Player Matchup

Ne Zha
Ne Zha
TANGJINGYUIN
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
三秒又三秒
Geb
Level 129
God Stats
30W - 25L
1,815 SR
Queue Stats
443W - 477L
1,601 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
凛冽时雨
Ah Muzen Cab
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Scylla
Scylla
呕屁蛋蛋
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
狐九先生
Rama
Level 106
God Stats
8W - 5L
1,500 SR
Queue Stats
131W - 125L
1,279 Elo+
Solo
Team Averages
Level 129
1,563 SR
1,476 Elo+

VS

Team Averages
Level 11
1,306 SR
1,334 Elo+
Merlin
Merlin
AdanMcHueheuheu
Merlin
Level 18
God Stats
3W - 3L
1,223 SR
Queue Stats
14W - 8L
1,509 Elo+
Party 1
Achilles
Achilles
Dafayb
Achilles
Level 8
God Stats
12W - 10L
1,285 SR
Queue Stats
26W - 23L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
Monozark
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,308 Elo+
Party 1
Thor
Thor
attheTOP
Thor
Level 5
God Stats
0W - 3L
1,223 SR
Queue Stats
21W - 11L
1,216 Elo+
Party 1
Bacchus
Bacchus
sojuum
Bacchus
Level 8
God Stats
0W - 3L
1,300 SR
Queue Stats
14W - 16L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
10 / 0 / 26
11,948
1,195
14,359
9,912
5,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 1 / 35
11,309
1,131
11,585
14,825
15,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
凛冽时雨
Ah Muzen Cab
18
16 / 0 / 24
11,793
1,179
26,786
7,150
3,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
17
8 / 0 / 22
10,597
1,060
19,236
6,349
2,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 0 / 25
11,301
1,130
21,245
7,036
3,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 0
8,928
893
8,741
16,601
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Dafayb
Achilles
14
0 / 10 / 1
8,398
840
8,844
27,811
26,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Monozark
Kukulkan
14
0 / 5 / 1
8,345
835
8,766
9,409
3,521
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
0 / 16 / 1
8,375
838
6,114
25,553
10,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
sojuum
Bacchus
14
0 / 6 / 1
8,360
836
5,803
22,586
29,895
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
5
47
Kills
1
1
Deaths
47
132
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
Achilles
Dafayb
Achilles
0
10
1
0.05
L
Kukulkan
Monozark
Kukulkan
0
5
1
0.1
W
Ne Zha
10
0
26
23
L
Thor
0
16
1
0.03
L
Bacchus
sojuum
Bacchus
0
6
1
0.08
W
1
1
35
18.5
W
Ah Muzen Cab
凛冽时雨
Ah Muzen Cab
16
0
24
28
W
Scylla
8
0
22
19
W
12
0
25
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,211
Damage
38,268
45,272
Taken
101,960
29,388
Mitigated
76,489
9,620
Healing
1,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,741
366
0
113
16,601
6,351
0
4,201
12,400
43,554
0
L
Achilles
Dafayb
Achilles
8,844
1,760
0
680
27,811
26,516
0
9,988
17,823
303
17,445
L
Kukulkan
Monozark
Kukulkan
8,766
861
0
0
9,409
3,521
0
3,870
5,539
30,043
0
W
Ne Zha
14,359
3,618
0
3,231
9,912
5,011
0
4,876
4,886
0
44,314
L
Thor
6,114
197
0
276
25,553
10,206
0
6,647
18,906
0
15,906
L
Bacchus
sojuum
Bacchus
5,803
432
0
0
22,586
29,895
0
6,115
16,471
13,795
0
W
11,585
955
0
1,344
14,825
15,462
0
6,943
7,686
17,989
0
W
Ah Muzen Cab
凛冽时雨
Ah Muzen Cab
26,786
11,444
0
2,645
7,150
3,377
0
4,513
2,637
0
55,894
W
Scylla
19,236
2,022
0
0
6,349
2,435
0
2,641
3,583
27,527
0
W
21,245
17,564
0
2,400
7,036
3,103
0
4,640
2,346
0
35,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,948
Gold Earned
42,406
207
Minions Killed
196
11
Camps Cleared
3
1,009,130
Distance Traveled
852,245
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,928
893
81
8
1
141,168
0
L
Achilles
8,398
840
28
3
1
192,915
1
L
Kukulkan
8,345
835
53
5
1
165,413
0
W
Ne Zha
11,948
1,195
55
6
7
218,651
2
L
Thor
8,375
838
28
3
0
170,282
0
L
Bacchus
8,360
836
6
1
0
182,467
0
W
Geb
11,309
1,131
20
2
0
217,173
0
W
Ah Muzen Cab
11,793
1,179
73
7
0
186,044
2
W
Scylla
10,597
1,060
16
2
1
198,277
0
W
Rama
11,301
1,130
43
4
3
188,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role