Player Matchup

Chronos
Chronos
SMITE_MambaFaMyl
Chronos
Level 27
God Stats
1W - 5L
1,267 SR
Queue Stats
336W - 352L
1,480 Elo+
Solo
King Arthur
King Arthur
bazely95
King Arthur
Level 16
God Stats
2W - 2L
1,422 SR
Queue Stats
22W - 16L
1,624 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
connor byrne118
Ah Muzen Cab
Level 28
God Stats
4W - 6L
1,580 SR
Queue Stats
39W - 31L
1,544 Elo+
Solo
Sobek
Sobek
jimjamjb
Sobek
Level 28
God Stats
5W - 3L
1,868 SR
Queue Stats
162W - 189L
1,511 Elo+
Solo
Bastet
Bastet
kiIIarjames29
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,582 Elo+
Solo
Team Averages
Level 25
1,527 SR
1,548 Elo+

VS

Team Averages
Level 17
1,616 SR
1,595 Elo+
He Bo
He Bo
Stofloy
He Bo
Level 27
God Stats
9W - 9L
1,718 SR
Queue Stats
167W - 164L
1,597 Elo+
Solo
Ra
Ra
Sushisu
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,530 Elo+
Solo
Ratatoskr
Ratatoskr
VerysadCommunist
Ratatoskr
Level 29
God Stats
2W - 2L
1,700 SR
Queue Stats
103W - 74L
1,656 Elo+
Solo
Bastet
Bastet
Zördinger
Bastet
Level 7
God Stats
2W - 2L
1,575 SR
Queue Stats
10W - 8L
1,505 Elo+
Solo
Neith
Neith
bio_insomnio
Neith
Level 17
God Stats
26W - 21L
1,588 SR
Queue Stats
214W - 203L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 5
12,659
527
11,821
19,557
7,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
bazely95
King Arthur
19
8 / 7 / 7
12,488
520
20,657
24,100
24,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
connor byrne118
Ah Muzen Cab
20
17 / 4 / 6
14,328
597
35,431
27,190
13,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
jimjamjb
Sobek
17
2 / 3 / 20
12,322
513
8,402
19,297
27,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 5 / 10
10,860
453
9,787
16,807
5,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Stofloy
He Bo
15
4 / 10 / 5
10,258
427
11,431
16,975
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 13 / 4
10,310
430
6,988
15,262
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
20
10 / 4 / 5
13,330
555
21,913
36,730
26,484
Bastet
Zördinger
Bastet
15
4 / 7 / 2
10,255
427
13,060
21,978
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 8 / 4
12,673
528
14,281
21,912
7,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
41
Kills
24
24
Deaths
42
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
5
5
2.7
L
He Bo
Stofloy
He Bo
4
10
5
0.65
L
3
13
4
0.38
L
Ratatoskr
10
4
5
3.13
L
Bastet
Zördinger
Bastet
4
7
2
0.71
W
King Arthur
bazely95
King Arthur
8
7
7
1.64
L
3
8
4
0.63
W
Ah Muzen Cab
connor byrne118
Ah Muzen Cab
17
4
6
5
W
Sobek
jimjamjb
Sobek
2
3
20
4
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,098
Damage
67,673
106,951
Taken
112,857
78,728
Mitigated
52,869
37,124
Healing
31,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,821
2,927
303
7,516
19,557
7,639
386
6,163
13,139
69,058
0
L
He Bo
Stofloy
He Bo
11,431
1,025
52
1,995
16,975
5,080
1,538
3,590
13,385
38,554
0
L
6,988
516
247
195
15,262
5,507
745
5,918
9,344
42,495
0
L
Ratatoskr
21,913
5,831
0
17,138
36,730
26,484
0
4,462
31,992
0
86,107
L
Bastet
Zördinger
Bastet
13,060
4,239
0
4,687
21,978
7,846
0
3,359
18,619
0
61,443
W
King Arthur
bazely95
King Arthur
20,657
4,494
0
5,473
24,100
24,487
300
3,597
20,376
0
83,555
L
14,281
8,281
0
6,737
21,912
7,952
3,217
2,894
19,018
0
81,863
W
Ah Muzen Cab
connor byrne118
Ah Muzen Cab
35,431
20,016
0
17,324
27,190
13,613
6,486
1,538
25,642
0
101,483
W
Sobek
jimjamjb
Sobek
8,402
534
0
4,470
19,297
27,079
224
1,909
17,308
22,138
0
W
9,787
4,045
378
1,660
16,807
5,910
1,247
4,606
12,067
0
63,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,657
Gold Earned
56,826
496
Minions Killed
560
0
Camps Cleared
0
2,106,058
Distance Traveled
1,935,505
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,659
527
122
5
0
399,986
0
L
He Bo
10,258
427
72
3
0
314,521
2
L
Ra
10,310
430
68
3
0
321,952
3
L
Ratatoskr
13,330
555
164
7
0
466,472
3
L
Bastet
10,255
427
95
4
0
472,058
1
W
King Arthur
12,488
520
132
6
0
408,161
3
L
Neith
12,673
528
161
7
0
360,502
0
W
Ah Muzen Cab
14,328
597
134
6
0
394,761
1
W
Sobek
12,322
513
23
1
0
463,581
3
W
Bastet
10,860
453
85
4
0
439,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role