Player Matchup

Cthulhu
Cthulhu
Acestormer
Cthulhu
Level 25
God Stats
34W - 20L
1,399 SR
Queue Stats
66W - 45L
1,443 Elo+
Party 2
Cupid
Cupid
ArborSum
Cupid
Level 80
God Stats
4W - 6L
1,287 SR
Queue Stats
422W - 331L
1,552 Elo+
Party 2
Tyr
Tyr
Neonyx15
Tyr
Level 67
God Stats
5W - 4L
1,500 SR
Queue Stats
397W - 317L
1,501 Elo+
Party 2
Team Averages
Level 57
1,395 SR
1,498 Elo+

VS

Team Averages
Level 24
1,399 SR
1,432 Elo+
Susano
Susano
AlexGoonGan
Susano
Level 63
God Stats
16W - 20L
1,500 SR
Queue Stats
223W - 279L
1,295 Elo+
Solo
Yemoja
Yemoja
ZomikPanda07
Yemoja
Level 4
God Stats
0W - 1L
1,198 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Теролиан
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acestormer
Cthulhu
13
7 / 3 / 18
10,084
917
6,202
13,147
10,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
ArborSum
Cupid
12
7 / 2 / 15
9,254
841
13,763
9,672
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
15 / 1 / 13
10,582
962
10,708
10,603
8,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
4 / 6 / 2
8,894
809
7,141
10,591
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
10
0 / 11 / 5
7,212
656
6,190
14,702
8,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 13 / 1
7,694
699
5,182
12,250
3,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
29
Kills
6
6
Deaths
30
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acestormer
Cthulhu
7
3
18
5.33
L
Susano
4
6
2
0.83
W
Cupid
ArborSum
Cupid
7
2
15
7.25
W
15
1
13
21.5
L
Yemoja
0
11
5
0.23
L
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,673
Damage
18,513
33,422
Taken
37,543
23,374
Mitigated
18,172
11,871
Healing
1,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acestormer
Cthulhu
6,202
1,003
202
3,426
13,147
10,957
429
2,335
10,762
27,506
0
L
Susano
7,141
1,119
0
1,250
10,591
5,460
0
1,175
9,416
0
29,735
W
Cupid
ArborSum
Cupid
13,763
9,333
248
5,046
9,672
3,708
1,752
2,055
7,492
0
34,326
W
10,708
1,584
0
2,949
10,603
8,709
674
1,824
8,629
0
29,642
L
Yemoja
6,190
1,690
248
0
14,702
8,768
0
3,804
10,898
14,132
0
L
5,182
2,797
0
290
12,250
3,944
0
1,327
10,923
0
20,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
23,800
117
Minions Killed
82
0
Camps Cleared
0
630,181
Distance Traveled
520,977
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,084
917
38
3
0
207,490
0
L
Susano
8,894
809
39
4
0
206,898
0
W
Cupid
9,254
841
44
4
0
188,635
0
W
Tyr
10,582
962
35
3
0
234,056
3
L
Yemoja
7,212
656
12
1
0
151,047
0
L
Artemis
7,694
699
31
3
0
163,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role