Player Matchup

Bellona
Bellona
ALPERTUNGA16
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,677 Elo+
Party 1
Cerberus
Cerberus
bigflouger
Cerberus
Level 21
God Stats
3W - 10L
1,451 SR
Queue Stats
133W - 119L
1,451 Elo+
Solo
Hou Yi
Hou Yi
tttiiitttooo
Hou Yi
Level 40
God Stats
11W - 14L
1,385 SR
Queue Stats
159W - 160L
1,531 Elo+
Party 2
Loki
Loki
xXRevaniteXx
Loki
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Yemoja
Yemoja
İstemiYabgu
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 38L
1,791 Elo+
Party 1
Team Averages
Level 15
1,467 SR
1,590 Elo+

VS

Team Averages
Level 23
1,442 SR
1,529 Elo+
Nox
Nox
Biel1332
Nox
Level 7
God Stats
2W - 0L
1,219 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bosniak1
Kukulkan
Level 28
God Stats
12W - 7L
1,302 SR
Queue Stats
91W - 78L
1,616 Elo+
Solo
Cupid
Cupid
KeeblerElf64
Cupid
Level 25
God Stats
7W - 2L
1,669 SR
Queue Stats
32W - 22L
1,563 Elo+
Solo
Eset
Eset
MtTrevorest
Eset
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
87W - 103L
1,500 Elo+
Solo
Freya
Freya
g4ys7uff
Freya
Level 24
God Stats
2W - 2L
1,521 SR
Queue Stats
12W - 8L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALPERTUNGA16
Bellona
6
0 / 4 / 0
4,186
419
1,334
5,583
2,877
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
bigflouger
Cerberus
7
0 / 2 / 0
4,387
439
1,448
7,371
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
7
0 / 3 / 0
4,261
426
1,139
5,732
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,692
369
78
3,685
1,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
7
0 / 3 / 0
4,441
444
793
4,280
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,584
358
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Bosniak1
Kukulkan
11
1 / 0 / 2
6,265
627
4,711
1,878
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

12
4 / 0 / 1
6,730
673
6,824
6,909
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 0 / 0
6,603
660
3,941
3,382
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
g4ys7uff
Freya
11
3 / 0 / 0
6,119
612
1,142
7,459
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
13
13
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
ALPERTUNGA16
Bellona
0
4
0
0
W
0
0
0
0
W
Kukulkan
Bosniak1
Kukulkan
1
0
2
2
W
4
0
1
4.5
W
5
0
0
5
L
Cerberus
bigflouger
Cerberus
0
2
0
0
W
Freya
g4ys7uff
Freya
3
0
0
3
L
Hou Yi
0
3
0
0
L
0
1
0
0
L
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,792
Damage
16,618
26,651
Taken
19,628
10,347
Mitigated
5,824
4,699
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ALPERTUNGA16
Bellona
1,334
231
0
105
5,583
2,877
0
1,732
3,751
0
11,374
W
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Bosniak1
Kukulkan
4,711
584
195
289
1,878
676
510
265
1,613
38,003
0
W
6,824
3,706
0
5,239
6,909
2,061
492
1,448
5,461
0
37,742
W
3,941
354
0
972
3,382
882
80
528
2,854
29,137
0
L
Cerberus
bigflouger
Cerberus
1,448
0
0
2,445
7,371
2,568
78
0
7,371
16,497
0
W
Freya
g4ys7uff
Freya
1,142
419
0
6,024
7,459
2,205
0
0
7,459
35,366
0
L
Hou Yi
1,139
181
0
1,942
5,732
1,635
606
2,722
3,010
0
17,097
L
78
0
0
0
3,685
1,001
360
1,987
1,698
0
7,413
L
Yemoja
793
268
87
120
4,280
2,266
0
2,956
1,027
11,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,967
Gold Earned
29,301
119
Minions Killed
280
0
Camps Cleared
0
860,796
Distance Traveled
661,123
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,186
419
25
3
0
176,128
0
W
Nox
3,584
358
0
0
0
0
0
W
Kukulkan
6,265
627
78
8
0
169,445
0
W
Cupid
6,730
673
73
7
0
140,551
0
W
Eset
6,603
660
57
6
0
176,349
0
L
Cerberus
4,387
439
31
3
0
170,386
1
W
Freya
6,119
612
72
7
0
174,778
1
L
Hou Yi
4,261
426
39
4
0
154,500
0
L
Loki
3,692
369
6
1
0
212,762
0
L
Yemoja
4,441
444
18
2
0
147,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role