Player Matchup

Kumbhakarna
Kumbhakarna
BeckWrecks
Kumbhakarna
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
687W - 571L
1,370 Elo+
Solo
Ullr
Ullr
Dylannnznznzn
Ullr
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,487 Elo+
Solo
Hel
Hel
Kinnetication6
Hel
Level 112
God Stats
1W - 6L
1,500 SR
Queue Stats
181W - 208L
1,588 Elo+
Solo
Vulcan
Vulcan
LostInInk
Vulcan
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
mackbutler34
The Morrigan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,367 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,462 Elo+

VS

Team Averages
Level 99
1,560 SR
1,481 Elo+
Horus
Horus
DevilCult
Horus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 159L
1,550 Elo+
Solo
Hera
Hera
HeyImGonzo
Hera
Level 119
God Stats
5W - 4L
1,510 SR
Queue Stats
183W - 173L
1,505 Elo+
Solo
Amaterasu
Amaterasu
JRoger9
Amaterasu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,395 Elo+
Solo
Izanami
Izanami
MicroChief710
Izanami
Level 135
God Stats
4W - 3L
1,789 SR
Queue Stats
408W - 400L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Synnyy
Cthulhu
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 48L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeckWrecks
Kumbhakarna
15
0 / 4 / 10
8,501
850
5,516
14,579
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 5 / 5
8,209
821
7,528
13,575
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 3 / 4
8,198
820
6,816
10,865
5,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
LostInInk
Vulcan
13
2 / 7 / 7
7,828
783
7,287
8,501
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
mackbutler34
The Morrigan
14
4 / 6 / 7
8,475
848
6,873
9,799
4,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DevilCult
Horus
14
3 / 4 / 9
8,357
836
3,893
10,037
9,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
4 / 2 / 12
9,287
929
11,401
7,307
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
JRoger9
Amaterasu
17
7 / 1 / 14
9,685
969
9,430
13,388
11,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
13
2 / 5 / 8
8,069
807
7,037
8,943
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Synnyy
Cthulhu
15
9 / 5 / 12
9,767
977
18,516
11,185
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
17
Kills
25
25
Deaths
17
33
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BeckWrecks
Kumbhakarna
0
4
10
1.25
W
Horus
DevilCult
Horus
3
4
9
1.88
L
5
5
5
1.5
W
4
2
12
5
W
Amaterasu
JRoger9
Amaterasu
7
1
14
14
L
6
3
4
2.67
L
Vulcan
LostInInk
Vulcan
2
7
7
0.79
W
Izanami
2
5
8
1.2
W
Cthulhu
Synnyy
Cthulhu
9
5
12
3
L
The Morrigan
mackbutler34
The Morrigan
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,020
Damage
50,277
57,319
Taken
50,860
33,934
Mitigated
32,441
22,293
Healing
21,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BeckWrecks
Kumbhakarna
5,516
558
1,138
2,361
14,579
11,953
224
4,617
9,731
18,728
0
W
Horus
DevilCult
Horus
3,893
1,636
5,327
2,375
10,037
9,013
195
4,557
5,254
0
6,356
L
7,528
3,124
194
3,761
13,575
7,886
589
8,577
4,848
0
12,859
W
11,401
2,123
1,536
1,817
7,307
2,879
1,557
4,746
2,276
29,773
0
W
Amaterasu
JRoger9
Amaterasu
9,430
3,257
795
4,484
13,388
11,609
700
7,450
5,564
0
14,810
L
6,816
682
7,659
5,955
10,865
5,422
602
5,899
4,866
10,573
0
L
Vulcan
LostInInk
Vulcan
7,287
1,997
0
0
8,501
4,135
0
4,878
3,573
11,457
0
W
Izanami
7,037
4,922
285
1,315
8,943
3,279
1,625
5,610
3,161
0
16,792
W
Cthulhu
Synnyy
Cthulhu
18,516
739
2,022
1,597
11,185
5,661
374
5,770
5,222
35,021
0
L
The Morrigan
mackbutler34
The Morrigan
6,873
461
288
937
9,799
4,538
330
5,946
3,800
18,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,211
Gold Earned
45,165
88
Minions Killed
110
0
Camps Cleared
0
848,440
Distance Traveled
965,138
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,501
850
28
3
0
176,371
0
W
Horus
8,357
836
5
1
0
179,507
0
L
Ullr
8,209
821
14
1
0
169,954
0
W
Hera
9,287
929
47
5
0
189,003
1
W
Amaterasu
9,685
969
12
1
0
235,893
1
L
Hel
8,198
820
10
1
0
177,557
0
L
Vulcan
7,828
783
11
1
0
170,955
0
W
Izanami
8,069
807
18
2
0
160,883
0
W
Cthulhu
9,767
977
28
3
0
199,852
0
L
The Morrigan
8,475
848
25
3
0
153,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role