Player Matchup

Loki
Loki
DoGMaS
Loki
Level 18
God Stats
20W - 10L
1,621 SR
Queue Stats
54W - 38L
1,550 Elo+
Party 1
Izanami
Izanami
EnigraH
Izanami
Level 29
God Stats
2W - 1L
1,704 SR
Queue Stats
36W - 31L
1,457 Elo+
Solo
Freya
Freya
Frimes
Freya
Level 28
God Stats
3W - 0L
1,776 SR
Queue Stats
38W - 20L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
Loaf2k
Danzaburou
Level 25
God Stats
16W - 9L
1,601 SR
Queue Stats
18W - 10L
1,615 Elo+
Solo
Sylvanus
Sylvanus
UltimatePepega
Sylvanus
Level 17
God Stats
9W - 2L
1,487 SR
Queue Stats
48W - 32L
1,624 Elo+
Party 1
Team Averages
Level 23
1,638 SR
1,563 Elo+

VS

Team Averages
Level 13
1,453 SR
1,410 Elo+
Ymir
Ymir
Keypress
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,190 Elo+
Solo
Loki
Loki
REDGOD17
Loki
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 3
Nemesis
Nemesis
Zabocha
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,454 Elo+
Party 2
Sylvanus
Sylvanus
ZezusG
Sylvanus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
happytriger123
Susano
Level 8
God Stats
1W - 2L
1,267 SR
Queue Stats
15W - 29L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DoGMaS
Loki
16
10 / 2 / 18
10,181
1,273
12,816
4,765
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
EnigraH
Izanami
16
7 / 0 / 22
10,216
1,277
11,480
5,966
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Frimes
Freya
16
8 / 1 / 25
10,621
1,328
11,547
7,184
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Loaf2k
Danzaburou
17
13 / 0 / 19
11,272
1,409
20,561
7,033
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
16
2 / 0 / 32
10,198
1,275
5,174
5,963
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

391

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 11 / 2
8,186
1,023
5,916
18,758
10,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
13
1 / 10 / 2
8,044
1,006
7,092
14,897
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Zabocha
Nemesis
12
1 / 7 / 0
7,429
929
3,304
9,126
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ZezusG
Sylvanus
13
0 / 3 / 2
8,243
1,030
2,217
11,440
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 9 / 2
7,998
1,000
7,891
14,711
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
11
40
Kills
3
3
Deaths
40
116
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
DoGMaS
Loki
10
2
18
9.5
W
Izanami
EnigraH
Izanami
7
0
22
18
W
Freya
Frimes
Freya
8
1
25
20.5
L
Ymir
0
11
2
0.09
W
Danzaburou
Loaf2k
Danzaburou
13
0
19
22.5
L
Loki
1
10
2
0.2
W
Sylvanus
2
0
32
18
L
Nemesis
Zabocha
Nemesis
1
7
0
0.14
L
Sylvanus
ZezusG
Sylvanus
0
3
2
0.33
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,578
Damage
26,420
30,911
Taken
68,932
17,388
Mitigated
34,156
11,294
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
DoGMaS
Loki
12,816
4,168
0
632
4,765
2,065
0
1,234
3,531
0
20,927
W
Izanami
EnigraH
Izanami
11,480
8,447
0
1,630
5,966
2,727
0
2,494
3,472
0
38,466
W
Freya
Frimes
Freya
11,547
5,053
0
3,135
7,184
3,258
0
647
6,537
24,769
0
L
Ymir
5,916
1,091
0
528
18,758
10,993
0
3,949
14,809
17,467
0
W
Danzaburou
Loaf2k
Danzaburou
20,561
13,002
0
1,056
7,033
3,462
0
1,902
5,131
0
29,295
L
Loki
7,092
872
0
518
14,897
5,415
0
3,183
11,714
0
23,233
W
Sylvanus
5,174
2,446
2,256
2,585
5,963
5,876
0
1,856
4,107
11,532
0
L
Nemesis
Zabocha
Nemesis
3,304
1,198
0
491
9,126
3,138
0
2,760
6,301
0
4,789
L
Sylvanus
ZezusG
Sylvanus
2,217
859
1,020
1,870
11,440
9,467
0
2,372
9,068
10,705
0
L
7,891
1,944
0
688
14,711
5,143
0
4,457
10,254
0
13,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
39,900
161
Minions Killed
80
5
Camps Cleared
3
806,966
Distance Traveled
621,892
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,181
1,273
18
2
0
167,551
0
W
Izanami
10,216
1,277
69
9
0
164,728
0
W
Freya
10,621
1,328
26
3
4
170,442
1
L
Ymir
8,186
1,023
25
3
0
92,072
1
W
Danzaburou
11,272
1,409
29
4
1
175,756
0
L
Loki
8,044
1,006
22
3
1
167,856
2
W
Sylvanus
10,198
1,275
19
2
0
128,489
0
L
Nemesis
7,429
929
5
1
1
88,359
2
L
Sylvanus
8,243
1,030
20
3
0
137,115
1
L
Susano
7,998
1,000
8
1
1
136,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role