Player Matchup

Ymir
Ymir
AceDaBest3936
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,557 Elo+
Solo
Nemesis
Nemesis
Glitched_Willow_
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GreenOH
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Ullr
Ullr
JB0W IV
Ullr
Level 27
God Stats
3W - 6L
1,662 SR
Queue Stats
376W - 389L
1,479 Elo+
Solo
Skadi
Skadi
XlippychickX
Skadi
Level 23
God Stats
3W - 18L
1,112 SR
Queue Stats
33W - 87L
1,213 Elo+
Solo
Team Averages
Level 14
1,455 SR
1,396 Elo+

VS

Team Averages
Level 25
1,529 SR
1,398 Elo+
Ne Zha
Ne Zha
M10_Samuu
Ne Zha
Level 28
God Stats
5W - 4L
1,523 SR
Queue Stats
286W - 424L
1,413 Elo+
Solo
Vulcan
Vulcan
MeMeBidness
Vulcan
Level 31
God Stats
17W - 15L
1,622 SR
Queue Stats
70W - 95L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
Pereirovic
Sun Wukong
Level 27
God Stats
3W - 3L
1,413 SR
Queue Stats
6W - 8L
1,225 Elo+
Solo
Merlin
Merlin
STOKER_ACE
Merlin
Level 22
God Stats
32W - 21L
1,339 SR
Queue Stats
36W - 29L
1,266 Elo+
Solo
Heimdallr
Heimdallr
gonian_rain
Heimdallr
Level 18
God Stats
18W - 11L
1,745 SR
Queue Stats
37W - 33L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,785
418
5,383
28,966
16,443
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 12 / 1
6,638
316
3,060
14,754
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
GreenOH
Kukulkan
9
0 / 6 / 0
6,704
319
2,732
7,608
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
JB0W IV
Ullr
17
4 / 5 / 1
10,801
514
10,296
18,388
7,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 10 / 1
7,522
358
5,031
15,983
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
M10_Samuu
Ne Zha
20
6 / 3 / 4
13,012
620
10,394
12,346
8,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
18
5 / 1 / 9
11,917
567
14,068
10,015
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Pereirovic
Sun Wukong
16
5 / 4 / 1
10,977
523
7,438
13,913
9,221
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
STOKER_ACE
Merlin
18
9 / 2 / 6
12,057
574
19,740
8,316
3,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
gonian_rain
Heimdallr
20
10 / 0 / 4
12,974
618
15,348
15,312
7,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
8
Kills
35
38
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
0
12
1
0.04
L
Kukulkan
GreenOH
Kukulkan
0
6
0
0
L
Ullr
JB0W IV
Ullr
4
5
1
0.9
W
Ne Zha
M10_Samuu
Ne Zha
6
3
4
2.67
W
Vulcan
5
1
9
9.5
W
Sun Wukong
Pereirovic
Sun Wukong
5
4
1
1.38
W
Merlin
STOKER_ACE
Merlin
9
2
6
6
L
2
10
1
0.25
W
Heimdallr
gonian_rain
Heimdallr
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,502
Damage
66,988
85,699
Taken
59,902
34,096
Mitigated
32,826
13,686
Healing
22,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,383
1,750
453
5,608
28,966
16,443
306
10,581
18,385
36,486
0
L
3,060
632
0
513
14,754
3,914
194
6,996
7,758
0
16,286
L
Kukulkan
GreenOH
Kukulkan
2,732
597
0
0
7,608
2,160
0
2,794
4,814
17,369
0
L
Ullr
JB0W IV
Ullr
10,296
4,524
0
4,445
18,388
7,021
734
4,432
13,952
0
60,753
W
Ne Zha
M10_Samuu
Ne Zha
10,394
3,396
0
5,376
12,346
8,810
0
890
11,456
0
109,340
W
Vulcan
14,068
6,523
0
2,250
10,015
3,982
2,766
1,917
8,098
93,533
0
W
Sun Wukong
Pereirovic
Sun Wukong
7,438
1,978
0
3,325
13,913
9,221
2,278
1,030
12,883
0
59,162
W
Merlin
STOKER_ACE
Merlin
19,740
1,565
0
733
8,316
3,292
3,182
2,239
6,077
68,566
0
L
5,031
3,042
282
2,385
15,983
4,558
124
9,005
6,978
0
28,405
W
Heimdallr
gonian_rain
Heimdallr
15,348
7,359
0
10,624
15,312
7,521
6,256
2,039
13,273
0
96,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,450
Gold Earned
60,937
267
Minions Killed
650
0
Camps Cleared
0
1,620,886
Distance Traveled
1,928,648
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,785
418
50
2
0
342,269
0
L
Nemesis
6,638
316
21
1
0
337,837
0
L
Kukulkan
6,704
319
33
2
0
274,216
0
L
Ullr
10,801
514
114
5
0
409,074
0
W
Ne Zha
13,012
620
180
9
0
396,212
0
W
Vulcan
11,917
567
127
6
0
431,806
4
W
Sun Wukong
10,977
523
79
4
0
380,716
0
W
Merlin
12,057
574
110
5
0
373,717
0
L
Skadi
7,522
358
49
2
0
257,490
0
W
Heimdallr
12,974
618
154
7
0
346,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role