Player Matchup

Artemis
Artemis
ISmiley15
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,687 Elo+
Solo
Camazotz
Camazotz
MrAlokBO
Camazotz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 33L
1,648 Elo+
Solo
Fafnir
Fafnir
Sekosanx
Fafnir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 52L
1,626 Elo+
Solo
Thoth
Thoth
Shawnz997
Thoth
Level 28
God Stats
2W - 5L
1,849 SR
Queue Stats
471W - 450L
1,691 Elo+
Solo
Medusa
Medusa
TastySwaghetti
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,594 Elo+
Solo
Team Averages
Level 24
1,570 SR
1,649 Elo+

VS

Team Averages
Level 22
1,562 SR
1,666 Elo+
Olorun
Olorun
Kazaryy
Olorun
Level 25
God Stats
5W - 2L
1,686 SR
Queue Stats
280W - 240L
1,554 Elo+
Solo
Thor
Thor
LGBTbruh
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,732 Elo+
Solo
Ra
Ra
Stellus
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,882 Elo+
Solo
Nemesis
Nemesis
pelayojavier4
Nemesis
Level 23
God Stats
3W - 2L
1,623 SR
Queue Stats
31W - 18L
1,619 Elo+
Solo
Guan Yu
Guan Yu
zousiniba
Guan Yu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ISmiley15
Artemis
9
0 / 10 / 1
6,579
346
2,852
11,669
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
MrAlokBO
Camazotz
16
2 / 6 / 5
9,855
519
11,316
20,617
11,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Sekosanx
Fafnir
12
1 / 3 / 4
8,360
440
3,522
10,562
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Shawnz997
Thoth
17
5 / 5 / 2
10,595
558
12,790
12,931
5,373
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 3
9,521
501
11,067
13,789
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kazaryy
Olorun
17
1 / 3 / 2
10,092
531
8,363
12,265
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
16
2 / 0 / 9
9,810
516
4,091
8,582
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 5 / 6
10,569
556
10,563
13,362
6,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
20
15 / 1 / 4
13,112
690
18,479
13,045
6,237
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
zousiniba
Guan Yu
17
3 / 3 / 5
10,131
533
8,748
16,350
13,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
12
Kills
28
28
Deaths
12
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
ISmiley15
Artemis
0
10
1
0.05
W
Olorun
Kazaryy
Olorun
1
3
2
0.67
W
Thor
2
0
9
6.5
L
Camazotz
MrAlokBO
Camazotz
2
6
5
0.75
L
Fafnir
Sekosanx
Fafnir
1
3
4
1
L
Thoth
Shawnz997
Thoth
5
5
2
1.2
W
7
5
6
2
L
4
4
3
1.38
W
Nemesis
15
1
4
17
W
Guan Yu
zousiniba
Guan Yu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,547
Damage
50,244
69,568
Taken
63,604
34,541
Mitigated
36,676
24,207
Healing
22,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ISmiley15
Artemis
2,852
903
0
889
11,669
3,606
394
4,398
7,021
0
19,123
W
Olorun
Kazaryy
Olorun
8,363
4,152
526
6,940
12,265
4,374
2,664
2,156
10,109
83,484
0
W
Thor
4,091
475
0
1,173
8,582
6,515
260
3,099
5,483
0
23,144
L
Camazotz
MrAlokBO
Camazotz
11,316
3,917
0
11,136
20,617
11,177
456
3,164
17,309
0
73,959
L
Fafnir
Sekosanx
Fafnir
3,522
790
0
2,858
10,562
9,888
5
3,433
7,051
17,791
0
L
Thoth
Shawnz997
Thoth
12,790
630
0
4,417
12,931
5,373
1,312
1,097
11,824
79,394
0
W
10,563
2,254
618
5,080
13,362
6,131
904
1,683
11,679
65,207
0
L
11,067
5,741
0
4,907
13,789
4,497
125
6,280
7,437
0
50,778
W
Nemesis
18,479
12,156
0
1,562
13,045
6,237
0
2,488
10,557
0
118,951
W
Guan Yu
zousiniba
Guan Yu
8,748
1,565
1,038
5,224
16,350
13,419
752
6,886
9,464
0
49,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
53,714
398
Minions Killed
574
0
Camps Cleared
0
1,530,778
Distance Traveled
1,690,474
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,579
346
25
1
0
212,029
0
W
Olorun
10,092
531
138
7
0
288,525
1
W
Thor
9,810
516
32
2
0
382,902
8
L
Camazotz
9,855
519
121
6
0
369,635
2
L
Fafnir
8,360
440
22
1
0
330,729
3
L
Thoth
10,595
558
145
8
0
318,486
2
W
Ra
10,569
556
133
7
0
283,788
1
L
Medusa
9,521
501
85
4
0
299,899
0
W
Nemesis
13,112
690
170
9
0
426,863
4
W
Guan Yu
10,131
533
101
5
0
308,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role