr
Jormungandr
Scarlox666
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Durin23
Sun Wukong
13
2 / 5 / 1
8,785
439
13,463
19,967
12,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
16
10 / 2 / 0
10,307
515
12,966
10,645
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 5 / 3
7,459
373
4,172
13,972
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
crovitocro
Nemesis
12
0 / 3 / 4
8,034
402
6,880
15,118
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
iElectra
Izanami
8
0 / 7 / 1
6,507
325
793
6,710
1,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
10,592
530
6,122
15,172
4,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 1 / 1
10,073
504
11,086
18,923
15,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Ot4enash
Anubis
15
2 / 6 / 1
10,093
505
8,957
10,771
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Quinny420
Xbalanque
18
8 / 2 / 4
11,591
580
10,817
10,807
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Scarlox666
Jormungandr
14
4 / 1 / 7
9,922
496
13,058
12,920
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
12
Kills
22
22
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Durin23
Sun Wukong
2
5
1
0.5
W
3
2
4
2.5
W
5
1
1
5.5
L
Merlin
10
2
0
5
W
Anubis
Ot4enash
Anubis
2
6
1
0.42
W
Xbalanque
Quinny420
Xbalanque
8
2
4
5
L
0
5
3
0.3
W
Jormungandr
Scarlox666
Jormungandr
4
1
7
7.5
L
Nemesis
crovitocro
Nemesis
0
3
4
0.67
L
Izanami
iElectra
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,274
Damage
50,040
66,412
Taken
68,593
30,906
Mitigated
40,994
10,290
Healing
20,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Durin23
Sun Wukong
13,463
4,146
0
2,540
19,967
12,315
139
7,572
12,395
0
54,750
W
6,122
1,132
0
8,886
15,172
4,745
603
1,678
13,494
69,700
0
W
11,086
1,976
0
5,784
18,923
15,260
1,151
953
17,970
0
55,618
L
Merlin
12,966
1,395
0
500
10,645
3,208
795
7,286
3,359
49,136
0
W
Anubis
Ot4enash
Anubis
8,957
482
0
3,700
10,771
4,915
470
6,008
4,763
49,302
0
W
Xbalanque
Quinny420
Xbalanque
10,817
5,286
0
852
10,807
3,929
52
3,676
7,131
0
93,801
L
4,172
849
0
1,219
13,972
8,344
224
7,191
6,781
15,045
0
W
Jormungandr
Scarlox666
Jormungandr
13,058
2,274
0
1,503
12,920
12,145
266
4,980
7,940
45,351
0
L
Nemesis
crovitocro
Nemesis
6,880
2,810
0
5,318
15,118
5,461
0
4,527
10,591
0
48,333
L
Izanami
iElectra
Izanami
793
498
0
713
6,710
1,578
508
1,561
5,149
0
20,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,092
Gold Earned
52,271
311
Minions Killed
492
0
Camps Cleared
0
1,675,318
Distance Traveled
1,906,026
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,785
439
96
5
0
389,711
1
W
Sol
10,592
530
107
5
0
346,146
0
W
Tyr
10,073
504
96
5
0
407,406
1
L
Merlin
10,307
515
87
4
0
334,219
0
W
Anubis
10,093
505
90
5
0
328,782
0
W
Xbalanque
11,591
580
154
8
0
394,103
4
L
Ganesha
7,459
373
7
0
0
350,485
2
W
Jormungandr
9,922
496
45
2
0
429,589
13
L
Nemesis
8,034
402
79
4
0
426,418
2
L
Izanami
6,507
325
42
2
0
174,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role