Player Matchup

Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
EichiRasiertEuch
Baron Samedi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,500 Elo+
Party 2
Loki
Loki
cemazetlso
Loki
Level 17
God Stats
2W - 1L
1,432 SR
Queue Stats
5W - 5L
1,463 Elo+
Solo
Cernunnos
Cernunnos
goldenbullit1611
Cernunnos
Level 25
God Stats
6W - 9L
1,428 SR
Queue Stats
13W - 23L
1,387 Elo+
Solo
King Arthur
King Arthur
zombiecop1991
King Arthur
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 36L
1,482 Elo+
Solo
Team Averages
Level 38
1,472 SR
1,466 Elo+

VS

Team Averages
Level 17
1,508 SR
1,413 Elo+
Artemis
Artemis
LordSox89
Artemis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 67L
1,524 Elo+
Solo
Chiron
Chiron
babtoo
Chiron
Level 5
God Stats
0W - 1L
1,559 SR
Queue Stats
5W - 12L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
de89nnio
Sun Wukong
Level 29
God Stats
6W - 9L
1,449 SR
Queue Stats
280W - 299L
1,458 Elo+
Solo
Set
Set
iveune
Set
Level 17
God Stats
6W - 8L
1,655 SR
Queue Stats
113W - 106L
1,452 Elo+
Solo
Cthulhu
Cthulhu
ninilafrappe
Cthulhu
Level 8
God Stats
4W - 7L
1,376 SR
Queue Stats
42W - 52L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
9 / 1 / 2
7,765
597
11,014
6,234
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
EichiRasiertEuch
Baron Samedi
12
2 / 0 / 9
6,810
524
6,149
4,713
2,916
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 2 / 5
6,907
531
4,668
6,755
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
11
0 / 3 / 6
6,383
491
2,856
6,843
3,503
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
zombiecop1991
King Arthur
13
3 / 1 / 0
7,472
575
6,576
11,359
4,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LordSox89
Artemis
12
3 / 4 / 0
6,995
538
2,768
8,590
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
babtoo
Chiron
8
0 / 5 / 0
5,389
415
1,374
8,220
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
de89nnio
Sun Wukong
10
1 / 2 / 1
6,049
465
3,193
8,560
4,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Set
iveune
Set
12
2 / 2 / 2
6,995
538
3,990
10,394
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ninilafrappe
Cthulhu
10
1 / 5 / 0
5,461
420
4,925
11,063
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
7
7
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
1
2
10
W
Baron Samedi
EichiRasiertEuch
Baron Samedi
2
0
9
6.5
L
Artemis
LordSox89
Artemis
3
4
0
0.75
L
Chiron
babtoo
Chiron
0
5
0
0
W
4
2
5
3.25
L
Sun Wukong
de89nnio
Sun Wukong
1
2
1
0.75
W
Cernunnos
0
3
6
1
L
Set
iveune
Set
2
2
2
1.5
L
Cthulhu
ninilafrappe
Cthulhu
1
5
0
0.2
W
King Arthur
zombiecop1991
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
16,250
35,904
Taken
46,827
15,262
Mitigated
19,662
15,532
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,014
356
0
2,412
6,234
2,056
285
2,845
3,114
44,515
0
W
Baron Samedi
EichiRasiertEuch
Baron Samedi
6,149
1,113
804
2,090
4,713
2,916
200
900
3,747
35,820
0
L
Artemis
LordSox89
Artemis
2,768
978
0
3,324
8,590
2,672
866
1,778
6,770
0
31,776
L
Chiron
babtoo
Chiron
1,374
510
406
1,231
8,220
3,164
0
5,728
2,124
0
14,066
W
4,668
1,875
0
2,361
6,755
1,803
780
362
6,368
0
26,127
L
Sun Wukong
de89nnio
Sun Wukong
3,193
878
0
2,215
8,560
4,332
0
169
8,229
0
21,891
W
Cernunnos
2,856
1,083
739
372
6,843
3,503
629
452
6,366
0
23,320
L
Set
iveune
Set
3,990
1,777
0
4,033
10,394
3,953
0
1,723
8,560
0
37,538
L
Cthulhu
ninilafrappe
Cthulhu
4,925
140
140
2,367
11,063
5,541
0
6,781
3,788
24,872
0
W
King Arthur
zombiecop1991
King Arthur
6,576
1,357
0
6,754
11,359
4,984
28
0
11,088
0
41,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,337
Gold Earned
30,889
320
Minions Killed
245
0
Camps Cleared
0
1,178,548
Distance Traveled
1,068,284
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,765
597
94
7
0
234,026
2
W
Baron Samedi
6,810
524
40
3
0
252,847
0
L
Artemis
6,995
538
62
5
0
175,601
4
L
Chiron
5,389
415
28
2
0
198,804
1
W
Loki
6,907
531
59
5
0
266,258
1
L
Sun Wukong
6,049
465
39
3
0
211,730
0
W
Cernunnos
6,383
491
41
3
0
204,929
0
L
Set
6,995
538
79
6
0
245,963
5
L
Cthulhu
5,461
420
37
3
0
236,186
0
W
King Arthur
7,472
575
86
7
0
220,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role