Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bingus3000
Chaac
Level 8
God Stats
3W - 1L
1,489 SR
Queue Stats
11W - 13L
1,428 Elo+
Solo
Hachiman
Hachiman
Joomyl
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,112 Elo+
Solo
Ra
Ra
Tsugummi
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Odin
Odin
Zenonya
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,502 Elo+
Solo
Team Averages
Level 8
1,498 SR
1,409 Elo+

VS

Team Averages
Level 13
1,520 SR
1,425 Elo+
Ra
Ra
Jamy21
Ra
Level 28
God Stats
1W - 1L
1,739 SR
Queue Stats
58W - 48L
1,422 Elo+
Solo
Freya
Freya
Sodgez
Freya
Level 16
God Stats
5W - 4L
1,516 SR
Queue Stats
24W - 14L
1,584 Elo+
Solo
Danzaburou
Danzaburou
lip358
Danzaburou
Level 17
God Stats
25W - 36L
1,345 SR
Queue Stats
107W - 111L
1,378 Elo+
Solo
Nemesis
Nemesis
ninjaONcat
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Chaac
Chaac
veljkoo04
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 0 / 3
5,437
544
1,090
4,932
1,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
11
5 / 0 / 1
6,444
644
4,241
5,421
3,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Joomyl
Hachiman
9
2 / 0 / 3
5,340
534
2,057
6,233
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
6 / 3 / 2
6,485
649
2,712
5,168
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
Zenonya
Odin
9
4 / 1 / 5
6,140
614
3,527
6,630
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
1 / 2 / 0
5,231
523
4,457
4,166
1,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
Sodgez
Freya
10
3 / 2 / 0
6,217
622
4,773
7,078
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
lip358
Danzaburou
8
0 / 5 / 0
4,918
492
3,130
5,576
1,593
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
ninjaONcat
Nemesis
7
0 / 2 / 0
4,700
470
813
5,584
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
veljkoo04
Chaac
7
0 / 8 / 2
4,702
470
2,757
8,370
6,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
4
4
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
3
2.5
W
Chaac
5
0
1
5.5
L
Ra
1
2
0
0.5
W
Hachiman
Joomyl
Hachiman
2
0
3
3.5
L
Freya
Sodgez
Freya
3
2
0
1.5
W
6
3
2
2.33
W
Odin
Zenonya
Odin
4
1
5
6.5
L
Danzaburou
lip358
Danzaburou
0
5
0
0
L
Nemesis
ninjaONcat
Nemesis
0
2
0
0
L
Chaac
veljkoo04
Chaac
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,627
Damage
15,930
28,384
Taken
30,774
10,411
Mitigated
13,472
11,777
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,090
207
1,678
1,813
4,932
1,804
310
1,344
3,538
10,687
0
W
Chaac
4,241
1,411
0
2,068
5,421
3,239
639
0
5,421
0
28,227
L
Ra
4,457
382
93
1,209
4,166
1,584
0
983
3,183
25,033
0
W
Hachiman
Joomyl
Hachiman
2,057
1,590
0
3,404
6,233
1,885
515
2,672
3,486
0
17,522
L
Freya
Sodgez
Freya
4,773
1,423
0
3,390
7,078
2,375
474
1,749
5,329
34,410
0
W
2,712
564
0
830
5,168
1,545
182
2,943
2,050
22,737
0
W
Odin
Zenonya
Odin
3,527
2,343
0
1,984
6,630
1,938
0
2,271
4,334
0
17,581
L
Danzaburou
lip358
Danzaburou
3,130
1,515
0
747
5,576
1,593
756
0
5,376
0
17,438
L
Nemesis
ninjaONcat
Nemesis
813
475
0
2,620
5,584
1,372
71
30
5,504
0
16,683
L
Chaac
veljkoo04
Chaac
2,757
306
0
619
8,370
6,548
260
1,040
7,330
0
9,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
25,768
213
Minions Killed
185
0
Camps Cleared
0
927,714
Distance Traveled
914,831
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,437
544
17
2
0
181,752
5
W
Chaac
6,444
644
58
6
0
179,207
0
L
Ra
5,231
523
35
4
0
184,170
1
W
Hachiman
5,340
534
41
4
0
173,690
0
L
Freya
6,217
622
67
7
0
166,601
1
W
Ra
6,485
649
50
5
0
202,195
1
W
Odin
6,140
614
47
5
0
190,870
3
L
Danzaburou
4,918
492
37
4
0
191,153
3
L
Nemesis
4,700
470
32
3
0
179,426
1
L
Chaac
4,702
470
14
1
0
193,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role