Player Matchup

Izanami
Izanami
Belzyk
Izanami
Level 29
God Stats
6W - 4L
1,200 SR
Queue Stats
213W - 270L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
DeadlySinz27
Nu Wa
Level 24
God Stats
73W - 70L
1,455 SR
Queue Stats
388W - 463L
1,439 Elo+
Party 1
Bellona
Bellona
ZilchDelerion
Bellona
Level 13
God Stats
1W - 1L
1,695 SR
Queue Stats
36W - 32L
1,855 Elo+
Solo
Nemesis
Nemesis
iiiChuriii
Nemesis
Level 27
God Stats
8W - 9L
1,268 SR
Queue Stats
209W - 244L
1,607 Elo+
Solo
Ymir
Ymir
sxjwyx
Ymir
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,423 SR
1,582 Elo+

VS

Team Averages
Level 14
1,471 SR
1,497 Elo+
Ymir
Ymir
Ragnarok234
Ymir
Level 9
God Stats
3W - 4L
1,202 SR
Queue Stats
25W - 38L
1,364 Elo+
Solo
Danzaburou
Danzaburou
Xipiriwaki
Danzaburou
Level 28
God Stats
35W - 16L
1,652 SR
Queue Stats
112W - 67L
1,607 Elo+
Solo
He Bo
He Bo
angelcruz9
He Bo
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 57L
1,486 Elo+
Solo
Camazotz
Camazotz
chambrokar
Camazotz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,757 Elo+
Solo
Chaac
Chaac
greda21
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Belzyk
Izanami
7
1 / 4 / 0
5,217
373
1,258
6,070
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 7 / 1
6,537
467
6,682
7,459
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
11
7 / 3 / 3
7,292
521
8,776
10,940
8,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
iiiChuriii
Nemesis
12
3 / 4 / 1
7,364
526
6,974
12,008
4,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
sxjwyx
Ymir
9
0 / 7 / 2
5,869
419
1,787
11,156
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
7,225
516
2,371
8,524
6,700
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Xipiriwaki
Danzaburou
16
15 / 0 / 4
10,451
747
18,163
12,110
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
14
9 / 2 / 0
8,495
607
6,029
6,965
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
chambrokar
Camazotz
10
0 / 8 / 0
6,411
458
2,117
10,745
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
greda21
Chaac
10
0 / 3 / 2
6,378
456
3,196
11,400
9,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
13
Kills
25
25
Deaths
15
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Belzyk
Izanami
1
4
0
0.25
L
2
7
1
0.36
W
1
2
8
2.5
W
Danzaburou
Xipiriwaki
Danzaburou
15
0
4
17
L
Bellona
7
3
3
2.83
W
He Bo
9
2
0
4.5
W
Camazotz
chambrokar
Camazotz
0
8
0
0
W
Chaac
greda21
Chaac
0
3
2
0.33
L
Nemesis
iiiChuriii
Nemesis
3
4
1
0.88
L
Ymir
sxjwyx
Ymir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,477
Damage
31,876
47,633
Taken
49,744
21,435
Mitigated
25,101
7,555
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Belzyk
Izanami
1,258
895
0
1,701
6,070
1,043
0
830
5,200
0
16,237
L
6,682
679
0
150
7,459
2,426
40
2,375
4,878
27,875
0
W
2,371
280
0
250
8,524
6,700
816
2,089
6,217
16,378
0
W
Danzaburou
Xipiriwaki
Danzaburou
18,163
7,881
0
9,094
12,110
4,502
108
1,410
10,452
0
82,607
L
Bellona
8,776
3,454
0
904
10,940
8,654
831
1,967
8,657
0
38,111
W
He Bo
6,029
123
207
3,095
6,965
1,892
453
2,177
4,461
41,600
0
W
Camazotz
chambrokar
Camazotz
2,117
750
0
2,596
10,745
2,815
83
675
9,765
0
23,510
W
Chaac
greda21
Chaac
3,196
631
0
2,308
11,400
9,192
479
1,106
9,978
0
26,188
L
Nemesis
iiiChuriii
Nemesis
6,974
3,073
0
4,577
12,008
4,558
0
893
10,942
0
37,286
L
Ymir
sxjwyx
Ymir
1,787
283
0
223
11,156
4,754
240
1,884
9,231
10,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,279
Gold Earned
38,960
233
Minions Killed
331
0
Camps Cleared
0
1,182,011
Distance Traveled
1,214,532
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,217
373
30
2
0
128,322
0
L
Nu Wa
6,537
467
41
3
0
256,112
1
W
Ymir
7,225
516
37
3
0
226,812
0
W
Danzaburou
10,451
747
114
8
0
270,652
6
L
Bellona
7,292
521
59
4
0
246,536
0
W
He Bo
8,495
607
84
6
0
260,354
3
W
Camazotz
6,411
458
52
4
0
213,161
0
W
Chaac
6,378
456
44
3
0
243,553
0
L
Nemesis
7,364
526
83
6
0
299,023
0
L
Ymir
5,869
419
20
1
0
252,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role