Player Matchup

He Bo
He Bo
JPizza
He Bo
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,096 Elo+
Solo
Apollo
Apollo
Kacsablo
Apollo
Level 57
God Stats
15W - 16L
1,492 SR
Queue Stats
57W - 84L
1,400 Elo+
Party 1
Khepri
Khepri
Yombefrt
Khepri
Level 41
God Stats
1W - 4L
1,382 SR
Queue Stats
55W - 82L
1,394 Elo+
Party 1
Guan Yu
Guan Yu
sTreNnn
Guan Yu
Level 47
God Stats
1W - 4L
1,504 SR
Queue Stats
38W - 57L
1,355 Elo+
Solo
Loki
Loki
sylex04
Loki
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 77L
1,330 Elo+
Solo
Team Averages
Level 46
1,476 SR
1,315 Elo+

VS

Team Averages
Level 98
1,606 SR
1,562 Elo+
Chernobog
Chernobog
LuciferNash
Chernobog
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reykna
Cu Chulainn
Level 49
God Stats
8W - 6L
1,540 SR
Queue Stats
23W - 15L
1,572 Elo+
Party 2
Athena
Athena
TERRATEMBLOR
Athena
Level 105
God Stats
3W - 1L
1,723 SR
Queue Stats
65W - 34L
1,604 Elo+
Party 2
Ne Zha
Ne Zha
hipercrack
Ne Zha
Level 107
God Stats
3W - 0L
1,766 SR
Queue Stats
42W - 30L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
нубик13
Nu Wa
Level 101
God Stats
8W - 4L
1,500 SR
Queue Stats
166W - 175L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JPizza
He Bo
14
1 / 9 / 1
8,964
407
6,267
15,268
5,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Kacsablo
Apollo
18
3 / 5 / 0
11,148
507
9,625
17,593
7,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Yombefrt
Khepri
14
0 / 5 / 2
8,889
404
7,084
20,688
22,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
sTreNnn
Guan Yu
17
4 / 8 / 1
10,749
489
7,892
21,635
19,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
sylex04
Loki
15
1 / 7 / 4
9,490
431
7,698
19,248
7,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LuciferNash
Chernobog
20
7 / 3 / 5
12,623
574
9,406
12,810
9,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Reykna
Cu Chulainn
20
9 / 2 / 9
13,750
625
21,327
20,883
20,011
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
17
7 / 0 / 12
11,261
512
11,707
11,288
8,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
hipercrack
Ne Zha
20
9 / 1 / 7
13,565
617
19,962
15,654
6,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 3 / 11
11,519
524
14,914
10,307
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
9
Kills
34
34
Deaths
9
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
He Bo
JPizza
He Bo
1
9
1
0.17
L
Apollo
Kacsablo
Apollo
3
5
0
0.6
W
Chernobog
LuciferNash
Chernobog
7
3
5
3.17
W
Cu Chulainn
Reykna
Cu Chulainn
9
2
9
6.75
W
Athena
7
0
12
13
L
Khepri
Yombefrt
Khepri
0
5
2
0.2
W
Ne Zha
hipercrack
Ne Zha
9
1
7
12.5
L
Guan Yu
sTreNnn
Guan Yu
4
8
1
0.56
L
Loki
sylex04
Loki
1
7
4
0.43
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
77,316
94,432
Taken
70,942
63,253
Mitigated
49,036
22,395
Healing
24,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
JPizza
He Bo
6,267
413
132
1,451
15,268
5,932
0
3,853
10,939
54,832
0
L
Apollo
Kacsablo
Apollo
9,625
5,081
0
6,487
17,593
7,847
652
3,448
13,865
0
81,524
W
Chernobog
LuciferNash
Chernobog
9,406
5,925
0
4,154
12,810
9,210
1,604
1,425
11,375
0
94,046
W
Cu Chulainn
Reykna
Cu Chulainn
21,327
7,488
0
10,811
20,883
20,011
3,506
1,819
18,634
0
96,594
W
Athena
11,707
2,111
0
1,325
11,288
8,878
412
3,574
7,632
40,570
0
L
Khepri
Yombefrt
Khepri
7,084
411
0
2,951
20,688
22,654
0
8,048
12,055
30,696
0
W
Ne Zha
hipercrack
Ne Zha
19,962
10,177
0
4,365
15,654
6,989
867
2,771
12,661
0
133,091
L
Guan Yu
sTreNnn
Guan Yu
7,892
1,462
765
7,136
21,635
19,446
159
3,124
18,277
0
53,015
L
Loki
sylex04
Loki
7,698
1,914
0
3,473
19,248
7,374
0
6,123
12,675
0
64,923
W
14,914
2,805
152
3,324
10,307
3,948
3,171
3,398
6,749
63,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
62,718
551
Minions Killed
669
0
Camps Cleared
0
1,867,297
Distance Traveled
2,100,197
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,964
407
106
5
0
321,126
5
L
Apollo
11,148
507
174
8
0
384,746
2
W
Chernobog
12,623
574
145
7
0
353,434
7
W
Cu Chulainn
13,750
625
169
8
0
442,135
0
W
Athena
11,261
512
57
3
0
454,872
2
L
Khepri
8,889
404
36
2
0
407,550
2
W
Ne Zha
13,565
617
187
9
0
469,726
5
L
Guan Yu
10,749
489
127
6
0
371,984
2
L
Loki
9,490
431
108
5
0
381,891
1
W
Nu Wa
11,519
524
111
5
0
380,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role