Player Matchup

Sun Wukong
Sun Wukong
Archemetes17
Sun Wukong
Level 133
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 122L
1,446 Elo+
Solo
Heimdallr
Heimdallr
CovidTiki
Heimdallr
Level 12
God Stats
7W - 15L
1,222 SR
Queue Stats
17W - 25L
1,345 Elo+
Solo
Cernunnos
Cernunnos
Il-Elias-lI
Cernunnos
Level 148
God Stats
7W - 9L
1,561 SR
Queue Stats
317W - 401L
1,468 Elo+
Solo
Ra
Ra
Invictous
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
dan161298
Yemoja
Level 145
God Stats
7W - 5L
1,517 SR
Queue Stats
576W - 621L
1,492 Elo+
Solo
Team Averages
Level 118
1,460 SR
1,450 Elo+

VS

Team Averages
Level 98
1,575 SR
1,451 Elo+
Yemoja
Yemoja
Archemetes07
Yemoja
Level 87
God Stats
6W - 6L
1,815 SR
Queue Stats
185W - 185L
1,529 Elo+
Solo
Osiris
Osiris
AyzTheKid
Osiris
Level 18
God Stats
50W - 62L
1,505 SR
Queue Stats
106W - 138L
1,267 Elo+
Solo
Kukulkan
Kukulkan
ForgetMyKD6172
Kukulkan
Level 106
God Stats
2W - 6L
1,398 SR
Queue Stats
57W - 85L
1,480 Elo+
Solo
Izanami
Izanami
Lazy Fufs
Izanami
Level 121
God Stats
16W - 26L
1,338 SR
Queue Stats
134W - 182L
1,405 Elo+
Solo
Guan Yu
Guan Yu
VibeMachine
Guan Yu
Level 160
God Stats
16W - 4L
1,820 SR
Queue Stats
462W - 215L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archemetes17
Sun Wukong
15
2 / 0 / 4
9,067
604
9,628
13,934
7,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
CovidTiki
Heimdallr
11
0 / 3 / 3
7,130
475
4,814
7,518
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Cernunnos
Il-Elias-lI
Cernunnos
15
2 / 1 / 3
9,256
617
8,462
13,043
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 1 / 1
9,499
633
10,029
7,488
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
dan161298
Yemoja
11
1 / 1 / 5
7,746
516
3,926
11,297
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 0 / 2
7,492
499
7,051
9,568
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
AyzTheKid
Osiris
11
0 / 4 / 2
6,341
423
2,842
9,393
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
12
0 / 3 / 2
7,149
477
7,534
8,729
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lazy Fufs
Izanami
12
1 / 3 / 0
7,143
476
3,386
8,161
2,222
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
VibeMachine
Guan Yu
15
3 / 2 / 2
8,722
581
10,390
16,102
13,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
6
6
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
0
2
3
W
Sun Wukong
Archemetes17
Sun Wukong
2
0
4
4
L
Osiris
AyzTheKid
Osiris
0
4
2
0.25
W
Heimdallr
CovidTiki
Heimdallr
0
3
3
0.5
L
Kukulkan
0
3
2
0.33
W
Cernunnos
Il-Elias-lI
Cernunnos
2
1
3
3.5
W
7
1
1
7.5
L
Izanami
Lazy Fufs
Izanami
1
3
0
0.33
L
Guan Yu
VibeMachine
Guan Yu
3
2
2
2
W
Yemoja
dan161298
Yemoja
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,859
Damage
31,203
53,280
Taken
51,953
23,800
Mitigated
32,233
24,271
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,051
1,546
2,133
2,375
9,568
6,849
0
3,266
6,160
31,094
0
W
Sun Wukong
Archemetes17
Sun Wukong
9,628
2,885
0
5,822
13,934
7,139
481
2,791
11,089
0
62,397
L
Osiris
AyzTheKid
Osiris
2,842
766
0
0
9,393
6,531
144
2,055
7,291
0
29,550
W
Heimdallr
CovidTiki
Heimdallr
4,814
1,753
147
1,187
7,518
2,298
123
2,301
5,157
0
28,295
L
Kukulkan
7,534
376
0
1,526
8,729
3,388
0
4,619
3,806
53,157
0
W
Cernunnos
Il-Elias-lI
Cernunnos
8,462
3,488
0
7,927
13,043
4,511
392
2,335
10,682
0
74,815
W
10,029
761
3,120
3,247
7,488
2,967
842
2,454
5,002
67,190
0
L
Izanami
Lazy Fufs
Izanami
3,386
2,078
0
2,146
8,161
2,222
2,223
1,202
6,929
0
51,353
L
Guan Yu
VibeMachine
Guan Yu
10,390
520
1,690
6,993
16,102
13,243
0
2,246
13,812
0
59,134
W
Yemoja
dan161298
Yemoja
3,926
852
1,150
1,671
11,297
6,885
297
4,455
6,765
18,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,698
Gold Earned
36,847
465
Minions Killed
438
0
Camps Cleared
0
1,494,780
Distance Traveled
1,499,034
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,492
499
30
2
0
311,525
1
W
Sun Wukong
9,067
604
123
8
0
330,679
3
L
Osiris
6,341
423
62
4
0
313,906
3
W
Heimdallr
7,130
475
48
3
0
260,096
0
L
Kukulkan
7,149
477
121
8
0
277,796
3
W
Cernunnos
9,256
617
135
9
0
261,333
4
W
Ra
9,499
633
143
10
0
336,123
6
L
Izanami
7,143
476
97
6
0
290,298
4
L
Guan Yu
8,722
581
128
9
0
305,509
9
W
Yemoja
7,746
516
16
1
0
306,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role