Player Matchup

Yemoja
Yemoja
Okurrrrr
Yemoja
Level 160
God Stats
5W - 0L
1,715 SR
Queue Stats
605W - 476L
1,645 Elo+
Party 2
Zeus
Zeus
五圣之君
Zeus
Level 155
God Stats
209W - 72L
1,749 SR
Queue Stats
467W - 132L
1,804 Elo+
Party 2
Izanami
Izanami
人间留客
Izanami
Level 115
God Stats
417W - 216L
1,749 SR
Queue Stats
500W - 251L
1,748 Elo+
Party 2
Thoth
Thoth
只影向谁去
Thoth
Level 149
God Stats
97W - 49L
1,569 SR
Queue Stats
1,018W - 529L
1,624 Elo+
Party 2
Da Ji
Da Ji
悍l将是也
Da Ji
Level 149
God Stats
16W - 12L
1,514 SR
Queue Stats
168W - 110L
1,653 Elo+
Party 2
Team Averages
Level 146
1,659 SR
1,695 Elo+

VS

Team Averages
Level 20
1,481 SR
1,380 Elo+
Kukulkan
Kukulkan
Alexandr丶NIN
Kukulkan
Level 57
God Stats
7W - 7L
1,736 SR
Queue Stats
140W - 129L
1,378 Elo+
Solo
Jing Wei
Jing Wei
HonoShinsei
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,393 Elo+
Party 1
Ymir
Ymir
Phi1ipM0rris
Ymir
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 28L
1,320 Elo+
Party 1
King Arthur
King Arthur
TotallyNotCaesar
King Arthur
Level 18
God Stats
0W - 2L
1,334 SR
Queue Stats
21W - 43L
1,370 Elo+
Party 1
Erlang Shen
Erlang Shen
回忆若素
Erlang Shen
Level 6
God Stats
0W - 2L
1,335 SR
Queue Stats
1W - 3L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Okurrrrr
Yemoja
16
4 / 0 / 36
10,174
1,272
11,427
6,170
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 0 / 28
9,661
1,208
24,342
2,901
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
人间留客
Izanami
17
15 / 0 / 26
10,361
1,295
22,309
7,647
3,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 0 / 29
10,205
1,276
18,759
3,598
1,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 1 / 27
9,669
1,209
14,168
6,332
3,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

379

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 6 / 1
7,390
924
5,384
10,726
3,370
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
HonoShinsei
Jing Wei
12
0 / 7 / 1
6,921
865
3,667
15,121
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 12 / 1
7,455
932
3,194
21,271
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
TotallyNotCaesar
King Arthur
12
0 / 9 / 0
6,881
860
2,804
25,613
17,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
回忆若素
Erlang Shen
12
1 / 12 / 0
7,256
907
8,082
22,769
14,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
4
46
Kills
1
1
Deaths
46
146
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
1
0.08
L
Jing Wei
HonoShinsei
Jing Wei
0
7
1
0.07
W
Yemoja
Okurrrrr
Yemoja
4
0
36
22
L
0
12
1
0.04
L
King Arthur
TotallyNotCaesar
King Arthur
0
9
0
0
W
9
0
28
23
W
Izanami
人间留客
Izanami
15
0
26
28
W
8
0
29
22.5
L
Erlang Shen
回忆若素
Erlang Shen
1
12
0
0.08
W
10
1
27
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,005
Damage
23,131
26,648
Taken
95,500
14,407
Mitigated
54,602
9,495
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,384
114
0
72
10,726
3,370
0
5,703
4,963
29,793
0
L
Jing Wei
HonoShinsei
Jing Wei
3,667
2,267
0
463
15,121
5,074
0
6,941
8,091
0
8,269
W
Yemoja
Okurrrrr
Yemoja
11,427
1,352
2,746
1,367
6,170
5,224
0
2,205
3,715
21,953
0
L
3,194
124
0
528
21,271
14,626
0
12,694
8,222
11,533
0
L
King Arthur
TotallyNotCaesar
King Arthur
2,804
477
0
1,613
25,613
17,240
0
15,143
10,134
0
7,850
W
24,342
1,501
0
0
2,901
1,145
0
1,684
1,167
31,993
0
W
Izanami
人间留客
Izanami
22,309
18,568
0
4,441
7,647
3,651
0
2,351
5,146
0
51,284
W
18,759
315
0
524
3,598
1,328
0
940
2,583
35,091
0
L
Erlang Shen
回忆若素
Erlang Shen
8,082
4,016
0
1,279
22,769
14,292
0
13,007
9,562
200
15,687
W
14,168
4,763
48
369
6,332
3,059
0
1,598
4,590
0
16,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,070
Gold Earned
35,903
166
Minions Killed
116
9
Camps Cleared
3
771,229
Distance Traveled
731,977
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,390
924
67
8
0
136,234
0
L
Jing Wei
6,921
865
8
1
1
162,703
0
W
Yemoja
10,174
1,272
13
2
0
151,954
3
L
Ymir
7,455
932
25
3
0
126,211
0
L
King Arthur
6,881
860
5
1
0
156,505
0
W
Zeus
9,661
1,208
33
4
1
158,336
1
W
Izanami
10,361
1,295
72
9
5
137,919
2
W
Thoth
10,205
1,276
44
6
2
169,262
0
L
Erlang Shen
7,256
907
11
1
2
150,324
0
W
Da Ji
9,669
1,209
4
1
1
153,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role