Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Gusjomeal05
Apollo
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 155L
1,603 Elo+
Solo
Ymir
Ymir
Il Grape II
Ymir
Level 100
God Stats
5W - 5L
1,500 SR
Queue Stats
151W - 133L
1,515 Elo+
Party 1
Artio
Artio
McFallen Over
Artio
Level 118
God Stats
7W - 4L
1,366 SR
Queue Stats
118W - 111L
1,479 Elo+
Party 1
Poseidon
Poseidon
SonantParrot810
Poseidon
Level 98
God Stats
2W - 5L
1,500 SR
Queue Stats
64W - 61L
1,436 Elo+
Party 1
Team Averages
Level 99
1,473 SR
1,506 Elo+

VS

Team Averages
Level 105
1,568 SR
1,535 Elo+
Chaac
Chaac
BeenanaMan
Chaac
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 102L
1,457 Elo+
Solo
Nox
Nox
LIGHT_canelita
Nox
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 44L
1,740 Elo+
Solo
Erlang Shen
Erlang Shen
MarvinTheOakTree
Erlang Shen
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 299L
1,477 Elo+
Solo
Cerberus
Cerberus
N0Tor1ous T Y E
Cerberus
Level 125
God Stats
2W - 2L
1,841 SR
Queue Stats
27W - 28L
1,500 Elo+
Solo
Danzaburou
Danzaburou
heillel
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 3 / 7
7,887
607
5,907
10,159
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
12
3 / 1 / 4
7,320
563
4,488
9,618
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 7
6,423
494
5,495
10,223
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
1 / 3 / 4
6,878
529
6,944
11,054
8,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
11
4 / 3 / 1
7,418
571
5,059
6,216
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
6 / 1 / 1
7,782
599
8,362
11,143
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
2,466
190
0
0
0
Erlang Shen
MarvinTheOakTree
Erlang Shen
11
0 / 6 / 4
6,310
485
4,884
11,633
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
10
1 / 2 / 3
6,397
492
6,829
9,861
5,959
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
heillel
Danzaburou
10
4 / 5 / 2
6,745
519
7,240
8,650
2,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
14
Kills
11
12
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
3
7
2.83
L
Chaac
6
1
1
6.5
W
Apollo
3
1
4
5
W
1
2
7
2.25
L
0
0
0
0
L
Erlang Shen
MarvinTheOakTree
Erlang Shen
0
6
4
0.33
W
1
3
4
1
L
Cerberus
1
2
3
1.25
W
Poseidon
4
3
1
1.5
L
Danzaburou
heillel
Danzaburou
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,893
Damage
27,315
47,270
Taken
41,287
22,078
Mitigated
23,353
24,106
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,907
2,034
0
7,492
10,159
3,238
0
1,380
8,754
0
35,580
L
Chaac
8,362
2,253
0
5,260
11,143
8,052
316
4,616
6,014
0
39,286
W
Apollo
4,488
2,669
0
6,270
9,618
3,036
1,153
1,779
7,839
0
45,733
W
5,495
1,370
0
3,982
10,223
5,754
0
2,129
8,094
23,224
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
MarvinTheOakTree
Erlang Shen
4,884
2,243
0
2,575
11,633
6,460
0
4,197
7,299
0
36,839
W
6,944
540
525
5,121
11,054
8,562
0
525
10,083
35,754
0
L
Cerberus
6,829
185
465
5,255
9,861
5,959
0
3,003
6,810
30,642
0
W
Poseidon
5,059
750
0
716
6,216
1,488
743
1,016
5,200
34,102
0
L
Danzaburou
heillel
Danzaburou
7,240
2,873
99
1,174
8,650
2,882
580
4,789
3,666
0
31,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,926
Gold Earned
29,700
329
Minions Killed
270
0
Camps Cleared
0
1,111,218
Distance Traveled
947,160
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,887
607
68
5
0
235,588
1
L
Chaac
7,782
599
89
7
0
224,137
0
W
Apollo
7,320
563
85
7
0
211,157
0
W
Ymir
6,423
494
38
3
0
245,254
0
L
Nox
2,466
190
0
0
0
0
0
L
Erlang Shen
6,310
485
64
5
0
250,434
3
W
Artio
6,878
529
63
5
0
234,321
2
L
Cerberus
6,397
492
62
5
0
263,285
1
W
Poseidon
7,418
571
75
6
0
184,898
0
L
Danzaburou
6,745
519
55
4
0
209,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role