Player Matchup

Apollo
Apollo
Grandmaster
InMyZen
Apollo
Grandmaster
Level 158
God Stats
38W - 35L
1,711 SR
Queue Stats
797W - 630L
2,518 MMR
Solo
Persephone
Persephone
Platinum I
LIMAL
Persephone
Platinum I
Level 149
God Stats
6W - 10L
1,138 SR
Queue Stats
275W - 262L
2,021 MMR
Solo
Cerberus
Cerberus
Platinum III
RodrigoVG
Cerberus
Platinum III
Level 157
God Stats
11W - 15L
1,528 SR
Queue Stats
442W - 434L
1,687 MMR
Solo
Bacchus
Bacchus
Gold III
ShadowSpin
Bacchus
Gold III
Level 156
God Stats
5W - 4L
1,710 SR
Queue Stats
162W - 158L
1,676 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
zeroshikiiiii
Tsukuyomi
Platinum V
Level 155
God Stats
15W - 9L
1,799 SR
Queue Stats
189W - 181L
1,723 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,577 SR
1,925 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,684 SR
1,925 MMR
Ravana
Ravana
Platinum IV
ArgentSurge
Ravana
Platinum IV
Level 148
God Stats
29W - 26L
1,754 SR
Queue Stats
326W - 302L
1,815 MMR
Party 1
Aphrodite
Aphrodite
Platinum IV
Bashsmash
Aphrodite
Platinum IV
Level 86
God Stats
1W - 2L
1,761 SR
Queue Stats
220W - 218L
1,904 MMR
Solo
Sobek
Sobek
Gold I
IcarusTheWest
Sobek
Gold I
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
216W - 200L
1,534 MMR
Party 1
Nike
Nike
Gold III
Kаne
Nike
Gold III
Level 127
God Stats
45W - 34L
1,529 SR
Queue Stats
656W - 653L
1,687 MMR
Solo
Izanami
Izanami
Grandmaster
Sizkk
Izanami
Grandmaster
Level 147
God Stats
54W - 24L
1,874 SR
Queue Stats
59W - 32L
2,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
InMyZen
Apollo
20
13 / 1 / 7
14,666
698
21,425
14,367
6,396
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
LIMAL
Persephone
17
2 / 4 / 10
11,612
553
11,189
10,011
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
RodrigoVG
Cerberus
19
3 / 1 / 9
12,062
574
17,261
19,109
20,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
ShadowSpin
Bacchus
15
1 / 4 / 15
10,750
512
6,838
17,938
19,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
zeroshikiiiii
Tsukuyomi
19
4 / 2 / 8
11,931
568
10,317
13,671
7,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
JanusSetScyllaDanzaburou

VS

Bans
Cu ChulainnChang'eKaliNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
6 / 5 / 3
11,277
537
9,181
11,641
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Bashsmash
Aphrodite
16
2 / 6 / 3
9,858
469
6,813
17,077
7,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 3
9,144
435
6,898
20,938
16,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
Kаne
Nike
16
1 / 2 / 3
10,247
488
10,073
20,377
15,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Sizkk
Izanami
17
0 / 5 / 3
10,776
513
12,894
14,387
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
23
Kills
12
12
Deaths
23
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
6
5
3
1.5
L
Aphrodite
Bashsmash
Aphrodite
2
6
3
0.58
L
3
5
3
0.9
W
Apollo
InMyZen
Apollo
13
1
7
16.5
L
Nike
Kаne
Nike
1
2
3
1.25
W
Persephone
LIMAL
Persephone
2
4
10
1.75
W
Cerberus
RodrigoVG
Cerberus
3
1
9
7.5
W
Bacchus
ShadowSpin
Bacchus
1
4
15
2.13
L
Izanami
Sizkk
Izanami
0
5
3
0.3
W
Tsukuyomi
zeroshikiiiii
Tsukuyomi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,030
Damage
45,859
75,096
Taken
84,420
56,991
Mitigated
51,806
29,572
Healing
27,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,181
2,330
0
2,524
11,641
7,010
0
3,206
8,339
0
88,054
L
Aphrodite
Bashsmash
Aphrodite
6,813
268
4,209
7,730
17,077
7,265
538
5,168
11,688
62,269
0
L
6,898
860
0
5,144
20,938
16,173
0
8,308
12,290
23,412
0
W
Apollo
InMyZen
Apollo
21,425
14,648
0
10,940
14,367
6,396
5,566
2,538
11,799
0
127,286
L
Nike
Kаne
Nike
10,073
1,795
0
4,917
20,377
15,531
222
12,453
7,052
12,395
53,158
W
Persephone
LIMAL
Persephone
11,189
809
0
2,904
10,011
3,342
2,113
3,252
6,659
82,181
0
W
Cerberus
RodrigoVG
Cerberus
17,261
1,814
0
11,180
19,109
20,297
468
5,369
13,634
82,950
0
W
Bacchus
ShadowSpin
Bacchus
6,838
773
0
2,177
17,938
19,462
39
2,994
14,859
24,576
0
L
Izanami
Sizkk
Izanami
12,894
9,160
0
2,824
14,387
5,827
2,741
4,556
9,626
0
85,207
W
Tsukuyomi
zeroshikiiiii
Tsukuyomi
10,317
1,488
0
2,371
13,671
7,494
0
4,255
9,310
0
97,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,021
Gold Earned
51,302
698
Minions Killed
618
0
Camps Cleared
0
2,151,992
Distance Traveled
2,045,875
39
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,277
537
153
7
0
453,741
10
L
Aphrodite
9,858
469
125
6
0
384,501
4
L
Sobek
9,144
435
29
1
0
400,007
8
W
Apollo
14,666
698
201
10
0
424,571
10
L
Nike
10,247
488
132
6
0
432,129
11
W
Persephone
11,612
553
142
7
0
407,286
5
W
Cerberus
12,062
574
180
9
0
425,451
8
W
Bacchus
10,750
512
28
1
0
431,876
13
L
Izanami
10,776
513
179
9
0
375,497
7
W
Tsukuyomi
11,931
568
147
7
0
462,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role