Player Matchup

Sylvanus
Sylvanus
A5338
Sylvanus
Level 89
God Stats
11W - 14L
1,729 SR
Queue Stats
667W - 853L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
C4NDY26
Erlang Shen
Level 103
God Stats
3W - 6L
1,341 SR
Queue Stats
36W - 35L
1,580 Elo+
Solo
Danzaburou
Danzaburou
Denizen5010
Danzaburou
Level 103
God Stats
21W - 23L
1,657 SR
Queue Stats
206W - 247L
1,634 Elo+
Solo
Achilles
Achilles
PicklemanMaxen
Achilles
Level 88
God Stats
20W - 31L
1,694 SR
Queue Stats
223W - 226L
1,495 Elo+
Solo
Chang'e
Chang'e
bbwdmbrandon
Chang'e
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 111L
1,632 Elo+
Solo
Team Averages
Level 81
1,584 SR
1,563 Elo+

VS

Team Averages
Level 106
1,613 SR
1,493 Elo+
Apollo
Apollo
Boade
Apollo
Level 106
God Stats
23W - 19L
1,701 SR
Queue Stats
54W - 70L
1,655 Elo+
Solo
Sol
Sol
FriskyFoxx
Sol
Level 67
God Stats
2W - 3L
1,443 SR
Queue Stats
15W - 33L
1,379 Elo+
Solo
Bastet
Bastet
GTACCATG
Bastet
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 84L
1,331 Elo+
Solo
Anubis
Anubis
ScarredDireWolf
Anubis
Level 121
God Stats
13W - 15L
1,587 SR
Queue Stats
278W - 297L
1,516 Elo+
Solo
Horus
Horus
ShroomyShark
Horus
Level 78
God Stats
17W - 9L
1,834 SR
Queue Stats
262W - 242L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A5338
Sylvanus
19
3 / 4 / 11
13,110
546
8,675
27,214
31,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
C4NDY26
Erlang Shen
20
11 / 4 / 3
14,182
591
19,258
24,581
11,128
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Denizen5010
Danzaburou
20
4 / 4 / 5
13,555
565
17,379
20,910
8,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
20
5 / 2 / 4
15,275
636
10,569
23,505
9,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
bbwdmbrandon
Chang'e
20
6 / 2 / 7
13,972
582
18,015
21,555
10,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Boade
Apollo
16
3 / 6 / 7
10,951
456
15,803
24,546
9,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 7 / 7
10,583
441
16,480
19,189
9,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
GTACCATG
Bastet
18
6 / 5 / 3
11,824
493
14,654
20,662
9,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
5 / 6 / 3
13,067
544
23,803
18,418
12,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 4
9,438
393
4,195
17,330
19,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
29
Kills
15
16
Deaths
29
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
A5338
Sylvanus
3
4
11
2.13
L
Apollo
Boade
Apollo
3
6
7
1.08
W
Erlang Shen
C4NDY26
Erlang Shen
11
4
3
3.13
W
Danzaburou
Denizen5010
Danzaburou
4
4
5
1.63
L
0
7
7
0.5
L
Bastet
GTACCATG
Bastet
6
5
3
1.5
W
Achilles
5
2
4
3.5
L
5
6
3
1.08
L
1
5
4
0.6
W
Chang'e
bbwdmbrandon
Chang'e
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,896
Damage
74,935
117,765
Taken
100,145
71,007
Mitigated
60,180
50,151
Healing
37,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
A5338
Sylvanus
8,675
1,725
3,982
11,238
27,214
31,229
274
10,054
17,160
38,820
0
L
Apollo
Boade
Apollo
15,803
9,781
0
10,217
24,546
9,875
644
5,858
18,688
0
82,809
W
Erlang Shen
C4NDY26
Erlang Shen
19,258
14,730
0
4,092
24,581
11,128
641
8,817
15,764
0
119,686
W
Danzaburou
Denizen5010
Danzaburou
17,379
9,496
0
7,111
20,910
8,501
1,228
2,879
18,031
0
114,936
L
16,480
4,599
0
6,458
19,189
9,565
446
9,440
9,749
67,872
0
L
Bastet
GTACCATG
Bastet
14,654
3,910
0
7,197
20,662
9,509
0
4,450
16,212
0
79,394
W
Achilles
10,569
4,203
0
6,144
23,505
9,541
3,860
12,754
10,751
9,181
83,561
L
23,803
2,303
0
7,738
18,418
12,121
1,342
1,667
16,751
94,194
0
L
4,195
2,169
1,129
5,084
17,330
19,110
0
6,070
11,260
0
14,300
W
Chang'e
bbwdmbrandon
Chang'e
18,015
2,583
4,669
12,915
21,555
10,608
864
8,916
12,639
113,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,094
Gold Earned
55,863
654
Minions Killed
565
0
Camps Cleared
0
2,341,360
Distance Traveled
1,939,660
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,110
546
52
2
0
431,412
1
L
Apollo
10,951
456
127
5
0
383,541
3
W
Erlang Shen
14,182
591
149
6
0
493,925
0
W
Danzaburou
13,555
565
142
6
0
451,394
10
L
Sol
10,583
441
123
5
0
374,751
6
L
Bastet
11,824
493
110
5
0
478,364
8
W
Achilles
15,275
636
153
6
0
523,758
6
L
Anubis
13,067
544
181
8
0
378,804
5
L
Horus
9,438
393
24
1
0
324,200
1
W
Chang'e
13,972
582
158
7
0
440,871
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role