Player Matchup

Kukulkan
Kukulkan
AlphaPortal007
Kukulkan
Level 28
God Stats
0W - 6L
1,392 SR
Queue Stats
41W - 40L
1,528 Elo+
Solo
Bacchus
Bacchus
FenrisForAsgard
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Solo
Thoth
Thoth
Gardee82
Thoth
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 240L
1,638 Elo+
Solo
Horus
Horus
bigflouger
Horus
Level 21
God Stats
22W - 17L
1,424 SR
Queue Stats
133W - 119L
1,478 Elo+
Solo
Hachiman
Hachiman
ilko
Hachiman
Level 19
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 5L
1,582 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,494 Elo+

VS

Team Averages
Level 19
1,505 SR
1,607 Elo+
Ra
Ra
Carrymain420
Ra
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 4L
1,770 Elo+
Solo
Fenrir
Fenrir
Lejom
Fenrir
Level 18
God Stats
21W - 17L
1,750 SR
Queue Stats
32W - 36L
1,724 Elo+
Solo
Bacchus
Bacchus
SleepyGopher
Bacchus
Level 29
God Stats
2W - 4L
1,349 SR
Queue Stats
353W - 203L
1,787 Elo+
Solo
Nu Wa
Nu Wa
WhiteWalker06
Nu Wa
Level 28
God Stats
76W - 56L
1,761 SR
Queue Stats
145W - 173L
1,610 Elo+
Solo
Neith
Neith
mohamadzamani
Neith
Level 17
God Stats
75W - 61L
1,163 SR
Queue Stats
537W - 602L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 4 / 1
5,722
572
3,033
6,105
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 2
4,937
494
1,676
6,568
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thoth
Gardee82
Thoth
8
1 / 5 / 1
5,330
533
3,046
7,625
2,457
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
8
1 / 2 / 0
4,982
498
2,587
7,822
3,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ilko
Hachiman
7
0 / 5 / 1
4,378
438
2,337
7,351
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 2
7,784
778
7,527
6,673
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Lejom
Fenrir
9
2 / 0 / 4
5,647
565
1,988
4,177
1,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
SleepyGopher
Bacchus
10
3 / 1 / 4
6,128
613
3,512
5,549
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
5 / 1 / 3
7,351
735
10,277
6,812
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 5
5,447
545
2,169
4,556
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
20
20
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
4
1
0.38
W
10
2
2
5.5
L
0
4
2
0.25
L
Thoth
Gardee82
Thoth
1
5
1
0.3
W
Fenrir
Lejom
Fenrir
2
0
4
4
W
Bacchus
SleepyGopher
Bacchus
3
1
4
5
W
5
1
3
6.5
L
Horus
1
2
0
0.5
L
Hachiman
ilko
Hachiman
0
5
1
0.1
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,679
Damage
25,473
35,471
Taken
27,767
13,392
Mitigated
9,672
9,324
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,033
967
0
1,085
6,105
1,996
0
4,513
1,414
23,498
0
W
7,527
1,661
37
2,563
6,673
2,521
0
3,691
2,982
42,455
0
L
1,676
194
0
420
6,568
3,770
0
3,387
3,148
5,502
0
L
Thoth
Gardee82
Thoth
3,046
89
0
2,367
7,625
2,457
0
3,928
3,573
26,384
0
W
Fenrir
Lejom
Fenrir
1,988
644
0
1,211
4,177
1,495
0
566
3,611
0
13,035
W
Bacchus
SleepyGopher
Bacchus
3,512
672
0
2,774
5,549
2,505
0
1,235
4,291
25,739
0
W
10,277
2,084
0
2,986
6,812
1,895
1,142
1,774
4,763
53,134
0
L
Horus
2,587
1,036
120
3,223
7,822
3,234
0
6,008
1,792
0
12,380
L
Hachiman
ilko
Hachiman
2,337
1,379
0
2,109
7,351
1,935
0
3,077
4,228
0
17,361
W
2,169
221
0
3,350
4,556
1,256
294
489
4,067
0
27,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
32,357
157
Minions Killed
314
0
Camps Cleared
0
893,360
Distance Traveled
969,722
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,722
572
57
6
0
181,213
5
W
Ra
7,784
778
88
9
0
207,808
5
L
Bacchus
4,937
494
11
1
0
177,108
1
L
Thoth
5,330
533
43
4
0
164,752
2
W
Fenrir
5,647
565
31
3
0
205,040
0
W
Bacchus
6,128
613
51
5
0
207,787
3
W
Nu Wa
7,351
735
102
10
0
165,309
3
L
Horus
4,982
498
11
1
0
201,682
1
L
Hachiman
4,378
438
35
4
0
168,605
2
W
Neith
5,447
545
42
4
0
183,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role