Player Matchup

Amaterasu
Amaterasu
Anuxia
Amaterasu
Level 82
God Stats
2W - 2L
1,754 SR
Queue Stats
150W - 125L
1,643 Elo+
Solo
Hel
Hel
DaiseyDespair
Hel
Level 121
God Stats
9W - 12L
1,285 SR
Queue Stats
170W - 163L
1,666 Elo+
Solo
Ymir
Ymir
JesusWas2OP
Ymir
Level 106
God Stats
4W - 4L
1,549 SR
Queue Stats
183W - 188L
1,431 Elo+
Solo
Mercury
Mercury
TEHNOOBIUS
Mercury
Level 146
God Stats
4W - 3L
1,710 SR
Queue Stats
35W - 31L
1,597 Elo+
Solo
Ullr
Ullr
bmanbmoney
Ullr
Level 68
God Stats
0W - 2L
1,550 SR
Queue Stats
4W - 2L
1,414 Elo+
Solo
Team Averages
Level 105
1,570 SR
1,550 Elo+

VS

Team Averages
Level 137
1,464 SR
1,611 Elo+
Ymir
Ymir
BossGodly
Ymir
Level 146
God Stats
10W - 3L
1,791 SR
Queue Stats
84W - 100L
1,610 Elo+
Solo
Merlin
Merlin
DemenciaHz
Merlin
Level 160
God Stats
15W - 18L
1,466 SR
Queue Stats
92W - 95L
1,517 Elo+
Solo
King Arthur
King Arthur
Jin_Flash
King Arthur
Level 124
God Stats
2W - 4L
1,205 SR
Queue Stats
128W - 128L
1,591 Elo+
Solo
Jing Wei
Jing Wei
amatarsumain
Jing Wei
Level 126
God Stats
1W - 1L
1,575 SR
Queue Stats
43W - 23L
1,827 Elo+
Solo
The Morrigan
The Morrigan
stagiercypress
The Morrigan
Level 129
God Stats
4W - 5L
1,285 SR
Queue Stats
10W - 15L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anuxia
Amaterasu
12
0 / 2 / 3
6,213
621
3,167
8,052
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 2
6,734
673
2,303
6,705
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 2
7,384
738
5,731
14,642
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
TEHNOOBIUS
Mercury
15
5 / 3 / 1
8,421
842
5,899
6,573
2,499
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 4
6,545
655
7,390
10,811
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 1 / 8
7,785
779
4,270
6,504
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
DemenciaHz
Merlin
16
9 / 2 / 3
10,220
1,022
14,149
6,942
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Jin_Flash
King Arthur
14
0 / 1 / 10
7,566
757
7,191
6,916
3,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
amatarsumain
Jing Wei
14
1 / 2 / 6
7,474
747
7,578
8,465
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
stagiercypress
The Morrigan
15
2 / 0 / 7
8,155
816
5,093
2,984
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
6
Kills
12
12
Deaths
6
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Anuxia
Amaterasu
0
2
3
0.75
W
Ymir
0
1
8
4
L
0
2
2
0.5
W
Merlin
DemenciaHz
Merlin
9
2
3
5.25
L
1
3
2
0.67
W
King Arthur
Jin_Flash
King Arthur
0
1
10
5
L
Mercury
TEHNOOBIUS
Mercury
5
3
1
1.83
W
Jing Wei
amatarsumain
Jing Wei
1
2
6
2
L
0
2
4
1
W
The Morrigan
stagiercypress
The Morrigan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,490
Damage
38,281
46,783
Taken
31,811
25,334
Mitigated
16,733
16,266
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Anuxia
Amaterasu
3,167
655
0
1,422
8,052
5,154
0
2,647
5,187
0
13,003
W
Ymir
4,270
354
0
1,739
6,504
5,493
0
2,348
4,039
14,820
0
L
2,303
0
8,741
3,574
6,705
2,708
0
3,444
3,031
26,746
0
W
Merlin
DemenciaHz
Merlin
14,149
653
0
1,961
6,942
2,957
1,429
1,327
5,565
35,078
0
L
5,731
314
0
1,657
14,642
11,069
0
6,862
7,412
19,589
0
W
King Arthur
Jin_Flash
King Arthur
7,191
129
0
714
6,916
3,640
368
2,166
4,651
0
23,184
L
Mercury
TEHNOOBIUS
Mercury
5,899
1,231
0
0
6,573
2,499
0
3,559
2,766
0
24,279
W
Jing Wei
amatarsumain
Jing Wei
7,578
6,048
0
4,453
8,465
3,398
856
1,891
6,524
0
22,799
L
7,390
1,869
0
872
10,811
3,904
0
5,809
4,588
0
17,928
W
The Morrigan
stagiercypress
The Morrigan
5,093
1,095
0
766
2,984
1,245
0
850
2,134
30,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,297
Gold Earned
41,200
186
Minions Killed
261
6
Camps Cleared
11
966,836
Distance Traveled
963,975
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,213
621
24
2
0
179,228
3
W
Ymir
7,785
779
29
3
3
188,053
4
L
Hel
6,734
673
55
6
1
207,405
2
W
Merlin
10,220
1,022
55
6
1
168,793
0
L
Ymir
7,384
738
28
3
1
191,433
4
W
King Arthur
7,566
757
45
5
2
212,891
0
L
Mercury
8,421
842
41
4
4
204,533
2
W
Jing Wei
7,474
747
47
5
2
196,746
0
L
Ullr
6,545
655
38
4
0
184,237
1
W
The Morrigan
8,155
816
85
9
3
197,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role