Player Matchup

Kumbhakarna
Kumbhakarna
Garag0s
Kumbhakarna
Level 15
God Stats
2W - 2L
1,817 SR
Queue Stats
10W - 17L
1,582 Elo+
Solo
Izanami
Izanami
MCxGuerkchen
Izanami
Level 26
God Stats
10W - 11L
1,108 SR
Queue Stats
56W - 59L
1,282 Elo+
Solo
Chaac
Chaac
SpyYT
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,127 Elo+
Solo
Mercury
Mercury
XVaeVictisX
Mercury
Level 29
God Stats
5W - 2L
1,635 SR
Queue Stats
85W - 109L
1,517 Elo+
Solo
Baba Yaga
Baba Yaga
ramsanpower
Baba Yaga
Level 29
God Stats
3W - 5L
1,334 SR
Queue Stats
43W - 55L
1,420 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,385 Elo+

VS

Team Averages
Level 10
1,505 SR
1,511 Elo+
Fenrir
Fenrir
Haku666
Fenrir
Level 19
God Stats
5W - 2L
1,488 SR
Queue Stats
26W - 25L
1,543 Elo+
Solo
Ratatoskr
Ratatoskr
ImLegallyBIind
Ratatoskr
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Solo
Yemoja
Yemoja
SweetcornPillow
Yemoja
Level 11
God Stats
20W - 15L
1,538 SR
Queue Stats
48W - 39L
1,486 Elo+
Solo
Neith
Neith
vital9lolkin
Neith
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 53L
1,640 Elo+
Solo
Bellona
Bellona
梦优了个秀
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Garag0s
Kumbhakarna
14
4 / 2 / 6
8,608
538
4,898
13,881
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MCxGuerkchen
Izanami
17
15 / 2 / 3
11,368
711
19,756
16,049
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Chaac
SpyYT
Chaac
3
0 / 0 / 0
5,226
327
0
227
84
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
XVaeVictisX
Mercury
16
4 / 3 / 4
9,700
606
5,742
10,061
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
ramsanpower
Baba Yaga
13
0 / 2 / 2
7,880
493
2,397
6,155
2,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Haku666
Fenrir
11
1 / 6 / 1
7,106
444
2,378
13,258
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
ImLegallyBIind
Ratatoskr
6
0 / 6 / 0
5,197
325
1,256
7,013
3,772
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 1
8,393
525
4,513
9,997
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 7 / 1
7,649
478
5,544
14,971
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 3
7,701
481
10,150
11,270
9,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
23
Kills
8
9
Deaths
24
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Garag0s
Kumbhakarna
4
2
6
3.5
L
Fenrir
Haku666
Fenrir
1
6
1
0.25
L
Ratatoskr
ImLegallyBIind
Ratatoskr
0
6
0
0
W
Izanami
MCxGuerkchen
Izanami
15
2
3
8.25
W
Chaac
SpyYT
Chaac
0
0
0
0
L
3
1
1
3.5
W
Mercury
XVaeVictisX
Mercury
4
3
4
2
W
Baba Yaga
ramsanpower
Baba Yaga
0
2
2
0.5
L
3
7
1
0.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,793
Damage
23,841
46,373
Taken
56,509
25,066
Mitigated
33,079
14,728
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Garag0s
Kumbhakarna
4,898
652
0
2,873
13,881
9,501
186
708
12,773
29,546
0
L
Fenrir
Haku666
Fenrir
2,378
922
183
3,944
13,258
4,451
22
1,168
12,090
0
36,528
L
Ratatoskr
ImLegallyBIind
Ratatoskr
1,256
115
0
1,159
7,013
3,772
0
454
6,559
0
8,775
W
Izanami
MCxGuerkchen
Izanami
19,756
13,834
0
9,983
16,049
6,549
9,979
1,117
14,907
0
81,699
W
Chaac
SpyYT
Chaac
0
0
0
0
227
84
0
0
227
0
774
L
4,513
452
183
792
9,997
10,603
0
1,095
8,902
45,965
0
W
Mercury
XVaeVictisX
Mercury
5,742
2,998
0
444
10,061
6,302
0
1,588
8,395
0
64,096
W
Baba Yaga
ramsanpower
Baba Yaga
2,397
485
0
1,428
6,155
2,630
236
1,100
5,030
43,424
0
L
5,544
3,238
0
5,302
14,971
5,088
0
786
14,185
0
46,486
L
10,150
4,542
0
1,576
11,270
9,165
125
3,792
7,478
0
40,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,782
Gold Earned
36,046
385
Minions Killed
309
0
Camps Cleared
0
1,135,178
Distance Traveled
1,260,561
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,608
538
31
2
0
293,051
1
L
Fenrir
7,106
444
66
4
0
210,986
0
L
Ratatoskr
5,197
325
16
1
0
244,785
6
W
Izanami
11,368
711
156
10
0
287,298
1
W
Chaac
5,226
327
1
0
0
32,249
0
L
Yemoja
8,393
525
82
5
0
278,635
0
W
Mercury
9,700
606
120
8
0
308,829
0
W
Baba Yaga
7,880
493
77
5
0
213,751
1
L
Neith
7,649
478
79
5
0
242,826
0
L
Bellona
7,701
481
66
4
0
283,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role