Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ConstantCorn969
Ullr
Level 109
God Stats
1W - 1L
1,791 SR
Queue Stats
10W - 13L
1,427 Elo+
Party 1
Sobek
Sobek
Il Grape II
Sobek
Level 100
God Stats
2W - 2L
1,791 SR
Queue Stats
151W - 133L
1,528 Elo+
Party 1
Artio
Artio
McFallen Over
Artio
Level 118
God Stats
7W - 4L
1,435 SR
Queue Stats
118W - 111L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
SonantParrot810
Kukulkan
Level 98
God Stats
9W - 6L
1,791 SR
Queue Stats
64W - 61L
1,451 Elo+
Party 1
Team Averages
Level 109
1,661 SR
1,480 Elo+

VS

Team Averages
Level 81
1,517 SR
1,460 Elo+
Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AB5OLOM
Loki
Level 105
God Stats
44W - 45L
1,457 SR
Queue Stats
420W - 418L
1,440 Elo+
Solo
Jormungandr
Jormungandr
Blackguymagic12
Jormungandr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 58L
1,413 Elo+
Solo
Merlin
Merlin
Bloodydeath19
Merlin
Level 65
God Stats
5W - 7L
1,628 SR
Queue Stats
288W - 287L
1,490 Elo+
Solo
Vamana
Vamana
xXNutZenXx
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 86L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 1 / 0
6,758
520
3,202
7,910
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 2 / 0
6,599
508
2,650
7,850
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
7,129
548
5,923
10,938
8,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 0
5,999
461
2,836
9,373
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
12
0 / 4 / 1
7,193
553
3,247
5,035
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 0 / 1
7,685
591
6,802
7,032
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
AB5OLOM
Loki
12
4 / 2 / 4
7,366
567
7,409
9,552
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Blackguymagic12
Jormungandr
12
1 / 0 / 2
6,914
532
3,435
4,362
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 0 / 0
2,625
202
0
0
0
Vamana
xXNutZenXx
Vamana
12
2 / 0 / 1
6,677
514
4,169
6,903
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
1
0
1
W
Skadi
 
Skadi
4
0
1
4.5
W
Loki
AB5OLOM
Loki
4
2
4
3
W
Jormungandr
Blackguymagic12
Jormungandr
1
0
2
2
W
0
0
0
0
L
0
2
0
0
L
0
2
0
0
L
1
2
0
0.5
L
Kukulkan
0
4
1
0.13
W
Vamana
xXNutZenXx
Vamana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,858
Damage
21,815
41,106
Taken
27,849
24,249
Mitigated
13,074
13,076
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,202
1,819
0
1,971
7,910
6,017
1,286
952
6,958
0
42,634
W
Skadi
 
Skadi
6,802
3,072
0
2,841
7,032
2,291
743
1,687
5,220
0
36,981
W
Loki
AB5OLOM
Loki
7,409
2,817
0
4,437
9,552
3,154
437
3,132
6,276
0
37,497
W
Jormungandr
Blackguymagic12
Jormungandr
3,435
1,335
0
905
4,362
3,531
700
1,420
2,861
35,290
0
W
0
0
0
0
0
0
0
0
0
0
0
L
2,650
804
0
2,789
7,850
2,903
1,505
355
7,495
0
38,429
L
5,923
1,191
0
5,245
10,938
8,296
24
314
10,149
36,817
0
L
2,836
273
135
2,686
9,373
5,238
0
1,236
8,137
20,167
0
L
Kukulkan
3,247
333
0
250
5,035
1,795
479
578
4,457
41,041
0
W
Vamana
xXNutZenXx
Vamana
4,169
1,414
0
1,828
6,903
4,098
546
5,417
1,486
0
26,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,678
Gold Earned
31,267
349
Minions Killed
279
0
Camps Cleared
0
1,112,290
Distance Traveled
981,605
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,758
520
84
6
0
268,692
5
W
Skadi
7,685
591
81
6
0
223,744
3
W
Loki
7,366
567
70
5
0
256,035
1
W
Jormungandr
6,914
532
84
6
0
254,916
2
W
Merlin
2,625
202
0
0
0
0
0
L
Ullr
6,599
508
61
5
0
175,612
2
L
Sobek
7,129
548
79
6
0
238,404
0
L
Artio
5,999
461
28
2
0
227,393
3
L
Kukulkan
7,193
553
97
7
0
202,189
0
W
Vamana
6,677
514
44
3
0
246,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role