Player Matchup

Thoth
Thoth
EsteSech
Thoth
Level 26
God Stats
1W - 0L
1,275 SR
Queue Stats
42W - 27L
1,626 Elo+
Solo
Ganesha
Ganesha
Feartiz
Ganesha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 66L
1,670 Elo+
Solo
Ne Zha
Ne Zha
ImFreeGirlfriend
Ne Zha
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
430W - 373L
1,574 Elo+
Solo
Izanami
Izanami
KariOnii
Izanami
Level 24
God Stats
2W - 0L
1,713 SR
Queue Stats
18W - 16L
1,591 Elo+
Solo
Mulan
Mulan
XxParajotxX
Mulan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 57L
1,597 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,611 Elo+

VS

Team Averages
Level 25
1,592 SR
1,615 Elo+
Apollo
Apollo
EvilKiwi92
Apollo
Level 18
God Stats
19W - 32L
1,549 SR
Queue Stats
233W - 260L
1,555 Elo+
Solo
Bacchus
Bacchus
JustProblem
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,539 Elo+
Solo
Xbalanque
Xbalanque
Parmizani
Xbalanque
Level 27
God Stats
4W - 5L
1,720 SR
Queue Stats
54W - 32L
1,704 Elo+
Solo
Thor
Thor
SithLord11
Thor
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 39L
1,535 Elo+
Solo
Anubis
Anubis
Извуамат
Anubis
Level 25
God Stats
1W - 3L
1,689 SR
Queue Stats
2W - 5L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EsteSech
Thoth
15
1 / 3 / 4
8,871
591
2,880
5,652
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Feartiz
Ganesha
14
1 / 2 / 8
8,293
553
4,094
7,781
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
10 / 2 / 0
9,505
634
9,979
10,535
3,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
KariOnii
Izanami
15
8 / 3 / 1
8,300
553
10,529
12,166
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 2 / 3
9,342
623
10,761
12,705
8,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EvilKiwi92
Apollo
14
3 / 4 / 1
8,729
582
7,710
10,152
5,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
JustProblem
Bacchus
8
1 / 3 / 1
5,633
376
2,763
8,546
2,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Parmizani
Xbalanque
13
4 / 4 / 2
8,022
535
10,757
10,990
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 7 / 1
6,425
428
2,379
11,365
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 7 / 2
7,884
526
4,860
12,600
5,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
24
Kills
12
12
Deaths
25
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
EsteSech
Thoth
1
3
4
1
L
Apollo
EvilKiwi92
Apollo
3
4
1
0.88
W
Ganesha
Feartiz
Ganesha
1
2
8
2.5
W
10
2
0
5
L
Bacchus
JustProblem
Bacchus
1
3
1
0.5
W
Izanami
KariOnii
Izanami
8
3
1
2.83
L
Xbalanque
Parmizani
Xbalanque
4
4
2
1.25
L
1
7
1
0.21
W
4
2
3
2.75
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,243
Damage
28,469
48,839
Taken
53,653
23,853
Mitigated
20,124
18,382
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
EsteSech
Thoth
2,880
0
0
568
5,652
1,514
239
1,861
3,791
48,362
0
L
Apollo
EvilKiwi92
Apollo
7,710
6,295
0
2,666
10,152
5,565
0
0
10,152
0
40,018
W
Ganesha
Feartiz
Ganesha
4,094
318
0
2,686
7,781
5,415
321
1,024
6,757
19,746
0
W
9,979
2,915
0
2,122
10,535
3,602
565
1,691
8,844
0
63,322
L
Bacchus
JustProblem
Bacchus
2,763
550
267
1,426
8,546
2,599
0
2,284
6,262
12,858
0
W
Izanami
KariOnii
Izanami
10,529
7,848
0
6,064
12,166
4,374
2,737
2,172
9,994
0
57,840
L
Xbalanque
Parmizani
Xbalanque
10,757
6,420
0
3,000
10,990
3,329
105
1,557
9,433
0
62,145
L
2,379
487
0
2,109
11,365
3,400
0
117
11,248
0
28,293
W
10,761
2,162
0
6,942
12,705
8,948
0
875
11,830
0
62,212
L
4,860
641
0
3,361
12,600
5,231
0
2,630
9,584
43,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
36,693
448
Minions Killed
367
0
Camps Cleared
0
1,389,120
Distance Traveled
1,179,588
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,871
591
106
7
0
265,797
1
L
Apollo
8,729
582
90
6
0
272,158
0
W
Ganesha
8,293
553
9
1
0
270,781
6
W
Ne Zha
9,505
634
97
6
0
298,531
1
L
Bacchus
5,633
376
14
1
0
251,609
4
W
Izanami
8,300
553
112
7
0
243,646
2
L
Xbalanque
8,022
535
110
7
0
265,402
2
L
Thor
6,425
428
58
4
0
179,214
2
W
Mulan
9,342
623
124
8
0
310,365
4
L
Anubis
7,884
526
95
6
0
211,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role