Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
JokingV3il
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
o Amenadiel
Fafnir
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
319W - 283L
1,545 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,515 Elo+

VS

Team Averages
Level 77
1,506 SR
1,501 Elo+
Yemoja
Yemoja
Im Fafnir
Yemoja
Level 149
God Stats
8W - 10L
1,400 SR
Queue Stats
495W - 362L
1,494 Elo+
Party 2
Hades
Hades
PowerofRAA
Hades
Level 12
God Stats
5W - 4L
1,675 SR
Queue Stats
6W - 5L
1,559 Elo+
Solo
Hachiman
Hachiman
TaC x ELITE52
Hachiman
Level 69
God Stats
13W - 13L
1,443 SR
Queue Stats
267W - 293L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
7 / 0 / 1
8,077
808
9,104
3,906
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 6
6,808
681
3,049
4,754
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
8
0 / 1 / 7
6,513
651
1,375
5,242
4,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Im Fafnir
Yemoja
8
0 / 1 / 2
6,311
631
1,873
5,886
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
8
0 / 4 / 1
5,733
573
1,153
6,478
2,839
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TaC x ELITE52
Hachiman
9
2 / 3 / 0
6,220
622
5,195
6,386
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
1
7.5
L
Yemoja
Im Fafnir
Yemoja
0
1
2
1
W
1
1
6
4
L
Hades
0
4
1
0.13
L
Hachiman
TaC x ELITE52
Hachiman
2
3
0
0.67
W
Fafnir
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,528
Damage
8,221
13,902
Taken
18,750
9,054
Mitigated
8,335
2,347
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,104
615
0
1,208
3,906
1,173
288
808
3,098
36,317
0
L
Yemoja
Im Fafnir
Yemoja
1,873
113
549
1,682
5,886
3,448
0
1,752
3,984
14,622
0
W
3,049
1,315
0
627
4,754
3,093
0
1,515
3,239
0
27,174
L
Hades
1,153
131
525
1,427
6,478
2,839
0
3,772
2,455
11,829
0
L
Hachiman
TaC x ELITE52
Hachiman
5,195
2,305
0
820
6,386
2,048
0
4,396
1,802
0
14,857
W
Fafnir
1,375
310
0
512
5,242
4,788
130
830
4,412
4,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,398
Gold Earned
18,264
115
Minions Killed
78
0
Camps Cleared
0
563,169
Distance Traveled
445,358
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,077
808
61
6
0
190,767
4
L
Yemoja
6,311
631
26
3
0
126,787
3
W
Set
6,808
681
48
5
0
197,744
2
L
Hades
5,733
573
30
3
0
154,890
4
L
Hachiman
6,220
622
22
2
0
163,681
0
W
Fafnir
6,513
651
6
1
0
174,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role