Player Matchup

Ra
Ra
AlexZemelkin
Ra
Level 84
God Stats
4W - 0L
1,695 SR
Queue Stats
40W - 36L
1,361 Elo+
Solo
Artio
Artio
Erezytte
Artio
Level 152
God Stats
7W - 4L
1,715 SR
Queue Stats
421W - 293L
1,535 Elo+
Solo
Set
Set
ImTuny
Set
Level 149
God Stats
1W - 0L
1,712 SR
Queue Stats
144W - 138L
1,604 Elo+
Solo
Apollo
Apollo
ItHeRMeS
Apollo
Level 69
God Stats
13W - 7L
1,500 SR
Queue Stats
182W - 162L
1,542 Elo+
Solo
Sobek
Sobek
ONeWingedRoX4S
Sobek
Level 83
God Stats
19W - 21L
1,480 SR
Queue Stats
278W - 253L
1,552 Elo+
Solo
Team Averages
Level 107
1,620 SR
1,519 Elo+

VS

Team Averages
Level 116
1,534 SR
1,449 Elo+
Erlang Shen
Erlang Shen
HuyaTVRui
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,314 Elo+
Solo
Artio
Artio
Lych01
Artio
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 160L
1,527 Elo+
Solo
Heimdallr
Heimdallr
NkTGrinni
Heimdallr
Level 93
God Stats
0W - 2L
1,847 SR
Queue Stats
0W - 9L
1,091 Elo+
Solo
Pele
Pele
phwow
Pele
Level 123
God Stats
6W - 5L
1,534 SR
Queue Stats
378W - 378L
1,733 Elo+
Solo
Ra
Ra
梨花压海棠
Ra
Level 97
God Stats
4W - 6L
1,289 SR
Queue Stats
239W - 227L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 9
11,753
534
10,427
17,164
9,789
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Erezytte
Artio
18
5 / 2 / 14
12,143
552
13,480
27,558
32,107
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
ImTuny
Set
20
11 / 2 / 6
13,090
595
20,435
20,104
12,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
ItHeRMeS
Apollo
19
4 / 3 / 7
12,254
557
15,365
14,526
6,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 1 / 11
12,381
563
19,109
21,950
25,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HuyaTVRui
Erlang Shen
18
2 / 11 / 1
11,825
538
17,478
27,904
17,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
Lych01
Artio
15
1 / 5 / 5
9,403
427
10,409
28,097
23,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
NkTGrinni
Heimdallr
15
4 / 7 / 2
10,138
461
16,626
17,839
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
phwow
Pele
15
1 / 6 / 2
9,441
429
11,449
18,935
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 4 / 2
12,486
568
17,664
15,178
6,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
32
Kills
11
12
Deaths
33
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
W
Artio
Erezytte
Artio
5
2
14
6
L
Erlang Shen
HuyaTVRui
Erlang Shen
2
11
1
0.23
W
Set
ImTuny
Set
11
2
6
7
W
Apollo
ItHeRMeS
Apollo
4
3
7
2.5
L
Artio
Lych01
Artio
1
5
5
0.7
L
Heimdallr
NkTGrinni
Heimdallr
4
7
2
0.71
W
9
1
11
14.5
L
Pele
phwow
Pele
1
6
2
0.33
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,816
Damage
73,626
101,302
Taken
107,953
86,250
Mitigated
62,053
42,975
Healing
36,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,427
699
4,643
6,314
17,164
9,789
366
6,657
10,271
74,268
0
W
Artio
Erezytte
Artio
13,480
2,134
3,774
9,424
27,558
32,107
105
7,521
19,802
41,621
0
L
Erlang Shen
HuyaTVRui
Erlang Shen
17,478
9,889
0
8,814
27,904
17,618
2,486
10,739
17,165
0
103,999
W
Set
ImTuny
Set
20,435
7,972
0
7,304
20,104
12,442
1,772
4,916
14,934
0
105,022
W
Apollo
ItHeRMeS
Apollo
15,365
10,586
0
1,433
14,526
6,652
2,605
2,733
11,782
0
107,409
L
Artio
Lych01
Artio
10,409
1,709
1,426
7,204
28,097
23,430
0
9,701
18,396
28,272
0
L
Heimdallr
NkTGrinni
Heimdallr
16,626
7,589
0
4,038
17,839
7,501
691
6,759
11,080
0
65,276
W
19,109
1,517
0
10,083
21,950
25,260
90
5,307
16,437
54,740
0
L
Pele
phwow
Pele
11,449
2,663
0
6,360
18,935
6,809
0
9,041
9,894
0
53,465
L
17,664
729
1,823
6,410
15,178
6,695
166
6,954
8,224
101,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,621
Gold Earned
53,293
572
Minions Killed
572
0
Camps Cleared
0
2,337,284
Distance Traveled
2,086,595
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,753
534
129
6
0
433,330
5
W
Artio
12,143
552
37
2
0
477,432
3
L
Erlang Shen
11,825
538
155
7
0
364,331
1
W
Set
13,090
595
155
7
0
519,962
7
W
Apollo
12,254
557
177
8
0
444,631
7
L
Artio
9,403
427
27
1
0
425,647
3
L
Heimdallr
10,138
461
101
5
0
365,532
3
W
Sobek
12,381
563
74
3
0
461,929
4
L
Pele
9,441
429
89
4
0
454,906
9
L
Ra
12,486
568
200
9
0
476,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role