Player Matchup

Bellona
Bellona
Chellymon
Bellona
Level 29
God Stats
11W - 31L
1,376 SR
Queue Stats
218W - 285L
1,520 Elo+
Solo
Kukulkan
Kukulkan
DjKalocha27
Kukulkan
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 91L
1,522 Elo+
Solo
Danzaburou
Danzaburou
Necrid-kronoss
Danzaburou
Level 29
God Stats
43W - 45L
1,528 SR
Queue Stats
92W - 120L
1,497 Elo+
Solo
Artemis
Artemis
motty_motty1
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ratata015-
Ymir
Level 20
God Stats
2W - 1L
1,752 SR
Queue Stats
11W - 16L
1,364 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,481 Elo+

VS

Team Averages
Level 14
1,501 SR
1,466 Elo+
Cthulhu
Cthulhu
CuticBrothers
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
Daark-Skyy
Janus
Level 20
God Stats
6W - 11L
1,412 SR
Queue Stats
78W - 90L
1,424 Elo+
Solo
Chaac
Chaac
IppoRoll89
Chaac
Level 29
God Stats
15W - 15L
1,594 SR
Queue Stats
104W - 132L
1,487 Elo+
Solo
Fenrir
Fenrir
calm-drill1
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ezkimoo18
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chellymon
Bellona
12
2 / 1 / 3
7,226
516
3,543
7,728
5,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
DjKalocha27
Kukulkan
12
5 / 0 / 0
7,534
538
4,371
5,446
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Necrid-kronoss
Danzaburou
13
4 / 4 / 2
7,929
566
8,182
7,972
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
motty_motty1
Artemis
2
0 / 0 / 0
4,449
318
0
722
115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 2 / 2
7,034
502
5,664
6,353
4,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
0 / 2 / 0
4,805
343
229
4,005
1,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
12
1 / 4 / 0
6,805
486
4,897
5,602
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
12
5 / 3 / 0
7,206
515
5,956
10,350
5,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
3
0 / 2 / 0
4,315
308
702
2,332
598
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Jing Wei
ezkimoo18
Jing Wei
11
1 / 4 / 2
6,363
455
6,060
9,727
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
15
Kills
7
7
Deaths
15
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chellymon
Bellona
2
1
3
3.5
L
Cthulhu
0
2
0
0
L
Janus
1
4
0
0.25
W
Kukulkan
DjKalocha27
Kukulkan
5
0
0
5
L
Chaac
5
3
0
1.67
W
Danzaburou
Necrid-kronoss
Danzaburou
4
4
2
1.25
L
Fenrir
0
2
0
0
L
Jing Wei
ezkimoo18
Jing Wei
1
4
2
0.5
W
Artemis
motty_motty1
Artemis
0
0
0
0
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,760
Damage
17,844
28,221
Taken
32,016
16,724
Mitigated
12,123
2,796
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chellymon
Bellona
3,543
770
0
852
7,728
5,581
250
867
6,831
0
36,712
L
Cthulhu
229
0
54
226
4,005
1,569
0
1,382
2,484
7,606
0
L
Janus
4,897
36
0
430
5,602
1,679
26
2,221
3,030
44,488
0
W
Kukulkan
DjKalocha27
Kukulkan
4,371
399
0
0
5,446
1,949
572
3,404
1,842
38,941
0
L
Chaac
5,956
1,517
0
4,697
10,350
5,304
0
899
9,113
0
28,487
W
Danzaburou
Necrid-kronoss
Danzaburou
8,182
3,910
0
1,365
7,972
4,360
2,389
0
7,972
0
36,667
L
Fenrir
702
246
0
0
2,332
598
0
581
1,681
0
3,029
L
Jing Wei
ezkimoo18
Jing Wei
6,060
4,381
0
2,556
9,727
2,973
66
4,452
4,935
0
26,161
W
Artemis
motty_motty1
Artemis
0
0
0
114
722
115
0
0
722
0
1,281
W
5,664
1,359
159
306
6,353
4,719
672
543
5,728
19,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
29,494
259
Minions Killed
209
0
Camps Cleared
0
1,162,929
Distance Traveled
1,043,975
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,226
516
75
5
0
258,360
4
L
Cthulhu
4,805
343
14
1
0
136,380
0
L
Janus
6,805
486
92
7
0
236,786
1
W
Kukulkan
7,534
538
97
7
0
262,202
3
L
Chaac
7,206
515
57
4
0
281,039
3
W
Danzaburou
7,929
566
59
4
0
251,184
0
L
Fenrir
4,315
308
3
0
0
123,295
1
L
Jing Wei
6,363
455
43
3
0
266,475
0
W
Artemis
4,449
318
1
0
0
127,869
1
W
Ymir
7,034
502
27
2
0
263,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role