Player Matchup

Jormungandr
Jormungandr
GizzyTheGremlin
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 126L
1,458 Elo+
Solo
Chaac
Chaac
SOXERINIO
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,690 Elo+
Solo
Baron Samedi
Baron Samedi
SetoKaiba96
Baron Samedi
Level 24
God Stats
4W - 3L
1,493 SR
Queue Stats
27W - 32L
1,422 Elo+
Solo
Ullr
Ullr
Vrad
Ullr
Level 20
God Stats
3W - 1L
1,276 SR
Queue Stats
15W - 21L
1,404 Elo+
Solo
Thanatos
Thanatos
arachne976
Thanatos
Level 15
God Stats
16W - 3L
1,917 SR
Queue Stats
286W - 225L
1,804 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,556 Elo+

VS

Team Averages
Level 20
1,488 SR
1,575 Elo+
Sobek
Sobek
ACKONAMKA
Sobek
Level 29
God Stats
6W - 10L
1,485 SR
Queue Stats
41W - 44L
1,546 Elo+
Solo
Chiron
Chiron
Alferecita
Chiron
Level 13
God Stats
10W - 5L
1,866 SR
Queue Stats
21W - 12L
1,676 Elo+
Solo
Chaac
Chaac
GIGADESTROYER03
Chaac
Level 26
God Stats
19W - 22L
1,091 SR
Queue Stats
348W - 339L
1,484 Elo+
Solo
Fenrir
Fenrir
Globalro
Fenrir
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 36L
1,671 Elo+
Solo
Ra
Ra
youqi25
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GizzyTheGremlin
Jormungandr
8
0 / 0 / 0
4,762
433
1,611
3,455
1,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
SOXERINIO
Chaac
10
2 / 1 / 1
6,212
565
5,757
8,419
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
SetoKaiba96
Baron Samedi
10
0 / 1 / 2
6,126
557
2,634
3,933
1,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Vrad
Ullr
8
0 / 2 / 1
4,703
428
3,113
4,589
1,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
arachne976
Thanatos
12
8 / 0 / 1
7,279
662
9,888
9,325
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ACKONAMKA
Sobek
8
2 / 1 / 0
5,469
497
3,017
6,970
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Alferecita
Chiron
8
0 / 3 / 0
4,939
449
2,528
6,808
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,089
463
4,440
7,662
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Globalro
Fenrir
9
1 / 2 / 1
5,682
517
4,222
7,774
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 0
5,525
502
1,486
5,045
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
4
4
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
ACKONAMKA
Sobek
2
1
0
2
L
Chiron
Alferecita
Chiron
0
3
0
0
L
0
2
0
0
W
Jormungandr
GizzyTheGremlin
Jormungandr
0
0
0
0
L
Fenrir
Globalro
Fenrir
1
2
1
0.75
W
Chaac
SOXERINIO
Chaac
2
1
1
2.5
W
Baron Samedi
SetoKaiba96
Baron Samedi
0
1
2
1
W
Ullr
Vrad
Ullr
0
2
1
0.25
W
Thanatos
arachne976
Thanatos
8
0
1
8.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
15,693
29,721
Taken
34,259
15,309
Mitigated
11,449
16,921
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ACKONAMKA
Sobek
3,017
629
0
3,366
6,970
3,071
0
1,343
5,377
13,378
0
L
Chiron
Alferecita
Chiron
2,528
779
593
2,041
6,808
777
0
18
6,790
0
22,948
L
4,440
800
0
3,086
7,662
4,083
0
0
7,271
0
21,739
W
Jormungandr
GizzyTheGremlin
Jormungandr
1,611
500
99
778
3,455
1,647
0
703
2,752
18,514
0
L
Fenrir
Globalro
Fenrir
4,222
1,333
0
3,582
7,774
2,068
0
185
7,514
0
28,340
W
Chaac
SOXERINIO
Chaac
5,757
1,305
0
3,429
8,419
7,309
0
184
7,810
0
29,354
W
Baron Samedi
SetoKaiba96
Baron Samedi
2,634
380
0
1,209
3,933
1,801
1,179
1,228
2,705
32,081
0
W
Ullr
Vrad
Ullr
3,113
1,385
0
1,034
4,589
1,336
0
1,740
2,849
0
13,701
W
Thanatos
arachne976
Thanatos
9,888
3,710
0
10,372
9,325
3,216
0
648
8,577
0
40,529
L
1,486
146
0
568
5,045
1,450
25
2,449
2,546
22,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
26,704
261
Minions Killed
218
0
Camps Cleared
0
1,045,715
Distance Traveled
1,062,934
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,469
497
15
1
0
217,823
5
L
Chiron
4,939
449
50
5
0
186,197
3
L
Chaac
5,089
463
40
4
0
235,940
3
W
Jormungandr
4,762
433
31
3
0
198,993
0
L
Fenrir
5,682
517
60
5
0
214,916
1
W
Chaac
6,212
565
56
5
0
183,742
2
W
Baron Samedi
6,126
557
70
6
0
196,214
0
W
Ullr
4,703
428
33
3
0
202,743
3
W
Thanatos
7,279
662
71
6
0
264,023
2
L
Ra
5,525
502
53
5
0
208,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role