Player Matchup

Sun Wukong
Sun Wukong
Gold V
BoniVirus
Sun Wukong
Gold V
Level 124
God Stats
27W - 14L
1,744 SR
Queue Stats
332W - 328L
1,630 MMR
Party 1
Rama
Rama
Gold II
JustAPO-
Rama
Gold II
Level 113
God Stats
3W - 7L
1,213 SR
Queue Stats
448W - 445L
1,572 MMR
Solo
Nu Wa
Nu Wa
Gold V
Schakimacky
Nu Wa
Gold V
Level 131
God Stats
4W - 7L
1,497 SR
Queue Stats
165W - 158L
1,631 MMR
Party 1
Geb
Geb
Gold III
nepnepn8
Geb
Gold III
Level 124
God Stats
39W - 27L
1,994 SR
Queue Stats
142W - 137L
1,622 MMR
Solo
Nemesis
Nemesis
Platinum V
zR3xMvN_
Nemesis
Platinum V
Level 96
God Stats
10W - 4L
1,693 SR
Queue Stats
133W - 135L
1,591 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,628 SR
1,609 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,535 SR
1,583 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Jordan_Singh15
Aphrodite
Bronze III
Level 106
God Stats
1W - 2L
1,485 SR
Queue Stats
5W - 7L
1,565 MMR
Solo
Bellona
Bellona
Gold I
MrFrewin
Bellona
Gold I
Level 159
God Stats
8W - 7L
1,561 SR
Queue Stats
380W - 381L
1,613 MMR
Solo
Mercury
Mercury
Gold I
MxrioBrosPGM-
Mercury
Gold I
Level 156
God Stats
36W - 29L
1,556 SR
Queue Stats
1,226W - 1,230L
1,617 MMR
Solo
Apollo
Apollo
Gold III
x_Vinnii_x
Apollo
Gold III
Level 154
God Stats
17W - 19L
1,575 SR
Queue Stats
230W - 250L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoniVirus
Sun Wukong
20
2 / 2 / 10
13,807
575
22,074
24,438
21,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
20
4 / 2 / 2
14,185
591
12,134
11,996
4,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 3 / 12
13,507
563
17,405
9,643
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 4
9,912
413
8,493
20,437
14,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
zR3xMvN_
Nemesis
20
10 / 4 / 4
14,578
607
13,162
17,019
12,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CthulhuHadesCu ChulainnTsukuyomiScylla

VS

Bans
DanzaburouYmirErlang ShenIzanamiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
5 / 5 / 6
12,642
527
14,559
18,408
7,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Jordan_Singh15
Aphrodite
18
3 / 3 / 8
11,994
500
13,579
21,948
11,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MrFrewin
Bellona
18
0 / 5 / 5
11,645
485
9,995
22,025
23,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
20
6 / 4 / 6
12,785
533
10,166
22,004
8,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
x_Vinnii_x
Apollo
19
1 / 2 / 3
12,165
507
6,379
18,277
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
19
Kills
15
15
Deaths
19
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
5
6
1.6
W
Sun Wukong
BoniVirus
Sun Wukong
2
2
10
3.5
L
Aphrodite
Jordan_Singh15
Aphrodite
3
3
8
2.33
W
Rama
4
2
2
2.5
L
Bellona
MrFrewin
Bellona
0
5
5
0.5
L
Mercury
6
4
6
2.25
W
3
3
12
3
W
0
4
4
0.5
L
Apollo
x_Vinnii_x
Apollo
1
2
3
1.25
W
Nemesis
zR3xMvN_
Nemesis
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,268
Damage
54,678
83,533
Taken
102,662
57,014
Mitigated
58,340
29,304
Healing
36,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,559
824
278
2,211
18,408
7,064
0
6,666
11,308
94,386
0
W
Sun Wukong
BoniVirus
Sun Wukong
22,074
4,271
0
11,539
24,438
21,694
434
6,107
18,231
0
92,205
L
Aphrodite
Jordan_Singh15
Aphrodite
13,579
2,426
6,187
11,968
21,948
11,324
0
5,560
16,062
69,305
0
W
Rama
12,134
9,680
0
4,748
11,996
4,918
7,114
3,020
8,922
0
123,417
L
Bellona
MrFrewin
Bellona
9,995
3,244
0
4,905
22,025
23,625
99
3,964
17,866
310
76,425
L
Mercury
10,166
5,695
0
1,998
22,004
8,692
2,208
4,486
17,182
0
87,303
W
17,405
1,018
196
3,667
9,643
3,488
2,683
3,635
5,816
89,827
0
W
8,493
405
0
6,035
20,437
14,748
585
8,973
11,234
34,470
0
L
Apollo
x_Vinnii_x
Apollo
6,379
3,211
0
8,507
18,277
7,635
917
3,719
14,346
0
91,485
W
Nemesis
zR3xMvN_
Nemesis
13,162
6,124
0
3,119
17,019
12,166
1,050
6,587
10,288
0
101,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,989
Gold Earned
61,231
708
Minions Killed
730
0
Camps Cleared
0
2,326,691
Distance Traveled
2,309,994
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,642
527
157
7
0
481,129
7
W
Sun Wukong
13,807
575
163
7
0
492,771
4
L
Aphrodite
11,994
500
111
5
0
425,129
0
W
Rama
14,185
591
202
8
0
426,522
5
L
Bellona
11,645
485
172
7
0
426,249
4
L
Mercury
12,785
533
126
5
0
545,452
2
W
Nu Wa
13,507
563
176
7
0
456,073
6
W
Geb
9,912
413
26
1
0
469,202
6
L
Apollo
12,165
507
164
7
0
432,035
2
W
Nemesis
14,578
607
141
6
0
482,123
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role