Player Matchup

Neith
Neith
Harizawa_Gokyo
Neith
Level 7
God Stats
0W - 2L
1,278 SR
Queue Stats
13W - 15L
1,423 Elo+
Solo
Olorun
Olorun
Moo99
Olorun
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zeus
Zeus
Patryk229492
Zeus
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 14L
1,186 Elo+
Solo
Loki
Loki
YngSiiimjx
Loki
Level 8
God Stats
33W - 34L
1,298 SR
Queue Stats
41W - 48L
1,385 Elo+
Solo
Ares
Ares
harley0741
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,415 SR
1,399 Elo+

VS

Team Averages
Level 12
1,510 SR
1,321 Elo+
Olorun
Olorun
FitxhDaKid
Olorun
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
12W - 14L
1,279 Elo+
Solo
Aphrodite
Aphrodite
LiamCobrakai
Aphrodite
Level 6
God Stats
4W - 3L
1,498 SR
Queue Stats
25W - 37L
1,247 Elo+
Solo
Mulan
Mulan
SafeRaccoon9750
Mulan
Level 18
God Stats
2W - 3L
1,298 SR
Queue Stats
22W - 28L
1,457 Elo+
Solo
Chang'e
Chang'e
WhiteRice1782
Chang'e
Level 17
God Stats
26W - 18L
1,544 SR
Queue Stats
35W - 31L
1,340 Elo+
Solo
Neith
Neith
yicyac
Neith
Level 14
God Stats
3W - 1L
1,709 SR
Queue Stats
102W - 118L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 12
15,332
1,022
25,199
15,334
5,513
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Moo99
Olorun
15
0 / 0 / 0
10,930
729
0
0
0
20
11 / 9 / 15
17,647
1,176
46,452
16,448
5,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 8 / 11
16,282
1,085
18,569
21,490
9,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 12 / 14
14,142
943
5,027
33,646
34,895
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FitxhDaKid
Olorun
20
2 / 13 / 14
13,721
915
10,824
23,760
22,716
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
LiamCobrakai
Aphrodite
19
0 / 4 / 9
12,719
848
3,065
15,907
6,690
20
4 / 8 / 16
14,954
997
6,749
23,953
7,631
Chang'e
20
21 / 5 / 8
19,581
1,305
37,004
23,361
10,221
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
yicyac
Neith
20
6 / 0 / 18
15,818
1,055
19,227
16,869
11,293
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
98
30
Kills
33
33
Deaths
30
52
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Olorun
FitxhDaKid
Olorun
2
13
14
0.69
L
6
4
12
3
W
Aphrodite
LiamCobrakai
Aphrodite
0
4
9
1.13
L
Olorun
Moo99
Olorun
0
0
0
0
L
11
9
15
2.06
W
4
8
16
1.5
W
Chang'e
21
5
8
5
L
12
8
11
2.19
L
1
12
14
0.67
W
Neith
yicyac
Neith
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,247
Damage
76,869
86,918
Taken
103,850
54,768
Mitigated
58,551
7,597
Healing
21,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
FitxhDaKid
Olorun
10,824
6,108
611
827
23,760
22,716
0
13,288
10,472
33,271
0
L
25,199
10,575
40
3,498
15,334
5,513
0
9,207
6,127
0
56,985
W
Aphrodite
LiamCobrakai
Aphrodite
3,065
457
1,530
2,931
15,907
6,690
0
7,238
8,669
12,659
0
L
Olorun
Moo99
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
46,452
3,476
0
0
16,448
5,267
0
10,582
5,866
111,100
0
W
6,749
1,022
0
395
23,953
7,631
0
14,348
9,605
0
17,513
W
Chang'e
37,004
5,554
5,422
7,168
23,361
10,221
0
8,121
15,240
79,977
0
L
18,569
7,703
0
69
21,490
9,093
0
13,881
7,609
0
26,769
L
5,027
2,896
0
3,990
33,646
34,895
0
17,223
16,423
13,520
0
W
Neith
yicyac
Neith
19,227
11,619
0
2,188
16,869
11,293
0
8,484
8,385
0
46,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,333
Gold Earned
76,793
232
Minions Killed
272
6
Camps Cleared
5
978,792
Distance Traveled
1,168,281
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,721
915
40
3
0
182,979
0
L
Neith
15,332
1,022
64
4
3
247,050
0
W
Aphrodite
12,719
848
22
1
0
220,769
0
L
Olorun
10,930
729
0
0
0
0
0
L
Zeus
17,647
1,176
143
10
2
266,298
1
W
Mulan
14,954
997
17
1
0
231,201
0
W
Chang'e
19,581
1,305
123
8
5
267,466
1
L
Loki
16,282
1,085
19
1
0
286,710
0
L
Ares
14,142
943
6
0
1
178,734
2
W
Neith
15,818
1,055
70
5
0
265,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role