Player Matchup

Ymir
Ymir
Ali122322
Ymir
Level 22
God Stats
46W - 43L
1,277 SR
Queue Stats
753W - 804L
1,340 Elo+
Solo
Anubis
Anubis
Dr3aM3R 80y
Anubis
Level 21
God Stats
4W - 5L
1,614 SR
Queue Stats
9W - 7L
1,581 Elo+
Solo
Jing Wei
Jing Wei
Mariquilla17
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
452W - 471L
1,584 Elo+
Solo
Hercules
Hercules
MaximusStone512
Hercules
Level 15
God Stats
4W - 3L
1,667 SR
Queue Stats
7W - 5L
1,607 Elo+
Solo
Da Ji
Da Ji
Psycho-_Social-
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,487 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,520 Elo+

VS

Team Averages
Level 22
1,569 SR
1,515 Elo+
Ymir
Ymir
ABigGorilla9557
Ymir
Level 29
God Stats
17W - 21L
1,641 SR
Queue Stats
266W - 279L
1,468 Elo+
Party 1
Merlin
Merlin
Anvess
Merlin
Level 8
God Stats
6W - 8L
1,374 SR
Queue Stats
82W - 68L
1,329 Elo+
Solo
Heimdallr
Heimdallr
Maj0rSweatMJ
Heimdallr
Level 27
God Stats
11W - 11L
1,570 SR
Queue Stats
213W - 228L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
MoistyAlpha__III
Amaterasu
Level 28
God Stats
15W - 12L
1,640 SR
Queue Stats
62W - 60L
1,751 Elo+
Solo
Janus
Janus
Thugz_Bunns
Janus
Level 18
God Stats
22W - 19L
1,619 SR
Queue Stats
103W - 123L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 8 / 6
9,873
395
9,770
32,732
19,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
17
10 / 9 / 1
11,853
474
21,856
20,287
9,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Mariquilla17
Jing Wei
6
0 / 2 / 1
6,965
279
680
3,189
1,098
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
15
1 / 12 / 4
9,197
368
7,562
24,951
18,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 7 / 6
10,041
402
11,344
16,816
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 11
13,612
544
11,971
19,133
20,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Anvess
Merlin
16
5 / 6 / 11
11,374
455
16,763
15,076
4,794
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Maj0rSweatMJ
Heimdallr
18
4 / 1 / 9
12,804
512
12,076
11,631
4,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
20
16 / 1 / 10
13,854
554
22,999
17,490
15,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 5 / 8
12,768
511
10,425
15,752
5,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
15
Kills
38
38
Deaths
16
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
L
Ymir
2
8
6
0.63
W
Merlin
Anvess
Merlin
5
6
11
1.75
L
Anubis
10
9
1
1.17
W
Heimdallr
Maj0rSweatMJ
Heimdallr
4
1
9
8.5
L
Jing Wei
Mariquilla17
Jing Wei
0
2
1
0.25
L
Hercules
1
12
4
0.25
W
Amaterasu
16
1
10
21
L
2
7
6
0.71
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,212
Damage
74,234
97,975
Taken
79,082
54,893
Mitigated
50,602
26,205
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,971
1,345
0
3,070
19,133
20,420
468
9,795
9,246
48,552
0
L
Ymir
9,770
2,079
800
8,376
32,732
19,582
106
13,302
19,430
38,559
0
W
Merlin
Anvess
Merlin
16,763
953
518
2,335
15,076
4,794
741
7,771
7,209
50,686
0
L
Anubis
21,856
1,299
0
7,529
20,287
9,673
521
8,996
11,291
69,086
0
W
Heimdallr
Maj0rSweatMJ
Heimdallr
12,076
3,440
0
220
11,631
4,750
4,181
5,335
6,225
0
71,477
L
Jing Wei
Mariquilla17
Jing Wei
680
424
0
246
3,189
1,098
0
215
2,974
0
8,745
L
Hercules
7,562
1,643
0
5,472
24,951
18,243
0
13,369
11,582
311
24,594
W
Amaterasu
22,999
11,608
0
6,118
17,490
15,480
536
5,390
11,786
200
88,288
L
11,344
2,424
0
3,782
16,816
6,297
0
3,477
13,339
0
60,546
W
10,425
1,335
0
7,014
15,752
5,158
1,934
3,619
12,062
74,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,929
Gold Earned
64,412
277
Minions Killed
479
0
Camps Cleared
0
1,773,261
Distance Traveled
2,243,347
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,612
544
62
2
0
421,600
3
L
Ymir
9,873
395
41
2
0
417,672
0
W
Merlin
11,374
455
70
3
0
404,033
1
L
Anubis
11,853
474
102
4
0
417,728
3
W
Heimdallr
12,804
512
119
5
0
476,410
1
L
Jing Wei
6,965
279
17
1
0
151,248
0
L
Hercules
9,197
368
44
2
0
414,285
4
W
Amaterasu
13,854
554
115
5
0
509,010
4
L
Da Ji
10,041
402
73
3
0
372,328
1
W
Janus
12,768
511
113
5
0
432,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role