Player Matchup

Khepri
Khepri
A_Happy_Beatdown
Khepri
Level 23
God Stats
23W - 20L
1,782 SR
Queue Stats
76W - 72L
1,586 Elo+
Solo
Agni
Agni
Aldzhons
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo
Izanami
Izanami
PhruitNinja
Izanami
Level 25
God Stats
2W - 2L
1,299 SR
Queue Stats
22W - 20L
1,477 Elo+
Solo
Hercules
Hercules
UnklBadTouch779
Hercules
Level 26
God Stats
1W - 1L
1,324 SR
Queue Stats
16W - 7L
1,681 Elo+
Solo
Tsukuyomi
Tsukuyomi
VacuumChicken
Tsukuyomi
Level 28
God Stats
33W - 29L
1,525 SR
Queue Stats
188W - 217L
1,454 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,469 Elo+

VS

Team Averages
Level 20
1,558 SR
1,461 Elo+
Apollo
Apollo
A_Grimm_Reminder
Apollo
Level 28
God Stats
13W - 6L
1,733 SR
Queue Stats
36W - 34L
1,605 Elo+
Solo
Medusa
Medusa
DaddiesMeatt
Medusa
Level 29
God Stats
1W - 1L
1,719 SR
Queue Stats
35W - 31L
1,632 Elo+
Solo
Bacchus
Bacchus
MisterFreeze-
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,432 Elo+
Solo
Cthulhu
Cthulhu
RBxaminou
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Tantloos
Ao Kuang
Level 11
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 11L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 20
13,474
421
7,421
26,344
33,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
8
0 / 10 / 3
9,207
288
569
8,167
2,024
Izanami
PhruitNinja
Izanami
20
15 / 5 / 11
16,834
526
33,192
31,137
14,453
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
20
11 / 1 / 15
15,495
484
26,544
38,137
54,482
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
VacuumChicken
Tsukuyomi
20
13 / 8 / 14
16,493
515
26,546
28,730
14,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 4
15,731
492
33,498
28,492
13,885
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
20
14 / 7 / 5
17,169
537
33,676
28,676
19,699
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
18
3 / 6 / 13
12,665
396
15,066
30,763
48,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
RBxaminou
Cthulhu
15
1 / 24 / 7
11,478
359
5,767
32,335
13,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ao Kuang
Tantloos
Ao Kuang
5
1 / 5 / 0
8,400
263
403
4,877
1,022

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
40
Kills
29
32
Deaths
48
63
Assists
29
Player
Kills
Deaths
Assists
KDA
L
10
6
4
2
W
1
8
20
1.38
W
Agni
0
10
3
0.15
L
Medusa
14
7
5
2.36
L
Bacchus
3
6
13
1.58
W
Izanami
PhruitNinja
Izanami
15
5
11
4.1
L
Cthulhu
RBxaminou
Cthulhu
1
24
7
0.19
L
Ao Kuang
Tantloos
Ao Kuang
1
5
0
0.2
W
Hercules
11
1
15
18.5
W
Tsukuyomi
VacuumChicken
Tsukuyomi
13
8
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,272
Damage
88,410
132,515
Taken
125,143
118,696
Mitigated
96,793
47,150
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,498
22,364
546
13,119
28,492
13,885
2,899
2,912
24,865
0
120,658
W
7,421
769
0
1,828
26,344
33,378
485
4,336
22,008
33,286
0
W
Agni
569
397
0
0
8,167
2,024
176
1,230
6,937
3,583
0
L
Medusa
33,676
15,953
0
2,038
28,676
19,699
1,204
3,808
24,198
0
149,150
L
Bacchus
15,066
2,121
500
546
30,763
48,298
60
2,154
28,128
30,307
0
W
Izanami
PhruitNinja
Izanami
33,192
27,417
0
14,074
31,137
14,453
6,397
6,254
24,883
0
130,602
L
Cthulhu
RBxaminou
Cthulhu
5,767
717
0
0
32,335
13,889
505
1,017
30,943
29,418
0
L
Ao Kuang
Tantloos
Ao Kuang
403
260
0
0
4,877
1,022
156
0
4,852
5,348
0
W
Hercules
26,544
5,219
0
22,223
38,137
54,482
1,560
4,612
33,525
2,252
83,920
W
Tsukuyomi
VacuumChicken
Tsukuyomi
26,546
6,724
0
9,025
28,730
14,359
1,715
4,804
23,926
0
124,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,503
Gold Earned
65,443
495
Minions Killed
454
0
Camps Cleared
0
2,490,233
Distance Traveled
2,302,713
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
15,731
492
192
6
0
514,105
0
W
Khepri
13,474
421
41
1
0
545,465
11
W
Agni
9,207
288
5
0
0
270,080
0
L
Medusa
17,169
537
188
6
0
551,390
0
L
Bacchus
12,665
396
15
0
0
651,223
0
W
Izanami
16,834
526
156
5
0
533,880
1
L
Cthulhu
11,478
359
46
1
0
405,085
3
L
Ao Kuang
8,400
263
13
0
0
180,910
0
W
Hercules
15,495
484
128
4
0
608,416
0
W
Tsukuyomi
16,493
515
165
5
0
532,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role